In terms of pure macro gameplay; Satariel offers something the other eternals don't!

These games above I played last night I noticed the same pattern of gameplay where I never stopped roaming the map and would often go to base with 3k-4k gold to spend which would increase my value of elevating my team and impacting the enemy on a constant basis, all the objectives were mine and the enemy junglers just couldn't handle me 1v1 when I had stacks.

What I have realised in a numbers sense is with 6x stacks of fearless (and choosing your fights cautiously), they supplant the damage and attack speed you would otherwise get from an item you finish or buy. Getting stacks early in the game, you are effectively 1-2 items ahead of everyone else while only carrying one item with the only cost being a significant health loss.

Against team comps with little to no burst it is effectively a free win because in the case of Boris and Grux they just heal through the damage they take and kill you faster anyway! If you're a player that has good positioning and map sense, Satariel is the way!

u/NakedGhost3234 — 3 days ago

This is why I think the rating system with in-game builds in BS and fake. Nobody would upvote this so why is it 5 bars?!

u/NakedGhost3234 — 8 days ago

Confessions of a melee carry player

I am no carry main by any means, but I do play the role occasionally and always go for a melee pick if I end up over there. With all these negative takes I've been seeing about melee carry on this subreddit recently, I've decided to share my perspective on the issue.

I exclusively play melee heroes in this game. I have given ranged a try in the past, mostly in ARAM mode and also in standard from time to time, and I just can't get a hold of it. I never got used to the different crosshair position, I'm somehow missing all of my lasthits, 1v1s feel like the enemy has double the range on their basics, and in prolonged fights I tend to lose overview of the situation because I'm far too close to the enemies to be comfortable with. And worst of all, it's just not fun for me to play as a ranged character.

If this sounds like a skill issue, that's because it definitely is. Still, I won't be investing hours of my limited time into the least enjoyable aspect of this game only to become a mediocre Twinblast player while still hating every second of laning phase whenever I end up in safe lane as him.

At first, playing melee characters in the safe lane was something I did out of neccesity: When I started playing Predecessor, I mostly stuck to (lifesteal) hybrid and physical heroes with the occasional Offlane match inbetween. I didn't select the safe lane role voluntarily, but without a role queue, I inevitably ended up playing it sometimes. I still had no idea how to play ranged, so I just picked a hero I knew how to play and tried to play safe. Which happened to be Boris 80% of the time.

After a couple of games as safe lane Boris, I actually started to like the way the lane played. Counterbuilding, wave management and micro outplays in 2v2 feel more important. There's less interference from jungle, mid or off, and I don't need to be as aware of the map as in offlane or as a support. Safe lane on the first Daybreak versions was even better, it actually felt like an isolated island and the outcome of laning phase entirely depended on the skill of my opponents and me.

Build variety feels much better in the safe lane than for offlaners or mages. If you're playing mid, you go for maybe one scaling item, one damage item, maybe tainted sceptre, oblivion crown and caustica every time. As a offlane, you start with tank item and finish with more tank items to accomodate your opponent.

Itemization as an safe lane has felt far more flexible than that. Due to the focus on 2v2 with the enemy laners, item choices are more impactful than in every other role I've played so far. I've had success playing safe lane Boris with an auto-attack focused build (Lotus kill buff+ innate damage buff, Splitter, Storm, Plasma Blade, Draconum, Void), Chrono Swipe damage (Vermis Cauterize + , Sub Surface, Onixian, Vyzar, Draconum) or even as a magic bruiser (Exarch heal + delayed fate, Prophecy, Plasma Blade, Cursed Ring). This much build flexibility doesn't exist anywhere else.

And since it's a quite common take that melee safe lane is inherently unfun for everyone involved or people are only doing it because they want to have an hard laning phase: The most successful and enjoyable matchups for me have been carries and supports, and I've lost my fair share of games to a competent Murdoch or Sparrow. I don't play melee safe lane because I want to get an easy advantage over some helpless squishy in the earlygame, I play melee safe lane because I like how the lane plays but don't want to get into the ranged playstyle.

reddit.com
u/NakedGhost3234 — 14 days ago

Do the people of this /r call themselves 'Predittors'?

I was scouring this sub while playing Rampage and at the draft screen I saw Krix Predator blessing and my brain made the connection.

reddit.com
u/NakedGhost3234 — 15 days ago

Bayle said "break" but the rock had broken him!

and I totally didn't die to the Feng Mao when I was teleporting.......

u/NakedGhost3234 — 22 days ago
▲ 60 r/DotA2

Act 2 Automaton Personas confirmed?!

They wouldn't show these silhouettes with soul keys sticking out of them for no reason right? I'm not sure why Pugna and Lich are there as I think they collectively are 'The Dark Ones' being hinted at (unless Cogliacci uses soul keys on them?) and I think Underlord will make an appearance aswell as Legion and Underlord are tied to each other within their lore. What do you think?

u/NakedGhost3234 — 27 days ago

When are we going to increase the number of bans in ranked draft?

