Are histories just multi-verse with a fancier name or is there something that makes histories that makes them different from the usual multi-verse ?
Throughout the cultist simulator and Book of Hours, I thought that the histories that the games talked about was at first just their name for the alternate universes,
but when I searched a bit more and after like noticing how often the analogy of rivers was stressed out when it this question would be brought up, I started taking it as a "multi-verse" but only for the waking world while all histories interact with the same Mansus and that there is always only one Mansus with set Hours, and that all histories will one day lead to completely same events and then behave as one.
but once I played and won the magnate victory: the whitest flower, in which it was described that a history without the second dawn, that now means that histories DO affect Mansus and Hours and because of that, there should be then probably be separate copies of Hours for each history.
In short I am confused by what exactly are Histories aside from being this multiple rivers that will once become one river, and how do they really interact with the rest of the world.