r/DotA2

▲ 1 r/DotA2+1 crossposts

Can we get Rematch, BO3 and “Schedule next game” buttons? (+ bonus: queue tags)

I have been playing since 2011, immortal support, mostly play with the same group of friends now. And the more I play as a stack the more I feel like matchmaking doesn’t treat dota as a team game at all

I think there is a couple of things that seem really easy to add:

a tag when you queue. something like “testing new heroes”, “chill game”, “tryhard”. and let us search only with people using the same tag. half the bad games I play aren’t even losses, it’s 5 guys trying random heroes for fun getting stomped by a stack that’s dead serious, or the opposite. nobody has fun in that game, also I know that people will try to abuse the system, so you would have to avoid the people who don't respect their tag also this is for unranked/turbo.

rematch button. we lose, we ask for a bo3, they accept or not. we just spent 40 min learning how these guys draft and play and then it’s gone forever. second game against the same team is always the best one, that’s why pro games are series. make it unranked if you want, I don’t care about the points

or even better, “same time tomorrow?” We’re adults. Someone has work, someone’s girlfriend is waiting, we can’t play 3 games in a row at 1am. Let us schedule a lobby with the other team. you’d end up with a team you play every thursday and actually know. that used to be how you made friends in games.

reddit.com
u/lucastoneh — 3 days ago
▲ 681 r/DotA2

Do NOT buy NEW TREASURE!

Guys do not buy this treasure until all items will be tradeable, marketable and giftable! In CS2 everything is sellable and tradable, but here we’re just supposed to accept it? This isn’t a minor restriction - it’s taking away our basic right to trade and gift items. Give us back control over our own inventory!

Edit: It's not about money or price. It's about forcing to recycle duplicates without able to gift to the friends and mates

reddit.com
u/endisclose — 8 days ago
▲ 1.2k r/DotA2

The subreddit’s current state

Why are you guys against gifting and trading the sets?

Edit: People say limiting trading stops gambling and 3rd party websites. Then what about gifting? You guys don't need to defend this behavior by saying “don't buy it “ or " It's free game.”

Edit 2: More dumb arguments “ Don’t complain about the price” and “whales are keeping this free game alive “ . People who spend money on this game asking for the gift option. Go check the subreddit people who already spending the money asking for this.

Edit 3: People talking about 3rd party websites and reselling. But CSGO has the same problem. But valve doesn’t have this issue in CSGO. The existence of CSGO destroy the arguments like “Valve needs to make money that’s why they limited the sets“ and “Oh 3rd party websites are bad”. Stop coping

u/Calvin3c — 8 days ago
▲ 907 r/DotA2

You made a Terror-themed chest and you didn't include any set for the most terror themed hero?

u/Shogo-MAD — 8 days ago
▲ 313 r/DotA2

$250 - Trove of Terror vs BattlePass

$250 on Trove of Terror :

  • on average 50 Immortal Sets (38 duplicates),
  • 2 courier,
  • 1 custom ward
  • 3x Taunt
  • chances of 4-5 different rare sets,
  • chances of 2-3 very rare sets,
  • custom tormentor,
  • custom roshan and baby roshan courier and
  • 2 very rare arcana (Tide or Drow)

$250 on TI2022 BattlePass -

  • on average level 590 - 600 ;
  • ≈ 30 Immortal treasure I,
  • ≈ 20 Immortal treasure II,
  • ≈ 25 Ageless Heirloom,
  • ≈ 26 Battlepass Collection,
  • ≈ 8 Trust of Benefactor,
  • Courier (Pouches),
  • Ward (Silkwing Spotter),
  • Music pack,
  • 10x Taunt, Custom Tower,
  • 3x Cavern Crawl sets,
  • 2x Persona (PA & CM)
  • 2x Arcana (Razor and Faceless Void)

$250 on Aghs Labyrinth BattlePass -

  • on average level 550+ ;
  • ≈ 23 Aghanim Immortal Treasure ,
  • ≈ 19 Continuum Conundrum Collection,
  • ≈ 19 Ageless Heirlooms ,
  • ≈ 6 Trust of Benefactor,
  • Courier (Lefty),
  • Custom Creep,
  • Custom ward (reading palms),
  • custom tower,
  • HUD,
  • 3 Cavern Crawl Sets,
  • 1 Immortal sets (Hoodwink Tomo'okan),
  • 1 Persona (Mirana),
  • 1 Arcana (Drow)

