r/osr

▲ 16 r/osr+1 crossposts

Singers: An early D&D mystery solved

Probably a year or two ago by now, back on my previous account before Reddit decided it had suspicious activity and permanently locked it (still no clue what that was about), I had posted on here asking if anyone could explain to me a reference in the Arduin Grimoire to a "Singer" class that I couldn't find anywhere else. Since then, I have come in possession of scans of several early fanzines and have finally found the origin of the Singer class. It was created by Dan Pierson and its writeup appeared in two parts split across issues 1 and 2 of Alarums & Excursions, with other contributors' reactions and homebrewed revisions and variants of it appearing intermittently in subsequent issues. As many commenters on my original post speculated, it was indeed an early version of the bard, and in the first issue is even given bard as an alternate name for the class.

On an unrelated note, the writeup in issue 1 contains this gem of a typo: "Music hath charms to soothe the savage breast..."

reddit.com
u/CorneliusFeatherjaw2 — 3 days ago
▲ 11 r/osr

Do you use ascending or descending AC with your OSR games?

Swords & Wizardry, Old School Essentials, and (I believe) OSRIC give you the option of using ascending AC instead of the classic descending THAC0 AC. When playing one of those games, which AC method do you use?

reddit.com
u/Acceptable-Tree6007 — 5 days ago
▲ 8 r/osr

How do you make OSE work for kids?

I've only ever played OSE (Old-School Essentials) as a player, but I became a GM because of my son. I'm also DMing dnd 5e (2024) for him. I assumed a rules-light, imagination-driven game would be the easier fit for kids. In practice, I found the opposite. With 5e, the structure (DCs, clear class abilities, defined actions) gives me something to lean on. With OSE, I felt like I had to invent and adjudicate nearly everything on the fly, and my kid wasn't always sure what he could try.

But I really love what OSE offers: real stakes, clever problem-solving, exploration, and the feeling that a good idea matters more than a good character sheet. I'd love to make it work for my kids instead of dropping it.

Here's where I'm stuck:

  1. Too many open choices. My son sometimes freezes when I ask "What do you do?" in an open-ended situation. How do you give kids enough direction without turning the game into a railroad?

  2. OSE characters are fragile, and I'm worried about how a young player will handle a sudden character death. I'm considering using the Scarlet Heroes rules (the Fray Die, tougher heroes, etc.) to make a one-player-plus-GM game more forgiving, while keeping the old-school feel. Has anyone used Scarlet Heroes, or borrowed parts of it, for a game with a single kid? Did it keep the tension and sense of risk, or did it make things too easy?

  3. Playing a GMPC in OSE. My son wants me to play a character alongside him, but I'm new to running OSE, and I don't like GMPCs in general. How do you run one in a game this deadly and this open-ended? Should the GMPC be a full party member, or something closer to a hireling or retainer? How do you keep it supportive, without solving every problem or stealing the spotlight, while still being useful enough that the party doesn't fall apart?

  4. Module choices. Are there OSE-compatible adventures or starter dungeons that work especially well for kids? I'd love short, colorful, low-prep ones. I tried one-page dungeons, but my kid wants more tools to work with (maps, handouts, clear things to interact with).

If you've run OSE (or any OSR game) for children, I'd really appreciate hearing what worked and what didn't, including house rules, handouts, or small tricks.

Thanks in advance!

reddit.com
u/Cigue_Yorhan — 5 days ago
▲ 150 r/osr

Free Mega-dungeon

I told you guys I'd release this for free eventually.

It's got a lobster-clawed octopus, cute amazons, a lack of AI trash, more dragons than you can shake a stick at, cursed items, and millions of gold.

Enjoy!

drivethrurpg.com
u/BuddyscottGames — 6 days ago
▲ 17 r/osr

OSR Warhammer Fantasy

So, 5th edition Warhammer Fantasy Roleplay is here but, newer editions dont click with me like 2e did, so I wanted the OSR subreddit thinktank to recommend me some Warhammer Fantasy inspired OSR games - d100 and all that jazz. I know some, but I usually ask these things around here because I dont know most or all of them, but maybe someone else does and can help me out.

reddit.com
u/ImportanceOk3837 — 6 days ago
▲ 144 r/osr+1 crossposts

Nythocris III, the Tyrant

The main antagonist of my Shadowlords 3E journey

u/horoscopezine — 6 days ago
▲ 94 r/osr

Free one-page dungeon! [Self Promo]

The Basilisk Mines is one of the dungeons I made for Brazenwood, the micro-setting of my upcoming project, Echoes of Mnareth. I had to cut it from the final zine to save space, but it's now available for free.

It's an abandoned gold mine overrun by basilisks, with tunnels leading into ancient crypts that beastmen have turned into a sacred village. There's treasure to find, dangerous creatures to deal with, and a few secrets for curious adventurers.