With the roster increasing combined with courageous balancing; when are we going to get 3x bans per team in ranked? Up to 1.13 the game was stable enough to warrant 2x bans per team as there weren't too many problem characters but with Eternals and a slew of other additions there are heroes that can be far too overwhelming under the right circumstances. We need more bans to compensate these aspects of the game please!

EDIT: there's actually people in this community that don't want this so their precious meta heroes are safe. Don't be like these people

reddit.com
u/NakedGhost3234 — 1 month ago

Buff Marrow pls

Ever head of an eternal that gets made invalid from an 800g tier 2 item? Yes.... that's Marrow! Why opt for a lifestealing / omnivamping eternal when someone can get a blight item after 3-4 minutes go by then you're made to suffer the rest of the game? She has good blessings but it's not enough! We need an incentive to pick her in competitive play please!

Can you make her passive negate blight effects (I won't go as far to say completely nullify it) like say 50%-75% ? So a blight item de-regen would be from 45% to become 22.50% - 11.25% respectively? Or something along those lines.... that would be cool and actually a good reason to pick her on healing heroes that would otherwise want to negate enemy item picks of blight.

I would also suggest on top of this that Greystone's augment 'Tainted Oath' is the exception (like a strong Blight) and that would also incentivise him to be picked in competitive also? I dunno just a thought

reddit.com
u/NakedGhost3234 — 2 months ago

Literally unplayable, not playing till this is fixed

Heroes are locked into their default eternal in custom builds and in every build for that matter and can't be changed even if you try to. It only changes and gets actioned when you're in the draft after choosing your hero but that's annoying AF. Fix or lose players ffs

reddit.com
u/NakedGhost3234 — 2 months ago

Patch Feedback: Bug with builds that had blessings that are now swapped after patch where they are both number 1s or 2s

Image 1: I had The Maw and Jealousy, now I have a Blessing from Demiurge and one from Marrow

Image 2: I had Construct and Bio-Mechanical Fusion, now I have a Blessing from Vermis and one from Demiurge

Image 3: I had Construct and Bio-Mechanical Fusion, now I have a Blessing from Vermis and one from Demiurge

Unsure if this actually impacts a game if I went into a match or not but it's still annoying

u/NakedGhost3234 — 2 months ago

I'm looking forward to RE: Veronica when Marvin hands Claire a knife in a flashback about her trauma of Racoon City 😂😂😂

u/NakedGhost3234 — 2 months ago

QoL changes that would benefit everyone

Please let us have a tab or something that lets us choose a build for the hero we've picked in the draft phase. This allows someone to select a build and eternal they have made beforehand and selecting the build would auto select the eternals and augment during the draft alleviating any grief before the match starts.

With the above in mind please let us make more builds instead of being locked at 3x for each role. Make the 3x limit be for builds to be published for others so it doesn't get too bloated but for my own account and me alone I should be able to make dozens that fit any given situations. I have like 20 builds for Boris and my brain can't hold anymore lol

reddit.com
u/NakedGhost3234 — 2 months ago

Since accidentally predicting Magic Boris yesterday; I have been cooking Magic Power Boris Builds for you all!

Hello, yesterday I accidentally prophesized magic scaling Boris as I posted a fun video showing what he could look like in today's patch with Magic Power items and the results have been interesting. I got great feedback off fellow players and have since yesterday been further refining builds in light of these upcoming changes and wish to share my results with you all. Get ahead of the game and pick up my builds already in-game below! Thanks :

Exarch Build ID: 001ZS

Nihil Build ID: 09DNM

Xyris Build ID: 09DOP

u/NakedGhost3234 — 2 months ago

Earlier today I posted a troll Magic build for Boris and not 3 hours later Omeda drops the patch notes....... Omeda what have you done?! It already works without the scaling KEKW

u/NakedGhost3234 — 3 months ago

This is 100% serious; Magic Damage Boris exists!

Build ID ingame: 001ZS

You can't convince me this doesn't work..... YOU JUST CAN'T!

Thanks Omeda for the Eternals patch, this wouldn't be possible without it!

EDIT: ITS OFFICIAL, BORIS WILL HAVE MAGIC SCALING AS OF TUESDAY JUNE 9TH!

u/NakedGhost3234 — 3 months ago

Roast my Builds from new Eternals update (I promise you haven't seen or thought of anything like these!)

Rampage Jungle: Aion, Philosopher, Arcance Resonanc, The Rumbling Augment = Get free money by doing anything /////

Sevarog Offlane: Nihil, Mana Siphon, Inescapable, Grim Harvest Augment = any offense you do destroys mana /////

Crunch Jungle: Exarch, Preservation, Delayed Fate, Combo Crunch Augment = You literally can't die from lifesteal, delayed fate and 7x sources of shields from items & crest (this one is my favourite)

u/NakedGhost3234 — 3 months ago