u/Mighty_Silver

Fortnite really brought Adam Smasher!🔥 Let’s do Edgerunners next!
▲ 158 r/FortniteBattleRoyale+1 crossposts

Fortnite really brought Adam Smasher!🔥 Let’s do Edgerunners next!

This is the first thing I saw when I loaded into Fortnite! 😍 This is incredible that Fortnite brought back Cyberpunk 2077 content. Now Cyberpunk Edgerunners would go insanely hard too! 🔥🤘David, Lucy, Rebecca, Maine, even themed cosmetics/mythics and songs like “This Fffire by Franz Ferdinand”. Especially Rebecca. She’s my absolute favourite animated character that I would love to cause havoc with into Fortnite. Wuthering Waves is messing with the content and they’ve done a good job as proof that it’s possible. Please bring Rebecca into Fortnite! 🙏 Please and thank you!

What do ya’ll think? Don’t tell me this isn’t sick man! 😎

u/Mighty_Silver — 3 days ago

There should be a good-high budget open world RPG Invincible Game

There should be an open world RPG game set in the world of Invincible to be as immersed as Red Dead Redemption 2 where you can travel anywhere on earth and the moon itself somehow (primarily focused in the one city from the show). This is what I had in mind. 👊💥

The single player mode could let you choose between different Mark variants at the start of the game, each with their own personality, reputation and dialogue choices that shape the story doing main and side missions. Your actions would affect a morality system that determines whether you become a respected hero, feared anti hero or outright villain and who you would become enemies and allies with characters from the show. Every major choice would matter, leading to multiple endings ranging from saving Earth to completely taking it over or destroying it completely. The world itself should feel alive and reactive. Cities rebuild after massive fights, civilians remember your actions, governments respond differently depending on how destructive you are and heroes or villains may either support you or hunt you down. Side missions could even let you temporarily switch between characters from the show in your squad, similar to how certain RPGs handle party systems including a level up system. Imagine building your own roster of heroes or villains and leveling each one up individually with unique abilities, combo attacks and specializations. For multiplayer, players could create their own custom hero or villain with unique power sets, origins, fighting styles and appearance customization similar to City Of Heros/Villains. Your reputation system would determine how the world sees you. Heroes, anti heroes and villains would all have different mission paths, safe zones, enemies and rewards. It’ll be harder to become a hero after becoming a villain to the point it wouldn’t be worth changing sides to punish the indecisive. Villains could build criminal empires, control territory, run underground operations, recruit other players into factions and wage wars against rival groups similar to gang systems from games like Crime Craft Gangwars or Grand Theft Auto V. Heroes would work to stop large scale threats, rescue civilians during live events, other active threats by villain players and reclaim territory from villain factions for Cecil. Anti heroes could operate in the middle ground by hunting bounties, taking contracts and deciding who deserves justice and who deserves punishment. Flying shouldn’t just be fast travel either, it should feel powerful. Breaking the sound barrier over the city, potentially send civilians and vehicles flying, making flyers aware to avoid property damage, intercepting meteors or chasing another player across an entire continent should all feel intense and cinematic. Non flying players could still compete through advanced vehicles, teleportation tech, power armor or other traversal systems with an addition option to hire one regular body guard with one minor power and weapon of your choice (for them) to compensate not being able to fly.

As your reputation grows, players could eventually gain access to high level missions from Cecil and the Guardians of the Globe. These would function almost like raids or bigger world events or straight up boss fights requiring teamwork and strategy rather than just raw power. One mission could involve stopping an alien invasion, while another could send players into alternate dimensions filled with twisted versions of familiar evil characters. The alternate reality idea alone has insane potential. Imagine entering a destroyed Earth ruled by an evil Mark variant from a failed campaign ending, where the skyline is ruined, heroes are dead and surviving resistance fighters barely trust you. The combat system should feel like a mix of Dragon Ball Z Sparkling Zero and Wuthering Waves, combining fast paced cinematic action with skill based combat focused on parries, counters, dodges, blocks, combos, signatures and finishers instead of button mashing. Light, medium and heavy attacks would each serve different purposes, while every character or custom build would have unique fighting styles, abilities, combo chains and special moves. Maybe even have your own custom movesets put into a combo after a successful set of buttons/motions. Combat should fully embrace destruction and seamless transitions, allowing players to throw or tackle enemies through buildings, across cities, into the sky and even into space or onto the Moon with no loading screens. PvE and PvP fights would feel dynamic depending on the environment, especially in space where movement and survivability change entirely. Health and stamina bars would play a major role, affecting flight speed, dodging, blocking, combos and recovery. Hunger would also matter, since keeping your character fed improves stamina and health regeneration, while limited food storage prevents players from abusing healing during fights. To make fights feel impactful, injuries like broken bones or internal damage could temporarily affect performance after major battles, including being able to use your custom movesets for example. Finishers would also change based on morality, heroes restrain enemies, anti-heroes fight ruthlessly and villains execute opponents in brutal ways (blood and gore) that affect their reputation throughout the world.

What do you guys think of this game idea? 😁🤙

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u/Mighty_Silver — 11 days ago
▲ 21 r/FortniteSavetheWorld+1 crossposts

My second attempt in hope to see Rebecca in Fortnite. (I received bad karma the first attempt and no longer can post my opinions over there).

We got: Michael Myers, Jack Skellington, Ghostface, Jason Voorhees, The Grabber, Art the Clown, Huggy Wuggy, Demogorgon, Xenomorph, Predator, god knows how many other rated R characters I can’t think of and we even got naked galaxy girls of multiple variants in Fortnite.

Ive seen worse things get added to Fortnite and neither of what I listed are bad. So why not do a Cyberpunk Edgerunner collab? Please add Rebecca from Cyberpunk Edgerunner. I’ve been counting the days with saved V bucks just for her. If necessary, you could adapt her with a Lina Scorch style design to keep things more PG. 🙏💜😈

u/Mighty_Silver — 16 days ago