
u/Mother64Looker

RPGM2k3: Calling Dialogue
Is there any way to store dialogue to call it later? And be able to have another thing override it with new dialogue later?
I'm making a custom battle system and I need to be able to call different dialogue depending on what enemies are loaded so that their actions/attacks can be different.
RPGM2k3: Storing Text in Variables
Does anyone know if there's a way to store text in a variable and then call that variable in dialogue later using RPG Maker 2003?
I'm making a custom battle system and need to make it so that the enemy name can change based on what enemies are in the battle.
help guys ive been having trouble getting past the lucas and co. fight any tips?
they do so much damage and just like kill me instanly
SPAMTON IS NOT SHORT 😭
guys if you ACTUALLY LOOK AT THE SPRITE he's the SAME HEIGHT AS KRIS, JUST BECAUSE HE HAS A BIG HEAD COMPARED TO HIS BODY DOESNT MEAN HES TINY
BIG BANG - DELTARUNE: Chapter Rewritten (SNES/SPC700)
This was the BIGGEST PAIN to recreate
SNES Sample Not Looping Right
idk what's wrong, i set up the loop in the thing, WHY ISNT IT WORKING