$250 on Nemestices BattlePass -

  • on average levle 550+ ;
  • ≈ 30 Nemestice Immortal Treasure,
  • ≈ 35 Nemestice Treasure,
  • ≈ 6 Trust of Benefactors,
  • Courier (langley),
  • Wards (All seeing dogs),
  • Custom Creep,
  • Music pack,
  • 6x Taunt,
  • 3x Cavern Crawl Sets,
  • 2x Persona (DK and Invoker),
  • 1x Arcana (Spectre)

$250 on TI10 Battlepass -

  • on average level 600 ;
  • ≈ 20 Immortal Treasure I ,
  • ≈ 20 Immortal Treasure II ,
  • ≈ 19 Immortal Treasure III ,
  • ≈ 9 Trust of the Benefactors,
  • Courier (Brightskye),
  • Ward (Faithful Follower),
  • Music Pack,
  • Versus Screen,
  • 1x terrain,
  • custom towers,
  • 10x taunt,
  • 3x cavern crawl sets,
  • 2x persona (AM Pudge),
  • 3x Arcana (WK, QOP, WR)

$250 on TI9 Battlepass -

  • on average level 600 ;
  • ≈ 28 Immortal Treasure I,
  • ≈ 26 Immortal Treasure II,
  • ≈ 26 Immortal Treasure III,
  • ≈ 9 Trust of the Benefactors,
  • Courier (Beetlebark),
  • Ward (Sentinels of Ruin),
  • 1x Terrain,
  • Music Pack,
  • Custom Creep,
  • Custom Tower,
  • Dark Willow Announcer,
  • 2x Versus Screen,
  • 3x Cavern Crawl Sets,
  • 12x taunt,
  • 2x Immortal Sets (Majesty of Collossus, Axe Unleashed),
  • 1x Persona (Invoker),
  • 1x Arcana (Planetfall)

Valve on Learning from the Past, Looking to the Future blogpost about BattlePass:

>Any single piece of content would be more valuable when bundled as part of the Battle Pass, so we bundled more and more. This led to a momentous content drop every year, but it also greatly limited our ability to do things that were exciting and valuable for players but didn't fit into the Battle Pass reward line.

>When we recognized this, we made a deliberate choice earlier this year to run an experiment: to take some of the resources that would normally produce Battle Pass content and instead put them towards more speculative updates, including features and content that couldn't fit into a Battle Pass.

>Most Dota players never buy a Battle Pass and never get any rewards from it.

u/thedotapaten — 8 days ago
▲ 501 r/DotA2

-$200 later

Okay hear me out, I think this Tidehunter arcana is probably one of the best one ever made, not only it's genuinely good looking but it is also very well thought of, the dead Kunkka in his off-hand, the different types of sharks as alternate styles is pretty sick. Also I wanted the Drow arcana very bad so I went all in.

It definitely hurt a little but I'm happy to have all the other immortal sets with these two arcanas, and it's probably better value for money when compared to other sets where you spend $60+ but get 10 junk sets + 1 good one.

What do you think?

u/HonorableRabbit — 8 days ago
▲ 467 r/DotA2

Another chest with untradable / ungiftable bundles. It's not ok

The main problem is that if you opened 50 chests you have a lot of duplicates that you don't need. Yes you can recycle them for new chest, but whats the point.

I think, that bundles must be at least giftable once.

reddit.com
u/finargot — 8 days ago
▲ 673 r/DotA2

is this PAY TO WIN ARCANA?

or just for demo bug, anyone here have tide arcana and encounter ravaging invi hero without detection? then it counts into number.

its pay to win, you will know theres other hero nearby with invi, then ready to pop dust or sent

EDIT :
100% not intended. those number count not working for Qop arcana sonic wave,
also with EarthShaker Arcana on invi heroes/fog area.

Maybe other skill that have visible default feature hitting invis hero like :
Lion's Earth Spike
Nyx's Impale

BONUS : huge advantages for illu heroes like NAGA and PL, you thought there a real naga/pl you ravage it. but no number showing = reported

u/DotaMechanics101 — 8 days ago
▲ 436 r/DotA2

Valve changed the Trove of Terror tags after people spent money. Is that even legal?

When Trove of Terror released, both Arcanas were clearly labelled as giftable, and the Roshan skin/Baby Roshan showed they would become marketable after October 13th.

I'm 100% sure because I was on Discord with friends, sharing screens and talking about those exact tags while opening treasures.

That's the reason I kept buying them. I ended up spending over $300 AUD, and by the time I finally got the Roshans, the marketable tag was gone. The giftable tags on the Arcanas disappeared too.

Had Valve said from the start that these items would be permanently account-locked, I wouldn't have spent that money.

That's what concerns me. I'm Australian, and Australian Consumer Law prohibits misleading representations about what consumers are purchasing. I'm not claiming Valve definitely broke the law, but changing a material condition after people have already spent money based on what was originally advertised seems like something worth looking into.

