▲ 26 r/WWN+2 crossposts

Genre Mash-Ups

Thinking about mash-ups of the Sine Nomine games. The biggest determining factors I think are which system you use as the base and how thoroughly blended they are. You could for example run a Darkness Visible/Silent Legions/Ashes Without Number campaign that is neatly fit together. Or you could run a Codex of the Black Sun/Godbound campaign about multiversal exploration where every adventure is in a different cosmos.

So if you ran a game from three or more of K.C.'s books, what would you run?

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u/Most_State_9716 — 8 days ago
▲ 23 r/GameLit+1 crossposts

How did the trope of [Skills] start?

At some point I can't determine between the first MMO based litRPG/GameLit and now it became universal: Everyone having lists of abilities in [brackets]. MMOs rarely ever have a system that resembles the skills in LitRPG I've read. They're more similar to the skill systems in games like ADoM or Fallout. But they often are way more expansive and complicated than in those games. Not to mention all of the examples of a [Skill] being an outright super-power. Some settings divorce skills from leveling up entirely and make them a second track of progression. And a recent trend has been 'fusing' skills into better ones, a concept I haven't seen in any real videogame.

Where did the version of gamified skills that's so common now come from and why is it so?

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u/Most_State_9716 — 2 months ago
▲ 5 r/osr+1 crossposts

First level Rope Trick

Player is asking me if he can research a first level spell that replicates Rope Trick with some drawbacks. For those unfamiliar that's a second level spell that causes a rope to go straight up into a portal. On the other side of the portal is a demiplane with enough room for eight or so people. It lasts an hour. Generally useful for hiding, ambushing, escaping deadly effects, etc.

Here's my tentative write-up. Input from experienced GM's that can make an educated guess as to if a spell is fair is much appreciated.

  • Blindspot Level 1 Wizard Spell. Duration 10 minutes. Target special. Range 10 feet. The target of this spell can be yourself or a single person in range. They cannot be in light. Being under a rug, inside a cupboard, or inside a Darkness spell's effect are all valid. After the spell is cast the hidden individual is pulled into a wrinkle in the firmament. In this state they are immune to all external damage. They cannot see or hear and they cannot attack anything or cast spells with a target other than themself.
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u/Most_State_9716 — 4 months ago
▲ 33 r/osr

Setting that came to me in a dream

https://preview.redd.it/fjiy094v2a4h1.jpg?width=960&format=pjpg&auto=webp&s=90643b2877e5addac92cac609eb18f1c69f2def0

I think this was mostly inspired by the section about ant colonies in Zefrank's new video about the deterministic rules bees and wasps follow to make their hives. Also I think re-reading the Throne of Salt blog. So here's the idea:

  • The world is entirely composed of layers of caverns full of weird forgotten stuff
  • Titans are constantly excavating the lowest layers. The highest layers slowly disintegrate. Weird stuff is constantly being pushed up from deeper layers.
  • The humans of this world live in a rigid caste system full of lying, backbiting, duels, infidelity, and gloryhounding. The biggest sources of adventurers are the thieves guild, the courtesan's guild, an order of jewel-cutter knights, and an order of botanists/rangers.
  • Their are three prominent demihuman types: imps, dwarfs, and hobbits. The imps are mostly a middle class of civil functionaries but they have a secret society of rebels and saboteurs. Dwarfs are deeply pious and have entire clans of Deoradh (relic watchers) and are constantly sending expeditions to find more holy relics. Hobbits are an underclass that farms bugs and fungus but they also sell the services of their bug-riding warrior priestesses.

Am I crazy or should this be my next campaign?

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u/Most_State_9716 — 5 months ago