Image 1 — Strangers finished this together in my multiplayer paint-by-numbers - share a link, color the same picture live, no account
Image 2 — Strangers finished this together in my multiplayer paint-by-numbers - share a link, color the same picture live, no account

Strangers finished this together in my multiplayer paint-by-numbers - share a link, color the same picture live, no account

Edit: Wow did not expect that much feedback from you. It seems you really enjoy it. So my plans going forward:

  • New Update tomorrow that will include some kind of social interaction, i dont know if its a full blown chat or not but I will think of something + More and bigger paintings
  • More Updates in the next couple of days (including, your own image -> Pixel Painting together)
  • If you want to be informed of all, join the discord: https://discord.gg/27Y632SP4K (its pretty barebones right now but I will set it up properly tomorrow).

Solo dev here, this launched this week and this is the first picture that got finished by people who'd never met 4 of them, in about 1 and a half hour. Watching the little cursors fill in the last corners together was the coziest thing I've seen on a screen in a while.

What it is: paint by numbers (coloring pixels), but everyone in the room colors the same picture and you see each other's cursors. A wrong color simply doesn't paint, so nobody can ruin it. You can only help. Pictures stay for days, so you can drift back in with a tea and finish slowly. No account, no download, phone works.

🔗 https://fillgood.fly.dev - "Paint with strangers" on the front page drops you into whatever picture is being done right now, or make a room and send the link to friends.

Honest bit: the pictures are placeholders I'll replace with real art (I code, I don't draw, if you illustrate and want yours in, please tell me). And I'd really love to hear what feels un-cozy: sounds too loud? too fast? too lonely when nobody's there?

I also have a discord if your prefer that for feedback. https://discord.gg/27Y632SP4K

Thank you very much for trying out my game, I have so much more stuff planned, this is just the beginning!

u/hello_krittie — 1 day ago

FillGood - paint by numbers with friends or whoever's online, everyone's cursor live. No account, no download.

Play: https://fillgood.fly.dev - the "Paint with strangers" button drops you into the picture everyone is painting right now.

It's paint by numbers / Coloring Pixels. You pick a color, you click the cells with that number, everybody in the room sees your cursor and your cells live. A wrong color simply doesn't paint, so there's nothing to vandalize :D. The worst thing a stranger can do is finish your corner.

Things I'm a bit proud of:

  • No account, no download. Make a room, send the link, done. Works on phones.
  • The picture survives. Close the tab, come back tomorrow, it's still there with everyone's cells.
  • Three "mystery" pictures where you only find out what it is by painting it.
  • Each cell you paint plays a tiny note up a scale. It's dumb and I love it (also it can be turned of via settings, yes the settings also has some extensive keybinds).

Things I'm not proud of (before you ask):

  • The 9 pictures are AI-generated placeholders. I'm a programmer, not an illustrator. Real art and your own uploads are the next thing. If you draw and want yours in there, tell me.
  • It's one small server. If this post does well, it'll get slow. Tell me, I'll be watching.
  • German and English only, German first, because I am.

Stack, for the nerds: TypeScript, plain Canvas 2D, WebSockets, one Node process, no database (rooms snapshot to a file every 30 s). ~3 weeks of evenings.

Break it, finish a picture, tell me what's annoying. Discord if you'd rather: https://discord.gg/27Y632SP4K

fillgood.fly.dev
u/hello_krittie — 1 day ago

How long does it take to approve a new created subscription?

Hi.

Have an App since 6 Months. Until now was pretty satisfied with apple. But I created a new sub (additional to my running monthly sub) - i added a yearly sub. This was 4 weeks ago and it's still: "Waiting for Review".
I already wrote an email to the support, but also no answer or anything.

How much longer do I have to wait? Is there anything I can do about it? It's not a review for a new app version you can speed up, but its a review for a new subscription, which there is no "expedite review".

