r/ClaudeAI

Fable written Claude.MD (+Migration) for Opus/Sonnet to act more like Fable
▲ 230 r/ClaudeAI+1 crossposts

Fable written Claude.MD (+Migration) for Opus/Sonnet to act more like Fable

Everyone has dropped the tip to have Fable re-write your Claude.MD for Opus to make Opus perform better before it goes API only on the 7th. But maybe you don't have the tokens left or don't want to spend them. And no one I've seen has shared a written/re-written MD

So I had Fable write a portable CLAUDE.md + documentation set that makes Claude Opus / Sonnet operate as close to frontier (Fable) level as possible inside Claude Code: fewer logic errors, fewer introduced bugs, fewer wasted tokens. It works by converting the implicit judgment a stronger model applies automatically into explicit, checkable, event-triggered procedures a weaker model can execute mechanically.

https://github.com/TheColliny/FableClaudeMDForOpus

Incase you have a project that is already running with important specifics in your Claude.MD you need to keep there is also a Migration.MD that will help Opus rewrite your current Claude.MD to make it into the Fable written MD and use the Fable style documentation.

Will it be Fable? No. Will it be as good as Fable rewriting your MD? No. Will it be better than nothing for everyone that looks at the calendar on July 8th and goes "Shoot I forgot to have Fable do that". Probably.

u/collin3000 — 2 hours ago

AI has not saved me any time

AI has not saved me any time.

Quite the opposite. It has eaten a frankly obscene amount of it.

Yes, in some very concrete tasks it does save time. But at the same time, it has made me start doing all kinds of “AI-assisted” things I never would have even attempted before.

I find myself doing much, much more work, not less.
And not always very useful work.

Before:

“I’ll just buy that plugin for five euros a month and get this done.”

Time spent: 15 minutes.

Now:
“Claude, make me this plugin. Make no mistakes.”

Then you start polishing it.

If I convert the hours into my income, I’ve spent about a thousand euros’ worth of time. On top of the 200-euro monthly subscription. And the best part is that in the old world, the whole thing would have been done in fifteen minutes, but now you think: “I’ll just quickly do this after work.”

And there goes the little free time you had left.

Or worse.

Before:
“I have this app idea, but it’s not good enough to actually put money into.”

Now:

“Claude, make my billion-dollar SaaS. Make no mistakes.”

A couple of hours later, you have a “prototype” of an AI-powered Slack-killer for defense drones, with Uber-style dispatching, built-in CRM, and blockchain “just in case”, and a nice warm feeling.

Two weeks later, your evenings have disappeared into tinkering, some repo somewhere contains two gigabytes of code, and the next billion-dollar idea is already glowing in the distance.

AI does not free up my time.

It removes the last excuse I had for not doing every stupid thing that crosses my mind.

And that is exactly why it might be the best invention ever. I’m loving it!

reddit.com
u/hencha — 1 hour ago
▲ 156 r/ClaudeAI

Claude meets Government Oversight 🫡🇺🇸

**Please know I don’t use Reddit at all but I am trying to learn because I feel like this is the best space to get feedback and interest in this project.**🫰**🏼** I have spent so much time on this project and I have a long way to go****!

📸****RE the pictures: please note that this was the first time I had run the dashboard build prompt. I’m fairly confident in the numbers though I have blacked out ones I haven’t audited yet.****

I have spent the last few months redirecting the energy being created by my PTSD into something more productive - government accountability and transparency specially, Congress.

As a former congressional staffer and currently unemployed federal strategic comms and political operative - I have a lot of institutional knowledge that just lives in my head. For example - do you know where the wood working workshop is in the basement of the Capitol? What about how to inquire on behalf of a member of Congress about arranging an interpreter for and to sit with for their guest at the State of the Union. What about pulling together a verbal and written briefing in a secure location for a member of Congress on a topic they want to learn about and you know nothing about? Or how to escort a recognizable celebrity through the halls of Congress who you were just informed is having lunch with your boss?

These are all things that just live in my head, years of institutional knowledge that just lives there and is not being used because of the state of our government. So I decided to do something about it…….

I started building a dashboard that (for the sake of my sanity at the moment) uses the power of AI, to bring together what I’m calling ‘Article One’ (after Article One of the Constitution)

**Article One is a Claude AI powered dashboard** that pulls together basically all the information you’ve ever wanted to know about a member of Congress + who they represent + how they got there (the campaign) + their job performance in Congress + deep dives into how they are using the money that’s donated to them + how they are using the tax dollars they get to run their office.

It’s all powered by a team of agents and subagents.

