
Why the genuine heck is this still a thing
Applies to Darryl as well - why do you literally lose all of your super when you respawn as Melodie and Darryl? It genuinely makes it 20 times more punishing than it deserves to be. Like, why???

Applies to Darryl as well - why do you literally lose all of your super when you respawn as Melodie and Darryl? It genuinely makes it 20 times more punishing than it deserves to be. Like, why???
Recently, CarnageGame has made us aware that he got the secret icon that Frank confirmed is obtainable through...means yet unknown to us.
My first thought process here was to study his battle records through a site called "BrawlFind" which I think is a somewhat better version of BrawlTimeNinja for this instance specifically.
Now here is what striked me as interesting. A day ago, around the time this thing was revealed, we can see that he took part in 3 friendly battles in a map of his own, against a single bot. In all three instances he is using Bibi, a fast brawler with good area damage.
The counterargument to this might be that this is "just for a video." But 3 games for an entire video against a single bot? And without subscribers joining him, too, which is a common occurrence in his content (botrun comes to mind, but I am sure there is more.)
I have reason to believe this might be in someway tied to the steps needed to obtain this profile icon. However, I do not think it has to do with collecting every powercube in a map as many people say, as such would be far too simple in a custom map, and Frank said very few players will have this, implying that the method cannot be so straightforward.
I am open for theories in the comments. I simply figured this might be interesting to share.
Might as well make one since the amount of these introduced this update is OBSCENE. I will edit the list if anyone in the comments points out a bug I didn't know of which is very likely. So help is appreciated. I know Supercell sporadically reads this sub so here's hope that this will be of help. But maybe it's wishful thinking.
RT marks, under certain circumstances, increase damage by an obscene amount. I am not sure what it is that triggers it.
Ball is faster --> dash dribbling is impossible (maybe intended with the "ball fix"? Very bad either way).
8Bit turret paired with Ruffs treat massively inflates any brawler’s damage
Damian speakers don’t break against respawned brawlers, making them stuck in place.
Lola’s clone deals so much damage for no reason
Every aimable projectile gadget resets unload (this was patched at some point, I think? It’s back now, and brawlers like Shelly can deal 9000 damage in less than a second its so silly)
Colette can STILL get 75% damage reduction from teleports
Because of how they “””fixed””” Colette, if she uses 2 supers in a row the normal effect of Mass Tax does not reset
Meg does not recover all her health when re-entering super
Bibi and Frank can unload 3 ammo with just one by activating hyper and attack (frame perfect)
Najia snakes deal damage on spawn for no reason
Sirius didnt get his health nerf lol
Kaze’s geisha super recharges her super way slower than its supposed to
Jacky’s hyper lost the extra slow range it used to have
Melodie’s hyper notes do not work with her Fast Beats star power (this is an old bug they still haven’t fixed)
Gigi’s super does not charge itself completely when hitting 2 brawlers on the way back (also a bug and the reason why she is still freaking buns)
I'll add more if I missed any. Supercell fix your game what even is this