Thank you

reddit.com
u/hello_krittie — 28 days ago
▲ 12 r/Breadit

Proud of my bread: Rye-wheat sourdough bread

Hi. I normally bake only wheat sourdough breads. This time I gave rye bread another shot and I'm very proud what I have achieved. For us it was perfect and it tasted so good.

Here is the recipe: https://proofit-app.com/en/r/cRYlROfa

u/hello_krittie — 2 months ago
▲ 363 r/Breadit

Austrian "Bauernkrapfen" - farmers's doughnuts

Put on some powdered sugar and some jam and you are in sweet heaven 🤪. Baked with a bit of my LM.

Recipe (Makes about 22 pieces depending on size) + Ingredients + Process:

Sweet sourdough sponge / preferment

  • 200 g active lievito madre, 50% hydration, at peak
  • 267 g bread flour or strong all-purpose flour
  • 300 g whole milk, lukewarm
  • 10 g sugar

Main dough

  • all of the sweet sourdough sponge
  • 600 g bread flour or strong all-purpose flour
  • 35–70 g whole milk, start with 35 g and add more only if needed
  • 120 g unsalted butter, soft
  • 90 g sugar
  • 100 g whole egg, about 2 large eggs
  • 100 g egg yolks, about 5–6 yolks
  • 10 g fine salt
  • zest of 1 lemon
  • zest of 1 orange

For frying and finishing

  • neutral oil or shortening for frying
  • powdered sugar
  • apricot jam, optional

Method

  1. Mix the lievito madre, flour, milk, and sugar for the sponge until fully combined. Cover and let it ferment until airy, domed, and clearly active. For me this is usually around 5–8 hours at warm room temperature.
  2. Add the sponge, flour, eggs, yolks, sugar, citrus zest, and 35 g milk to a mixer bowl. Mix until the dough starts coming together. Add more milk only if the dough feels too stiff. It should be soft, but not soup. Humanity has enough soup.
  3. Add the salt and knead until the dough becomes smooth and elastic.
  4. Add the soft butter gradually and continue kneading until the dough is very smooth, soft, and stretchy. It should almost pass a windowpane test. Desired dough temp is around 78–82°F / 26–28°C.
  5. Cover and bulk ferment until the dough has risen by about 50–70%. With lievito madre this may take 4–7 hours depending on dough temperature and starter strength.
  6. Divide into 80–90 g pieces. Shape each piece into a tight ball.
  7. Place the dough balls seam-side down on a well-floured towel or tray. Cover so they do not dry out.
  8. Proof until very puffy and light. They should feel airy but still hold their shape. This may take 2–4 hours at room temperature.
  9. Shape each Bauernkrapfen by pressing a deep indentation into the center with your fingers, then gently stretching the center thinner while keeping the outer rim thick and puffy.
  10. Place the shaped pieces back on the floured towel and let them proof again while the oil heats.
  11. Heat oil to 340–355°F / 170–180°C.
  12. Fry each piece top-side down first. Once golden, flip and fry the other side. Flip back briefly at the end to set the top nicely.
  13. Drain on paper towels or a rack.
  14. Dust with powdered sugar and fill or top the center with apricot jam if desired.

Notes

The dough is enriched with butter, eggs, yolks, and sugar, so fermentation is slower than a lean sourdough. A strong, recently refreshed lievito madre helps a lot.

If your lievito madre is weaker, proofing will take longer. If the dough overproofs, the center gets fragile and the rim collapses during frying. Annoying, yes, but at least bread teaches humility through carbohydrates.

u/hello_krittie — 3 months ago

Hi.

We have a finished Solution that works. Now we want to move it to another tenant. But we struggle to do so. At first with a deployment pipeline it cried because it missed dependencies. Then we installed this document processing library on the destination tenant.

Now when we want to deploy it just states "something went wrong". That is with deployment pipelines.

When we try the normal export and import solution, on import we get the same "Something went wrong".

Anybody has every done that? Moving a solution that uses ai to a different tenant with all its training data?

reddit.com
u/hello_krittie — 4 months ago