Download it here!

https://gnarledmonster.itch.io/the-basilisk-mines

u/gnarledmonster — 6 days ago
▲ 20 r/osr

OSR Blogroll | October 9th to 15th, 2026

Happy Friday,

Your words of wisdom for the week...

https://preview.redd.it/w6da4v38rguh1.jpg?width=310&format=pjpg&auto=webp&s=116dff152b977decc8a7d7d6d678a81959ddadc6

Welcome to the weekly r/osr blogroll - come share your great ideas!

The mission: to be a showcase and clearinghouse of blogposts where we share in the DIY principles of old-school gaming. So drop in links to your writings, gaming theory, advice, play reports, and whatever other creativity you have posted on your blogs to share with our community.

Also, if you have favorite blogs you follow, or find interesting blogposts that you want to share, feel free to post them here, as well!

Happy blogging!

reddit.com
u/Leicester68 — 6 days ago
▲ 12 r/osr

Dyson’s MegaDelve

I’ve been looking over Dyson’s MegaDelve and I am planning on running it as an open table in the near future. For people who have played it, what entrances did you first introduce the players to? Is there anything about the dungeon before running it?

reddit.com
u/CraftyLocal1913 — 6 days ago
▲ 1.1k r/osr+1 crossposts

I made a free search for public-domain engravings (1.4M) from old books. Every image is a real scan, free to use

>Disclosure: I made this. It's a free side project, with no login and no ads.
>
>https://insideoutlibrary.com/
>
>Type what you want ("medieval battle", "manuscript page", "sea serpent") or just click around and find something unexpected. All images are public domain, including for commercial use. No generative AI: every picture is a real scan.
>
>This is an ongoing passion project. If you have any categories of searches that you are finding lackluster, let me know and as I add to the image corpus I'll prioritize accordingly. Thanks!

u/lokeshdhakar — 11 days ago
▲ 174 r/osr+1 crossposts

Coming Soon: SPACER

Heyo! I have written a Traveller-inspired retroclone and plan on releasing it under the Creative Commons Sharealike 4.0 license. I call it SPACER, and it is my love letter/heartbreaker tribute for my favorite rpg, Traveller. I love this game so much and I want there to be a community version people can cut up and copy from so I wrote one. Spacer will be a free release in the incoming weeks without any artwork and with an at-cost POD option. I'll have an art included version with some extras later on for cheap, but that will come after the main free rules are released. Thanks to this community for being very cool, y'all are great!

Edit: I used Classic Traveller as the main inspiration primarily the Traveller book. It was written from the ground up without using existing srds or other derivative materials from them. I designed it so it would be compatible with the nearly 50 years of CT content out there along with any other adaptable material out there, including anything released by FFE and Mongoose which you should support!

The only notable difference is I don't have vector starship combat and simplify combat to hit between weapons and armor. There's other tweaks along with more referee tools for generating content.

Spacer will be free and released using the Creative Commons Sharealike 4.0 license. No AI was used in the creation of this product

u/Brybry012 — 13 days ago
▲ 208 r/osr

[OC] TRAP!doors - a simple doorknob trap

Not an artist, but I really liked this design I made for an adventure I'm working on. I hope you will find it usefull for your haunted manor and/or vampire lair!!

u/Aristodemon — 14 days ago
▲ 209 r/osr+4 crossposts

[My art]Pencils

Just some pencils for you! All for @goodmangames various projects. Something about raw pencils. Mmmm mmm mmm …

u/Del_Teigeler_Art — 13 days ago
▲ 283 r/osr

The scourge has been defeated

​

One must not underestimate the valiant Galahad, Prince of the Mire. This knight has already slain countless worms, centipedes, and other crawling creatures of the Marsh. Even the great hissing serpent of the ruined tower has tasted his keen blade.

Soon, my long journey of creating my own TTRPG will come to an end. I’ll be immensely happy to finally unveil my frog knights, the Cursed Marsh, and everything I’ve developed over the past year.

u/M_Niezgoda — 14 days ago
▲ 80 r/osr

Found this gemstone pawn that I thought would make a great minimalist PC mini. What kind of simple game pieces do folks like to use?

u/Comfortable_Space652 — 14 days ago
▲ 18 r/osr+1 crossposts

Magic items

I'm running Tomb of Annihilation using Dragonbane rules for my daughter and her two classmates (8 year olds), and I'm looking for cool and interesting magic loot. They already have "Bag of Beans" and I know I want to award them "Immovable Rod".

I love weird, whimsical items, preferably system neutral, that can be insanely powerful (and dangerous) in the hands of creative chaos monkeys 🐒 🙂

Bring it fam⚔️

reddit.com
u/Substantial_Owl2562 — 12 days ago
▲ 177 r/osr

Unidentified Magic Items

A collection of item drawings I made.
They where drawn very mindlessly without a specific idea of what the actual effects of the items are but I did try to draw the items in such way that their shape would suggest a certain magical effects but still be open to interpretation.

u/Mahina_Zero — 14 days ago