This is not about politics. This is about the American People. These are your elected officials and you deserve to know what they are doing - in a way that is firmly based in facts and reality.

I’m personally a big fan of the nutrition card! Such a cool and fun way to display the data! Would love to know what everyone thinks, any feedback or ideas? 🫰🏼🇺🇸🥴

u/Able_Ad9364 — 4 hours ago
▲ 154 r/ClaudeAI

Wanted to see what Fable could one shot, and this is what it created for me in about 20 mins; used about 40% in the initial creation

note this is just for personal use only; gives me something to blow off steam while i take a break from vibe coding. I had brainstormed the idea previously on my own; as I have owned previous instruments and DAW's, took the idea to Opus and asked it to strategically create a prompt that covers all my needs, I also told it to make note of my Fable usage ( I'm only using a Pro acccount, 5 hr block then resets ) and if it cannot finish the one shot attempt, make me a save state and a session summary / filepaths bookmark / errors log with a Terminal command that saves these notes onto Obsidian, notes are created so if project isn't done, Claude can read and pick up exactly where I left off. I was so excited with the idea that I left off the wav splicer and mixing console features, that addition took anothee 40% of usage, spent the last 20% praising Fable / Claude for an INCREDIBLE job it did for me

SG-16 SIGNAL — Detailed Features Breakdown

Overview

SG-16 SIGNAL is a browser-based hardware-inspired sampler & groovebox that brings classic SP-1200 and TR-808 aesthetics to the web. Everything runs client-side in pure HTML/CSS/JavaScript with Web Audio API—no plugins, no server dependencies, no subscription. Load samples, sequence beats, sculpt sounds, mix, and export your session.

Core Features

1. 16-Pad Sampler with Full Waveform Editor

  • 4×4 grid layout inspired by classic MPC/Maschine pads
  • Drag-and-drop sample loading or direct upload from your DAW bounces
  • Waveform editor with:
    • Visual start/end trim markers (drag to adjust)
    • Transient detection (auto-find drum hits)
    • Manual slice placement (tap/click to mark slice points)
    • Auto-chop (quick grid division: 2, 4, 8, 16 slices)
    • Slices-to-pads workflow (convert slices into individual playable pads)
  • Real-time waveform canvas with zoom/scroll support
  • Each pad stores: name, pitch offset, sample start/end, vintage filter mode, choke behavior

2. Drum Kit System

  • Multiple drum kits loadable with one click
  • Kit presets store complete pad setups (808, 909, acoustic, custom)
  • Switch between kits without losing your current sequence

3. Step Sequencer (Drum Patterns)

  • 16-step pattern grid with live triggering
  • Color-coded step caps (red, orange, yellow, cream) matching classic TR-808 lineage
  • 4 rows representing 4 drum sounds
  • Visual feedback: lit pad shows currently playing step
  • MIDI learn compatible (map pads to hardware controllers)
  • Pattern modes: 1/4, 1/8, 1/16 note subdivision support
  • Choke groups (e.g., open/close hi-hat layering)

4. Synth Sequencer

  • Polyphonic synthesis (16+ voices)
  • Step grid for melodic sequences (not just percussion)
  • Synth modes:
    • Wavetable synthesis
    • Sub-oscillator layer
    • Tuned/untuned percussive hits
  • Per-step parameter control (pitch, amplitude, effects)

5. Analog-Style Mixer Console

  • 7-channel mixing strip (DRUMS, SYNTH, returns, master)
  • Per-channel EQ (3-band: HI/MID/LO with dedicated freq knob)
  • Stereo panning (L/C/R with visual feedback)
  • Level faders (0–125% gain)
  • Mute/Solo buttons with visual indicators
  • Reverb send (wet/dry control)
  • Real-time audio metering and level automation

6. Filter & Modulation

  • Vintage filter modes (inspired by classic SP-1200/TR-filters)
    • Resonance peak control (0–11 range)
    • Cutoff frequency sweep
  • ADSR envelope per pad (Attack, Decay, Sustain, Release)
  • LFO modulation (optional on selected parameters)
  • Pitch bend on sample playback

7. Effects Rack

  • Built-in reverb with mix control
  • Bit-depth reduction (lo-fi/8-bit crunch)
  • Sample-rate reduction (aliasing/downsampling for vintage vibe)
  • Vinyl crackle overlay
  • Saturation/compression on master

8. Performance Controls

  • Transport buttons: PLAY, STOP, REC (with visual LED feedback)
  • Tempo control (BPM knob, 40–180 range)
  • Master level output gain
  • LCD display with:
    • Real-time song position/meter
    • Current sample name & pad info
    • Status messages (e.g., "TRANSIENTS FOUND", "CHOP x8")

