u/MubasharAbrar

Locked Icon on AC Shadows. Stuck at LockScreen

Locked Icon on AC Shadows. Stuck at LockScreen

Hi,

I am on firmware 10.01 and just jailbroken my PS5 few days ago. Many games are working. But I recently downloaded AC Shadows it took a long time to download and then transfer to PS5. Now there is a lock on the icon and when I play the game stuck at the splash screen. Doesn't go forward.

u/MubasharAbrar — 5 days ago
▲ 7 r/ps5homebrew+1 crossposts

How to make it work? Games worked before factory reset, now crashes before KStuff pause – need help diagnosing setup

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Hi everyone, I need some help troubleshooting my PS5 jailbreak setup.

My PS5 is on FW 10.01.

I originally received this PS5 already jailbroken from Lahore, and Space Adventure Cobra – The Awakening (PPSA17337) was working perfectly on that original setup.

Unfortunately, the PS5 later crashed and I had to perform a factory reset. Since then I have rebuilt the jailbreak environment from scratch, but Cobra no longer launches.

Current setup

PS5 firmware: 10.01

Y2JB: 1.6

Payload Manager: v0.5.1 by PLK

etaHEN: 2.5B

KStuff: 1.6.7

ftpserv: v0.21

ShadowMountPlus: 1.6 beta16

nanoDNS: 0.4

PS5 Unified Autoloader: installed

Internet access through custom DNS is currently working

Payload Manager can now connect to the repository and see the payloads

FTP is working

PS5Upload is working

My current autoload sequence is:

  1. etaHEN 2.5B

  2. 1 second delay

  3. KStuff 1.6.7

I have also confirmed that Payload Manager shows the payloads and that the jailbreak/exploit is running.

The game

The game is my own dump:

Space Adventure Cobra – The Awakening

Title ID: PPSA17337

It is a folder dump, currently named:

PPSA17337-app0

Windows reports approximately 3.26 GB for the folder.

The folder contains things including:

eboot.bin

sce_sys

sce_module

Media

fakelib

_DUPLEX_

ampr_emu.index

dlc_emu.ini

The game appears correctly on the PS5 Home screen with the proper artwork/title.

However, when I launch it, I get this diagnostic:

> App crashed before KStuff pause: PPSA17337. KStuff is not to blame.

Game backported: PPSA17337

Then the normal PS5 “Something went wrong with this game or app” error appears.

What I'm trying to understand

Since the exact game was working on the PS5 before the factory reset, I don't think the console firmware itself is the issue.

I'm trying to determine whether the problem is:

the current Cobra dump/version,

a missing game/update/backport component,

the way the folder is currently mounted,

ShadowMountPlus configuration,

KStuff configuration,

or something that was present in the original jailbreak setup but is missing after the factory reset.

I'm not looking to change firmware — I want to stay on 10.01.

I've already rebuilt the basic environment and don't want to keep randomly changing payloads because the current jailbreak itself is working.

Can someone experienced with PS5 10.01 and PPSA17337 tell me what you would check first?

I'm also interested in getting professional/experienced hands-on help if someone knowledgeable in the PS5 10.01 scene offers paid troubleshooting/repair assistance. I'd prefer someone who can diagnose the setup rather than simply telling me to reinstall everything.

I can provide screenshots of Payload Manager, Active Processes, the Cobra folder structure, file sizes, and anything else needed.

Thanks!

u/MubasharAbrar — 8 days ago