
I'm put the South Park Pinball and it gave me this error. How do I do this?
Also I'm on an Andriod

Also I'm on an Andriod
Just select which song you like, that's it. Part 1: https://www.reddit.com/r/Beepbox/comments/1vl71db/vote_on_which_music_might_work_for_the_game/
Just need you to vote since I made both versions.
Choose either to fight or spare the robot.
In a week, whatever gets the most vote, will be the next art.
It's also in Ibispaint too.
When I use the fill tool, it still works, but if you zoom in, you also see the transparent background.
I need help on what type of engine to use to make a 2600 game that both work on a emulator and the actual Atari 2600. If you have the engine, send me the link of it and tell me how to code a simple game before making a complex game.
Why is Susan in crush of M A R I O
Don't you just like it? Also you should check my Ibispaint account: FakerGreg_5. (Also please for the love of god, stop calling me a bot if you see this same post in r/Ibispaintx . I also posted in there too.)
Both with actual image and the original image that I made before the first image. (Also will post it in r/LodedDiper ) Also you should check my Ibispaint account. User: FakerGreg_5
So I thinking of making a game for both the SNES and Sega Genesis to run in their actual console. So I'm deciding to use C++. But the problem that I have is I don't know the limits for the SNES. If anyone know how to do it, that will be helpful of you. (Please stop.)
So I was thinking of making a Sega Genesis game that runs in a actual Sega Genesis. I decided to use C++. The only problem is what are the limits for a Sega Genesis games. So if anyone know about of how to make a Sega Genesis game using C++, that will be very nice of you. (Will you stop replying to this. I already know what to do, I need to learn the CPU and how to use ASM or C.)
The song I'm talking about is Unknown 1 from Toy Story 2 for the GBC. There is no MIDI of it or any recreation. So that's why I'm asking.