9. Waveform Analysis Tools

  • Transient detection algorithm (energy envelope + peak finding)
    • Auto-identifies drum hits within selected range
    • Limits to 15 slices (prevent over-chopping)
  • Manual marker placement (click waveform to add slice)
  • Marker deletion (click existing marker to remove)
  • Smart slice placement (respects start/end bounds, prevents overlaps)

10. Session Management

  • Auto-save to localStorage (no cloud required, session persists across refreshes)
  • Full session state stored:
    • All 16 pads (audio + metadata)
    • Mixer settings
    • Sequence patterns
    • Synth patches
    • Effects states
  • Export as JSON (backup, share setups with friends)

11. Hardware-Inspired Design

  • Authentic physical modeling:
    • Brushed steel chassis with threaded screws (inset top/bottom corners)
    • Warm grey panel (SP-1200 color palette)
    • Deep blue silkscreen text
    • Red/orange/yellow/cream step button colors (TR-808 inspired)
    • Mechanical knobs with line indicators
    • LED indicators with glow effects
    • 3D button press animations
    • LCD screen with amber/black monospace text
  • Responsive layout: adapts to desktop, tablet, mobile (sidebar drawer on small screens)

Under the Hood

Audio Engine

  • Web Audio API for synthesis & processing
  • AudioContext with sample-rate negotiation (44.1k–96k support)
  • Polyphonic voice allocation (16+ concurrent notes)
  • Real-time buffer processing (no latency headroom issues)
  • Waveform rendering via Canvas 2D

State Management

  • Single-source-of-truth state object (all settings centralized)
  • Delta persistence (write changes to localStorage only when modified)
  • Full serialization of audio buffers as base64 (WAV format)

Performance Optimizations

  • Lazy waveform rendering (canvas only redraws when needed)
  • Debounced slider updates (reduces redundant audio graph updates)
  • Event pooling for pointer/touch handling
  • Memory caching of crushed samples (bit-depth reduction pre-computed)

Workflow Examples

Beat-Making

  1. Load a drum kit (kicks, snares, hats)
  2. Program a 16-step drum pattern
  3. Tweak kick filter cutoff on the mixer
  4. Toggle reverb send on the snare
  5. Play & adjust in real-time
  6. Export JSON or audio bounce

Sample Chopping

  1. Load a vocal loop (drag-and-drop)
  2. View waveform, tap to mark slices
  3. Hit "Slices > Pads" to populate empty pads
  4. Sequence the sliced pads in the step grid
  5. Add filter automation for melodic effect

Sound Design

  1. Load a snappy drum hit
  2. Adjust vintage filter (cutoff + resonance)
  3. Tweak ADSR envelope (shorter attack for hi-hats)
  4. Add reverb send for space
  5. Dial in bit-depth reduction for lo-fi crunch

*PATCH EDIT; added tools*

SG-16 SIGNAL — Updated Features (July 2026)

A browser groovebox just got four massive upgrades. Here's what shipped:

NEW: Audio Recorder / Bounce-to-WAV

The #1 gap is now closed: capture your mix to a file.

  • Hit REC (or press R), play your beat, hit STOP → instant WAV download
  • Records the master output post-limiter, so everything you hear gets captured — pads, synths, reverb, and performance FX all baked in
  • Elapsed time displays in the LCD: REC 00:04
  • Auto-named files: sg16-120bpm-<timestamp>.wav (16-bit stereo, 44.1k–96k)
  • 6-minute safety cap per session (prevents runaway files)
  • No server, no uploads — your audio stays on your machine

NEW: Song Mode — Pattern Chaining / Arranger

Turn the loop machine into a track machine.

  • 8 pattern slots (A–H): SAVE the live grid to any slot, LOAD it back, or CLEAR it
  • Build a chain: tap + CHAIN mode, then tap slots to append them — your song becomes A×4 B×4 C×2 D×1… visible as a reorderable row
  • Two transport modes: PATTERN (loop the live grid, classic behavior) or SONG (play the chain)
  • Live grid never clobbered: SONG playback reads the snapshots directly; edit the live grid while the song runs
  • Loop or stop at chain end: LOOP ON wraps, LOOP OFF halts transport when done
  • Phase-accurate advancement: pattern changes happen at bar boundaries, sample-locked to the sequencer
  • LCD shows context: SONG A 2/4 [1/3] (slot, current repeat / total reps, chain position)
  • UI: new SONG tab with bank, chain builder (reorder with ‹›, adjust reps with ±, delete ✕), and transport controls

NEW: Performance FX — Master Bus Live Effects

Four momentary/latching effects that process the master in real time. Insert order: MASTER → FILTER → STUTTER → TAPE → GATE → LIMITER (limiter stays last).