Did anyone screenshot or record the original tags before Valve changed them? Especially either Arcana showing Giftable, or the Roshans showing the October 13 market/trade cooldown.

Please post them if you did. I know a shit ton of us saw those tags, but now we need actual screenshots.

Edit: If any of you know any english or spanish streamer that was streaming as the updates were rolling out and reviewing the sets in real time please send me their channels, maybe I can get an screenshot of the Roshans label before it got changed. At this point all I want is my money back and valve can rollback all items from the treasure. Thank you so much.

reddit.com
u/Remarkable-Eye-362 — 8 days ago
▲ 396 r/DotA2

I thank God every day for not making me like feet and expensive in-game cosmetics

  • I wake up

  • Realize I don't need to buy $250 of cosmetics in a video-game

  • Money kept = money earned -> Free $250 every day

  • $91,250 annual income in cosmetics I didn't buy

Never felt so rich before.

reddit.com
u/etofok — 8 days ago
▲ 559 r/DotA2

Dota 2 broke New Records today as players can equip up to 5 Total Sharks in a single set

u/jjTheCreator — 8 days ago
▲ 260 r/DotA2

LC Immortal set gives new style to arcana

As said in the title. Just like that PA set.

u/LooseDatabase3064 — 8 days ago
▲ 303 r/DotA2

Introducing dotacounterpick

Hey r/DotA2 ,

I've been working on dotacounterpick, a website showing the counters for EVERY hero. I've grown frustrated by my teammates' poor usage of last pick and I've noticed a lot of users asking how to counter x,y hero with not much good answers.

I spent 200+ hours researching and writing the counters. They are all hand-written by myself without AI input.
I have written the counters from:

  • Personal experience - I am a support player - currently 7300 MMR - rank #2400 on EU
  • Input from players of similar or higher rank and pros
  • Input from hero experts
  • Research
  • Watching tournaments

I tried to keep every matchup simple, so even less experienced players can use the website and understand what works best.

However, I cannot know every matchup in depth as nobody plays every hero, so I need your feedback and help in figuring out bugs and errors. You can do this by DMing me, emailing me at dotacounterpick@proton.me or using the contact form on the website.

There are no ads and the only way to support the website is by buying me a coffee.

The goal is to update the website weekly, as the meta can evolve even when there are no updates.

Thank you!

dotacounterpick.com
u/ragnarokkr666_dota — 8 days ago
▲ 164 r/DotA2

Drow Arcana looks different after the update

I noticed a few differences after the Arcana was split into Hero Base + Weapon on the 2nd style:

- The arm effect has different colorization. It should be red not blue.
- The eyes are different. They used to glow and have a stronger red tint around them.

I don’t want to complain about tiny details, but I grinded my ass off to unlock this 2 weeks ago (I’m still tilted about the 20+ almost-flawless wins) so I just don’t want her to look even slightly less than before.

Will they fix this? Or is it intentional?

UPDATE: They fixed it.

Some people mentioned that ES immortal bracers lost the ring effect on his arcana too. I just checked: the 1st style has the ring in hero loadout, but lost it in-game. 2nd style lost it in both.

Spec lost Desolate skill effect on 2nd style.

Let’s hope they fix them too.

Anyone noticed any missing effects/model bugs on other arcanas?

u/ImaginaryTown5054 — 8 days ago
▲ 60 r/DotA2

Trove of Terror

Hello everyone,

Regarding the new chest mentioned in the title, I will start with the positive part:

+ ggs for the theme, all sets are looking mighty fine
+ all the sets are polished and each set hat custom stuff like icons, sounds, etc.
+ there is a "bad luck protection" set in place ( you are guaranteed 1 drop of each arcana in 50 chests)
+ 12 chests = Tormentor Skin and 40 = Roshan Skin and Baby Rosh Courier ( Chtullu style )

Now the negative side :

- the items are bound to the account
- not even giftable once
- no "bad luck protection" for the rare and very rare items
- there is a recycling mechanism but for 6 chests ( 26.34 Euros ) you get 1 (4.39 Euros) 🤔 pretty bad tradeoff
- as far as i understand a few items form the new chest had tags like "Giftable once" but Valve patched that out later on

Like manny other players here I like to collect Items and used to gift dublicates to friends.

My plea to Valve is to make all the items at least giftable once.

Guys remember that we do not own the game or all these beautiful pixels that we gathered over the years...so with this in mind, I urge you to be vocal about at least letting us have the joy of sharing shiny pixels with friends while the game lasts and by the grace of Gaben himself the servers are up.

Thanks for reading!

reddit.com
u/Haunting-Yesterday92 — 7 days ago