
u/Mr_Fish261

I wonder what u/_TidalWave thinks of rukig V2 (gubbin)
(IRL Loot) Boss: humble guy -LVL 6̶̨̢̡̧̧̨̨̧̧̨̛͕͇̼̮̲̦̜͍̝̲̘̪̜̥̟͕̝̼̹̮̻̺̗͚̞̪͚̤̘̘̙̪̘̜̠̯̮̺̥̫̱̱̖̘͎͖̘͕̲͔̘͙̲̘͔̣͔̟̣͖̗̻̬̤̤͖̪̠̻̱̮͎͇͍̤̝̹̼̘̜̖̻̤͖̗̦̪̹̣͙̱̫̗̣̩̯͍̙̜̳͉̖͇̜̼̹̣̹͔̰͉̠̣̝̦̹̮̹̤̭̳͔̦̙̭̥̳̲̟͔̯̏̋̎̋͌̍͑̿̔̈́̑̅̎̉̈͆̐̊́̋̒̃̀̂̈́̓̆̎̓͗͐̄̽̒͆̽̅̄̈̔͛̔́̋͑̋̀̐͒̄̿̈͘̚͘̚͜͜͜͜͠͝͠͝ͅͅͅ3̶̗̩̣̙̻͕̺̳̄̄̋̐̒̅̓̈́̈́͒̉̔̓͆͗̄̌̀̓̆̇̿̐̄̅̈̉̈́̂̎͊͘͘͝͝ͅ9̴̛͒̍̀̀̿͑̕
First time making one of these. Is it good?
Beauty of war:
A shikigami-based technique that allows the user to summon a large peafowl shikigami. This shikigami has razor sharp talons and near indestructible tail features that can shield the user and/or others). The tail feathers can be pulled for different uses.
Blue: pure destructive force, can be wielded as a sword or other blade
Purple: venom, can be thrown like a javelin, when it pierces its target, it slowly drains their cursed energy
Green: reverse cursed energy, automatic heals the user or others holding the feather, can be wielded as a shield
Extension technique: fusion
Merges the user and the shikigami, the user gains the talons, wings, and feathers of the shikigami, enhanced physical stats and better perception, but cannot pull tail feathers.
Also any suggestions for domain expansion?
What is this game about? (Read body text)
Wrong answers only
The brm5 community has done this like multiple times lol
What did vetex say in discord earlier? I got the notification but can’t find the message anywhere.
Title
They should add a PvP/Arena realm
I love PvP (it’s my favorite part of the game) and used to KOS all the time but I’ve recently stopped because I realized how annoying it is and have started just asking for friendly 1v1s. I feel like a realm specifically made for PvP where slots don’t actually die they just go on cooldown or something, would do the same kind of thing where (most) of the toxic KOSers would migrate there and leave the main realm alone.
Rules of the realm:
No growing/venning.
Age 200 slots only.
When a slot is killed, it doesn’t die, but it can’t be used in the PvP realm for a time:
Tier 1: 5 mins
Tier 2: 10 mins
Tier 3: 15 mins
Tier 4: 20 mins
Tier 5: 25 mins
Plus 5 more minutes for each veneration stage.
Each kill in the PvP realm awards 10 mush, to a max of 150 mush per hour.
There will also be a K/D leaderboard in the menu with monthly awards like in the hardcore realm.
What would be the scariest species if it was real?
My personal take is kriprik.
Daily creature concept (2/21)
No art cus I can’t draw.
Alkemeli
(Alchemy+mellivora)
Tier: 5
Diet: Carnivore
Terrain: land
Visual description:
It looks like a bipedal(not humanoid) badger-like creature with dark grey fur and two stripes along its back; one pale green, the other pale purple, that are like a mask (when a mammal has different colored fur around its eyes) and continue down to its tail. Its tail is long and bushy, and ends in a large cauldron that it carries its food in and uses for devious deeds. The cauldron fills as alkemeli ages, starting out completely empty as a child; at teen, the pot has some bones, fruit, and insects inside; and when fully grown, the cauldron is a swirling pot of bubbling, bright blue liquid with bones and chunks of flesh and fruit floating around. Male/female dimorphism: males are a bit larger, and females have a third eye on their forehead. It walks with a hunched posture, leaning on a cane/spoon, when sprinting, it drops to all fours.
eating anim: it picks up pieces of food and puts them in the pot.
drinking anim: it dips its cauldron in the water to collect some.
Aggro anim: it stands up straighter, then points a finger, then taunts with it as if saying “come get me”.
cower anim: it lowers its head and attempts to hide behind its tail.
Stats:
Damage: 200
Bite speed: 0.75
Health: 9,850
Weight: 11,480
Stamina: 60
Other stats:
Walk speed: 32
Sprint speed: 70
Health regen: 6%
Stamina regen: 4
Abilities, passive:
Block poison: 90%
Block disease: 80%
Block burn: 50%
Bleed attack: 1
Defensive burn: 1
Defensive poison: 1.5
Defensive corrosion: 1
Defensive disease: 1.5
Soft landing: 50%
Toxic trail: 40%
Egg stealer
Iron stomach
Abilities, active:
Poison area
Aura: necropoison
Lure
Poison totem
Reflux
In-game description:
Alkemeli are malevolent creatures that lure young, unassuming creatures to their lair to consume them. The cauldron on their tail contains a volatile concoction that only Alkemeli knows the recipe of.
Lore:
Alkemeli use the sweet smell of their brews to attract young creatures to consume.
All Alkemeli are biologically female, there are two subspecies: the sorceress(in-game female), and the sage(in-game male). All Alkemeli are born as sorceress, but about 1 in 3 will transform into sages when they reach adulthood.
When sorceress Alkemeli die, new Alkemeli are born from their cauldron, these Alkemeli are identical clones of their parent, but develop unique traits later on.
Sage Alkemeli are unable to have children, but they command a large territories known as covens. They also live much longer then sorceress
Tell me about a work that did everything perfectly, but completely failed in the way it told the story.
For me, it's Star Wars. I love all the discussion the film brings up, but the way it's told makes it difficult for me to take anything seriously.
Is my build good?
Don’t have a picture right now but I’m a powder fist juggernaut with:
58 power
92 haste
240 dexterity
284 regeneration
68 pierce
750 defense
4 drawback
In total about ~1000 EP
I only play PvE and don’t plan on maxing jewel crafting. I’ll comment a screenshot of my build when have the time.
Made some cosplays of OCs from another game I play.
How did I do? References in the back.
Planning on making sukuna for my next file.
What build should I use for a sukuna character? I don’t really care how strong or meta any of these builds are, I just want to have fun.