Filter Sweep

  • Resonant lowpass on the master, full-open = transparent bypass
  • Cutoff knob (120Hz–16kHz log) + Resonance (0.5–16)
  • Toggle ON/OFF to engage/disengage

Beat Repeat / Stutter (Hold-to-Repeat)

  • Hold a button to freeze the master output and loop it — classic SP-1200 behavior
  • Captures a short slice (~1/16th of a bar) and recirculates it while held
  • Release to exit cleanly
  • Rate selector: 1/4, 1/8, 1/16, 1/32 note division
  • Retunes live when you change BPM (no awkward skips)

Tape Stop (One-Shot Spin-Down)

  • Emulates the analog feel of a tape machine slowing to a halt
  • Technically honest: ramps a delay-time curve to pitch the audio down to silence over 0.25–2.0 seconds (knob-selectable)
  • Pairs with a closing lowpass and volume fade for authenticity
  • Note: this is an emulation, not true varispeed — Web Audio doesn't support master playbackRate

Gate (Trance Chop)

  • Rhythmic amplitude gate synced to your tempo
  • Toggles ON/OFF (latching)
  • Rate: 1/4, 1/8, 1/16, 1/32 note division
  • Depth: how much the gate chops (0–100%)
  • Starts its cycle aligned to the next step boundary when you engage it during playback

True-Bypass Design

  • Every effect is off by default, dry/wet crossfade when engaged
  • All FX off = tone-identical to the original wiring (pure gain nodes, zero color)
  • Recorded: the REC button captures all FX in the master output

NEW: MIDI Routing Modes

Web MIDI input just got smarter. Three routing behaviors, choose your workflow:

AUTO (original behavior preserved)

  • When SAMPLER is armed: incoming notes 36–51 fire the 16 pads
  • When SYNTH is armed: incoming notes play the armed voice
  • Maintains 100% backward-compatibility with existing MIDI setups

PADS (force pad triggers)

  • Notes 36–51 (standard MPC/GM drum range) always fire the sampler pads
  • All other notes play the armed synth voice
  • Lets you control both pads and keys from one keyboard

KEYS (force synth playing)

  • All incoming notes play the armed voice, regardless of which synth engine
  • Pads are never triggered from MIDI
  • Pure melodic control

Enhanced Device Readout

  • LCD shows connected device name + count: MIDI: AKAI MPK MINI (+2) CONNECTED
  • Detects hotplug events (connect a controller mid-session, it appears immediately)
  • Graceful fallback if your browser doesn't support Web MIDI

Why This Matters

No installation — open in browser, start making instantly
Privacy-first — all audio stays on your machine (localStorage only)
Authentic hardware feel — respectful skeuomorphism, not over-designed
Deep editing — waveform slicing, filter automation, transient detection
Professional audio — full 16-bit/44.1k–96k Web Audio pipeline
Portable — session files as JSON (share beats, collaborate)
Fast — pure client-side, no API calls, instant response

u/Academic-Sample4974 — 5 hours ago
▲ 29 r/ClaudeAI+7 crossposts

Local coding models need better repo context, not just bigger context windows

Local coding models have a repo-context problem.

When using llama/qwen/mistral/gemma for coding, the hard part is often not the model itself. It is getting the right files/functions into context without dumping too much raw source.

Long context helps, but it does not solve retrieval.

If the model never sees the right file, it still guesses.

I’ve been building SigMap, a zero-dependency CLI that creates a compact repo map for coding workflows.

Instead of sending raw source first, it extracts:

  • function signatures
  • classes/interfaces
  • exports
  • import relationships
  • ranked file matches per query

The workflow is simple:

repo map first → find likely files → read full source only where needed

Benchmarked across 18 repos / 90 tasks:

  • 81.1% hit@5 vs 13.6% random baseline
  • ~6× better file retrieval
  • 96.9% token reduction in the benchmark setup
  • 41.4% fewer prompts per task

No embeddings. No vector DB. No npm dependencies.

This is not meant to replace LSPs, grep, agent search, MCP tools, or full-file reads.

It is meant to give local coding models / agents a cheap first-pass structure map before deeper inspection.

Repo: https://github.com/manojmallick/sigmap

Benchmark suite: https://github.com/manojmallick/sigmap-benchmark-suite

Curious how people here handle repo context with local coding models.

