Four months ago I posted my incremental auto-battler Flag Conquest here. It's now on Android in closed beta, and I need testers!
Good afternoon! I'm a solo dev, and I have been building an incremental strategy auto-battler for more than half a year now. I posted here four months ago and got some awesome feedback and some dedicated players. Since then I have been working to make the game as good as it can be, and I am excited to say it is finally playable on Android!
With that said... I need your help getting it through the final mile for mobile. I've started a closed beta with all the improvements, and fret not, it's coming to Steam November 3rd, but I want any and all your brutally honest feedback before I get it there.
How to join on Android:
- Join the group (it will say no access, just hit Join!): https://groups.google.com/g/flagconquest-beta
- Opt in and install: https://play.google.com/apps/testing/com.flagconquest.app
Desktop players, you are not left behind!!! The game is still free in your browser at itch.io and your save travels with you if you want to play on both devices: a cloud PIN lets you carry one save between desktop and phone, with a automatic cloud system coming soon.
Wherever you play, type BETA under Settings -> Account for a starter pack: potions, gems, a stack of vouchers, and the Midnight Crimson interface theme (black and crimson, it's my favourite one).
Just remember, the game is meant to be a slow, incremental auto-battler where you build up over weeks to get further and further. Don't expect a cake walk, the enemies bite back...
Thank you for all the support so far. Every bit of feedback makes the game better, and I read all of it, truly!
AI Disclosure: The soundtrack is AI generated with human modifications. Art, text, localizations, and store assets were made with AI assistance and human modifications. Nothing is generated at runtime, and the game never connects to an AI service.