Adding Complexity for Players
Hey y’all! I just ran a session of Mythic (have been running this campaign for about a year), and one of my players voiced that they’re feeling underwhelmed by Mythic’s mechanics.
She loves playing DND, and enjoys adding dice rolls and doing the math, as it were. She really likes the idea of making things challenging and adding dice to rolls.
Have yall added complexity to your games? I want to stick to the spirit of Mythic, but also keep them mechanically engaged. Any input yall might have would be incredible - thanks!!