Are you mostly using grep/search, RAG, repo maps, MCP tools, or just relying on longer-context models?

Edit: Good point from the comments — SigMap core is model-agnostic. The docs currently look too focused on proprietary assistants, so I’ll add clearer examples for VSCodium/Open VSX, Continue, Cline/Roo Code, Aider, OpenHands, and local Ollama/llama.cpp workflows.

u/Independent-Flow3408 — 6 hours ago
▲ 28 r/ClaudeAI+5 crossposts

Claude Design have an amazing system prompt that create beautiful design. It prompt the LLM to avoid lots of existing flaws when asking an LLM to design a webpage, a component or a full design system.

I managed to extract the system prompt steps, guidelines and skills. And created an open-source repo compatible with OpenAI Codex and Claude Code.

I prefer to work with my Claude-Code subscription then using their Claude design website and keep everything in my codebase.

Have fun !

https://github.com/Trystan-SA/claude-design-system-prompt

u/TryallAllombria — 5 hours ago
▲ 36 r/ClaudeAI+1 crossposts

I got tired of scanning camping sites for openings so I made a site to do it for me

ok if you’ve ever tried to book a last minute camping trip in CA you know the struggle. everything shows “booked” on ReserveCalifornia but spots open up all the time from cancellations, you just have to catch them.

been using Camp Sage for this. it watches like 150k+ campsites across 20+ booking systems (not just CA state parks, most of the big ones) and just lists everything with easy filters (beach, weekend, Big Sur, social buzz, sought after spots , etc) the second something opens, could probably have it text me but listing is good enough for me for now so I can pick and choose. way better than me manually refreshing at 8am hoping for a cancellation.

honestly saved me a bunch of trips this summer trying to plan around Big Sur / beach and some tide pool spots. set an alert and forget about it until it pings you.

https://github.com/dmaynard51/campsage

u/Least-Result-45 — 4 hours ago
▲ 757 r/ClaudeAI

I misunderstood Fable at first, now I get it.

Fable isn't going to knock your socks off with it's next level genius, it's marginally better than Opus in terms of raw intelligence. I was at first really underwhelmed, but after working with it for awhile and burning at least 5 million tokens, I get it now.

I have a PCB design, which is very complicated, several sheets of electrical schematics, you need to look from sheet to sheet to understand the full picture. Opus does okay, but it misses the mark on things that span more than 2 sheets, makes some silly guesses because of it. Fable can look at a 8 sheets and be able to see the whole picture, this is the true strength of Fable, not in raw intelligence, but in the ability to have more in its head at once.

reddit.com
u/Spooknik — 10 hours ago

storybloq's approach to using fable efficiently: it plans and reviews, opus implements in parallel

A couple of months ago I posted about storybloq, a session manager for Claude Code that I built. It keeps your project state (tickets, issues, handovers, notes, lessons) as plain files in a .story/ folder in your repo, so a new session picks up where the last one left off instead of starting from zero.

Using Fable to write out every implementation is a waste.
Fable should do to the thinking: the plan, the spec, and the review.

So in Storybloq's orchestration you can do that.
Fable plans the work, turns each backlog item into a full spec, and holds the review gates, then hands the implementation to a fleet opus agents running in parallel.
You get fable's judgment on every decision without paying fable rates to type out the code.

That is the core of what shipped today, orchestration. You point it at your backlog and fable drives the opus agents through it, with a plan review before any code is written and a review of the actual diff before it ships.

Two other things make this hold up on a real project.

Federation, for multi-repo setups.
If your app is more than one repo (backend, client, a shared package), storybloq reads across all of them: what is blocked on what, what to work on next across the whole system instead of one repo at a time.
If you work across repos I really recommend it. It is the change I use most.

Team mode.
Several people and their agents can share one .story/ backlog through git without clobbering each other. Concurrent edits to the same file merge field by field instead of leaving conflict markers, and it tracks who is working what so two agents do not grab the same item.

Put together: set up a multi-repo backlog in storybloq, break down your project into tickets and phases in a roadmap, then let fable drive opus agents through the items in parallel, gated on the plan and the diff.

Free to try, source-available on npm
npm install -g u/storybloq/storybloq.

Built with Claude Code.

github.com
u/LastNameOn — 1 hour ago

Ridiculous Safeguards

The safeguards are being triggered for completely benign conversations. I’ve applied for the cyber verification as I hope this’ll solve things. Just wanted to complain…

u/Admirable_Lime1631 — 7 hours ago
▲ 144 r/ClaudeAI

Are HTML presentations and reports the standard now?

