When is next update?
Are they going to combine NA servers?
Are they going to do something massive by next update?
Are they going to combine NA servers?
Are they going to do something massive by next update?
Why dont they make Sands the fun adventure game.. instead of boring boats make giant metal mechs? I mean night time in sands with glowing zombie ships ramming you, walking in the sand at night with 9 foot ghoul monsters, giant sand worms in the day acting like whales.
Trampler building needs some color system to tell where your weight is off so you are not fumbling around rebuilding trying to balance it out. Its mostly why people are not making complex tramplers for defense..
Yo man there this &%## trampler speed glitch when building a trampler you need to fix that. Also who asked for the ^##% turret icons to be switched?
Most annoying game mechanic.. ill trade a gold sniper for getting my trampler extracted with 2 hours of loot but there is no defensive mechanism while your preping to extract solo. Cant even tell if the rat is a teleporter or teaming up prior to queing. So much cheesy sketchy..
It all just boils down to on foot shot gun spam. Wjy even have a mech. Why even farm when losing a mech cost more than you earn. This is tarkov, take the sand roaming customize mechs and turn it into adventure game, pvp should be secondary.
Yeah this game will be abandoned too much crap risk vs reward is worse than a casino.
I tried discord but its cluttered.
If you specifically want a first-person, open-world post-apocalyptic landscape where you build, customize, and pilot a massive walking mech fortress, there is currently no other game on the market that does it in a pure PvE format.
SAND: Raiders of Sophie cornered a highly specific niche by taking the massive, walkable "moving base" mechanic and putting it on legs. However, if you are willing to look at slightly different gameplay styles to get your giant walking mech fix in a safe PvE setting, two games match your description from different angles: