u/Mysterious_Gas_8793

Tried a prompt-to-print workflow

Wanna share a small prompt-to-print workflow I tried recently:
Prompt → AI image → AI 3D model → slicer color separation → multicolor FFF print

I used Rodin to generate both a simple bot character and a more complex monster design. The bot was pretty straightforward, but the monster surprised me more. Even with all the small shapes, layered parts, and colorful details, the final model still came out pretty clean.
It’s really cool to see how far a model can go from just an AI-generated concept to an actual printed character.

u/Mysterious_Gas_8793 — 1 day ago
▲ 22 r/learnanimation+3 crossposts

Sharing my goblin guy workflow

Generated this goblin character in Blender using the Rodin add-on, then rigged it with EasyRig.
After placing a few markers, I used voxelized skin binding and exported it with the UE5 mannequin skeleton setup.

In Unreal Engine, I imported the character, assigned the texture to the material, selected the UE mannequin skeleton, and swapped it into my player character. After that, the goblin was fully playable. As a quick playable-character test, this workflow was really fun.

u/Mysterious_Gas_8793 — 13 days ago
▲ 10 r/learnanimation+3 crossposts

The car and robot were generated with Hyper3D.ai, then brought into Blender to build this scene. Feels like bringing a childhood imagination to life.

u/Mysterious_Gas_8793 — 24 days ago