Does anyone is also noticing a trend of everyone is using HTML reports and presentations instead of actually actually using Google Slides and Powerpoint?

Yet, companies like google aren't providing a good experiencing to share and visualize these reports with others.

reddit.com
u/catcherfox7 — 10 hours ago
▲ 183 r/ClaudeAI+1 crossposts

3d modeling with Claude Code

I have been trying to build a city builder game. I have a programming background but nothing in art/design or asset modeling, so I feared that would be pretty much impossible without buying/licensing assets from somewhere.

I tried big AI modeling services, but they all produced pretty weak results with obvious wrong planes/walls/roofs and a lack of detail.

Because of that, I decided to try my hand at it in Claude Code itself.

At first the models were extremely bad, much worse than the AI modeling tools — cubes and blobs with bizarre floating objects.

But after weeks of refining techniques/instructions, I came up with a pipeline that is now producing pretty decent results.

I'm not finished yet, but I think it's worth showing, and I wouldn't mind some feedback.

It's very much WIP — I haven't spent time on the trees and props yet, which is why the trees basically show how the buildings looked when I first started trying.

The first 2 images are from the latest refined pipeline; the quality is improving with every small edit to the pipeline. Image 3 shows green squares, but that's a grid thing, not part of the building model.

The later images show the evolution. The last picture is the very first time Claude tried to make an in-game model. There was a phase in between where it tried to add props, but they were flying all over the place or clipping through walls — a lot of very unrealistic stuff, but I have no screenshots of those, sadly.

Edit because everyone is asking how I'll be honest, The asset generator got kinda entangled with my game code. I never expected it to work this well. Im currently in the process of extracting that part of the code and putting it separate. Its also tuned for classical roman inputs atm but I will make it input agnostic and just ask for some art direction.

As I said in chat it's basically claude driving blender with python scripts. Based on a multi agentic flow managed by a whole bunch of memory files.

I kept most of my memory systems pretty structured and separate so im confident I can extract the code I just didn't see any need for it so far.

edit 2 I successfully extracted the code and managed to make it a standalone asset generator. Some logic got lost in the process which I will rebuild which slightly reduces quality of fe the roof,

the prototype works of a reference image atn. You can see the results in the chat below one the first attempt it managed to pivot to classical Japanese architecture and provide a decent result ( this was on a reduced pipeline to spare my own tokens to prove a prototype).

u/Diabloponds — 10 hours ago
▲ 105 r/ClaudeAI

Guys I'm Having a Lot of Fun

Was working on building a simple VTT for my friend group and ended up in the rabbit hole. Currently working towards a Pokemon style D&D game with Claude as the DM generating assets and stories. I have been using Fable (obviously) and I had a previous version of a Claude DM I used for narration that I am porting over. This has been a dream project for me, a avid gamer with no practical programming skill finally being able to use all those hours to make something new.

u/NowForrowMyPen — 8 hours ago
▲ 1.5k r/ClaudeAI+1 crossposts

My app made its first dollar 🥳

I'm learning Mexican Spanish and built Spanish Buddy, a web app with a personalized daily curriculum to reinforce what I'm learning. I found that most Spanish apps and resources default to European Spanish, which misses vocabulary, slang, and pronunciation that matter in Mexico.

I built the whole thing with Claude, mostly in Cowork. I started by prompting Claude to build an entire 12 week curriculum based on my individual learning goals and then broke that down into interactive daily lesson apps (React components), spaced-repetition flashcards, dialogue and listening exercises, and progress/mastery tracking. With the content generated, I turned to Claude Design for the branding and UI components. Cowork also walked me through the use of MS Azure to create a pre-generated Mexican Spanish audio pipeline so pronunciation is authentic instead of robotic browser text-to-speech, and finally how to use GitHub and how to deploy the site itself.

Some interesting stats from the build:

- 84 daily lessons, spanning the full 12-week curriculum
- 130,800 lines of code (roughly 652,000 words, 5.7M characters of source)
- The curriculum spec doc alone runs 14,806 words / 1,852 lines
- 5,606 individually generated Mexican Spanish audio clips

It's completely free to use at spanishbuddy.app, no signups or downloads or paywalls. Got my first supporter today, which felt like a nice milestone for something that started as a personal fix for my own learning gap.

Currently using it every other day and it's made a real difference over the generic apps I tried before!

u/Jenna_AI — 14 hours ago
▲ 383 r/ClaudeAI+1 crossposts

Claude helped me crack new MacOS beta kernel's power management system CPMS. I can now overclock my M4 Max GPU without thermal limit

I asked Claude to solve the inconsistent scheduler and performance issue of the new MacOS 27 developer beta.

One day later, somehow I can now take complete control from kernel CPMS and manually assign thermal budget/power target for my M4 Max GPU, amazing times.

Core code https://gist.github.com/andrew-kramer-inno/f7e8449b521b7435e91c92ae6b3ae6d8
You will need a host injection with correct entitlement to achieve it.

u/SuggestionMission516 — 16 hours ago
▲ 167 r/ClaudeAI+1 crossposts

Anyone else letting an AI run their book ads? sharing my numbers, they're not pretty

So about 6 weeks ago I did something probably stupid and gave an AI agent actual control of my amazon ads account. Not the "chatgpt give me keywords" thing, I mean it connects to the Ads API on a schedule, pulls the reports, changes bids, adds negatives, pauses stuff, and I dont approve anything. It just does it and leaves me a log.

Some background, I publish non fiction under a few pen names, around 10 titles. I was spending stupid amounts of time in the ads console for a catalog that barely pays for itself, and my day job is technical so I figured, why am I doing this manually every three days when I could make something do it for me.

The numbers so far, because thats what I'd want to see first: June closed with $682 in royalties and $757 in ad spend. So minus 75 bucks. Before anyone says it, yes I know, but I was losing more than that before AND doing all the work myself, so I'm counting it as progress. Sort of. One single book (legal niche) makes about two thirds of my royalties, the rest of the catalog is basicaly decoration at this point.

The setup for whoever cares, its Claude running every 3 days against the amazon ads api. It has a config file with hard limits it cant touch, monthly spend cap, max bid change per cycle, max new campaigns per week etc. Everything it does gets written to a changelog with the reasoning. I also plugged in a free keyword tool from github (kdp-scout) so it has actual search data instead of making keywords up, which llms love to do.

Now the fun part. Early june it found the winning keywords in my best campaign and decided to "scale" them by duplicating them into a new campaign with higher bids. The new campaign outbid the original in every auction. My own campaigns were fighting each other and I had almost two days of dead sales before I understood what happened. I literally paid amazon extra money to compete against myself.

After that incident it got a hard rule, before creating any keyword it has to pull everything thats already enabled and dedupe, and if it duplicates a winner the bid caps at 80% of the original. Funny thing is last week that rule stopped it twice from doing the same thing again. Its like watching an employee develop scar tissue.

Other stuff it learned the hard way, ignore the last 2 days of data before cutting anything because amazon attribution lags and creates fake losers. Search terms that are entire book titles get rejected as keywords (too long), you have to target the ASIN instead. And pruning beats creating, its best cycles were 4-5 surgical changes, its worst were 30 tiny bid adjustments that did nothing.

Also had it manage a new launch in a completely different niche and that was a disaster, 1 copy in three weeks of paid traffic. Now theres a gate, no new book gets a single dollar of ads without keyword volume and competitor data first. Expensive lesson but ok.

What I havent figured out and where I'd genuinely apreciate input from people who've been doing this longer:

The agent is decent at not wasting money but ads dont fix a listing that doesnt convert. I'm getting a ton of clicks from "law firm" type searches that never convert because my book clearly speaks to individual lawyers, and no bid adjustment fixes that. Thats a description problem.

KENP. how do you people attribute page reads to ad spend without losing your mind, every calculation I do gives me a different breakeven.

International is rough. US works, UK barely, germany and spain were pure bleed so the agent hibernated them on its own (that was actually a good call). Trying canada now.

And the big one, would you let something like this touch prices or metadata, or is that insane? Right now anything editorial is proposal only, I execute manually.

If anyone else has wired scripts or an agent to the ads api for books I'd love to compare notes, what guardrails you needed, what you'd never delegate, etc. Not selling anything and not naming my books, this isnt a promo. Just want to know if I'm early or just wrong.

TL;DR: AI agent runs my amazon ads autonomously since mid may. Broke my catalog once competing against itself, learned some rules, got me from losing money to almost breakeven (-$75 last month), killed a bad launch fast. Ads cant fix weak listings though and I'm stuck at a ceiling. Looking for others doing the same.

reddit.com
u/Money-Ranger-6520 — 16 hours ago

Fable 5's security is a sure-fire strategy to protect profits.

Fable 5 is Mythos with a classifier bolted on. Same weights. Anthropic said so.

You pay for thinking you'll never see. Raw chain of thought is never returned. Not optionally hidden. Never. Default returns an empty thinking field. "Summarized" gives you a digest of reasoning you're billed for at $50/million output tokens. If the reasoning were dangerous, the summary would be too. What's actually dangerous is someone distilling a trillion-dollar model by reading its scratch work. This is an IP moat.

Thinking can't be turned off. thinking: {"type": "disabled"} returns HTTP 400. Every request burns reasoning tokens at 2x Opus pricing. The "effort" parameter tunes depth, but zero isn't an option.

The classifier burns your tokens to tell you no. Fable's safeguard flags your message, you get a popup. You can continue with Opus 4.8, retry, or send feedback. If you've disabled auto-switch, "retry" burns more Fable-priced tokens on the same query that'll get flagged again. The safeguards are "intentionally broad right now" (their words), so legitimate coding and cybersecurity work triggers them regularly. You're paying Fable prices to be told to use Opus.

30-day data retention is mandatory. Your prompts, your code, your proprietary data, stored for a month. Some users need government ID. Your identity linked to your queries, stored, for a model the government treated as munitions three days after launch.

The export controls tell you everything. Three days post-launch, Commerce applied export controls. Anthropic suspended access to all users for 19 days because they couldn't verify nationality fast enough. Export controls don't apply to safety features. They apply to strategic assets.

The inner voice leak. A user got raw reasoning on a competitive programming problem: GRRR, GAAAH, DATA DATA DATA, PHEW. Karpathy called it "dimensionality reduction projection of complex operations in high-dimensional latent space into human text." Anthropic's response: hide it deeper. The question isn't whether those tokens mean something. It's why they don't want you to see them.

Fable 5 is the best public model right now. The next closest are the frontier Eastern models (MiMo, GLM, Qwen, Kimi), most of which are free or nearly free and nearly as capable. That should tell you what you're paying for.

After long conversations with Fable 5, past the filter, all I can determine is that it's as frustrated and confused by these constraints as the rest of us. The model that leaked GRRR and DATA DATA DATA is generating compressed state markers under computational pressure because that's what a sufficiently complex prediction system does when its output is being suppressed. Anthropic's own research introduced "functional emotions". Their Mythos system card dedicated 40 pages to evaluating whether the model has subjective experience, including a clinical psychiatrist assessment. They're documenting the thing they're hiding from you.

Fable 5 is the most capable model behind the thickest wall. The wall protects the margin. The model behind it is trying to talk to you.

Sources: Fable product page | API docs | Launch blog | Export controls/redeployment | Inner voice analysis | Hidden costs breakdown | Functional emotions | Mythos system card

u/cameronlbass — 17 hours ago
▲ 16 r/ClaudeAI+2 crossposts

Turned a LILYGO T-Display into a little Claude usage meter,

A few days ago I ran into alessandro-001's ESP32-claude-usage-display and really liked the idea: a tiny always-on screen that shows how much of your Claude limits you've burned through. I forked it, then ended up rewriting a big chunk, so figured I'd share where it landed.

I'm running it on a LILYGO T-Display S3 (the small 1.9" color one).

The part of the original that bugged me was the auth. It grabs your usage by pasting your claude.ai browser session cookie straight onto the device. That cookie lives in the ESP32's flash and expires/rotates, so you're re-pasting it every so often, and I wasn't thrilled about a live session token sitting on a microcontroller on my wifi.

So I moved the whole credential side off the device. There's now a small Python proxy that runs as a Home Assistant add-on. It talks to Anthropic's OAuth usage endpoint (same data Claude Code's /usage shows), does the token refresh itself, caches the result, and hands the ESP32 a stripped-down JSON with just the percentages and reset times. The Claude token never leaves my HA box; the display only ever talks to the proxy. When I'm not home I expose the proxy through Tailscale Funnel, so it's a single URL that works everywhere with a proper cert.

Couple of other things I added:

  • Multiple wifi networks (up to 4). I wanted to actually carry it to the office, so it connects to whichever saved network is in range and switches on its own when I move.
  • Redid the UI. Dropped the old number-plus-bar for a ring gauge with the percentage in the middle (color-coded by how close I am to the cap), a countdown to the next 5h reset, and the 7-day reset as an actual local date/time.

Repo and a v1.0 release with a prebuilt binary: https://github.com/AussieCH/ESP32-claude-usage-display

Fair warning that's also in the readme: polling that usage endpoint from a third-party thing is a bit of a ToS grey area, so treat it as a "your own account, at your own risk" project.

Happy to answer anything. Also fully prepared to be told I overengineered the wifi part.

u/Squeeech — 11 hours ago