The Mothership Livestream is beating all the other rally oneshots in views, just sayin!

1 Month and some change on from the Naish ralley the guy's Mothership oneshot of The Haunting Of Ypsilon 14 still leads the pack at just over 23k views!

Currently in the lead at 23205 views with Delta Green coming in at 18671 views and in 3rd place at 17056 is Shadow Dark.

I just wanted to comment that this is a great result, especially since it's in the live section of their channel which generally gets less views than their main video feed, it's actually beating almost all of the Call Of Cuthulu live shows and even the Star Wars games which has almost double the time being out.

I know I've said this a bunch of times as being a big fan of Mothership but I'll say it again! Mosh would be an excellent choice for a series and it should be made right now! Instead of being locked behind one of the highest tiers :)

I think it wont just be a great series, it's a good business decision! There is hardly any competition between some of the biggest groups out there that are playing this game that's anything more than a oneshot. A short run of Orphans or Decagone or perhaps Dead Planet or Another Bug Hunt would really corner the market on this, they should definitely consider it. Troy or anyone from the GCN reading this, get on this as soon as possible!

Anyways, thanks for listening to my rambling :)

Signed- A Mosh fan

reddit.com
u/Naturaloneder — 19 hours ago
▲ 75 r/rpg

Hey everyone! If anyone is interested in the Mothership Sci-Fi Horror RPG I'd like to recommend Nobody Wake The Bugbear, we've been a dedicated Mothership RPG podcast for the past 4 years or so.

During that time we have amassed two full campaigns featuring the adventure Gradient Descent along with over a dozen Oneshots/Short-series playing some of the best modules for the system.

The games are not a live-stream but rather played in-person at the table and then later edited into a podcast with high quality audio and a cinematic score. Each episode is around 60-90 mins~ and around 15+ hours is dedicated to the editing for quality.

We have a lot of episodes up on YouTube as well which have been converted into video using a graphical overlay. Some of the best ones to check out would be:

Orphans

Decagone

The Law Of Salvage

Another Bug Hunt

Ghosts And The Machine – A Gradient Descent Campaign

So if you've been curious about what sort of games you can have with the Mothership RPG I’d recommend checking out the show, You wont be disappointed in the quality I think! The only drawback is we're Australian :D

Anyways thanks for reading, I hope it's well received :)

u/Naturaloneder — 2 months ago
▲ 3 r/4D_Roleplaying+1 crossposts

A great new Handbook on Roleplaying in TTRPGS

Hey everyone,

A new book was released recently for those looking to improve their roleplaying and make their games more immersive. The Beginner's 4D Handbook - A Roleplay Style Primer by Questing House is out for free on DriveThru rpg. I'm not affiliated with the book but I think it's great and it has been a big help for me as a GM and as a player.

For those not familiar with the 4D roleplaying style the book describes it as > 4D is a style of play that takes a holistic approach to playing TTRPGs. > Within these pages you will find beginner concepts and practices along with their explanations. > We encourage anyone with an interest in 4D roleplay to give it a try!

A few standout points for this style is:

  • Only speaking in-character and directly describing your actions.
  • Prioritizing player agency, GM not moving or acting for the characters
  • Avoid cross-talk and "table talk" during the game.
  • Never addressing the GM directly out of character.
  • No phones or other distractions during the game.

I have been slowly integrating the advice to my home game and it has really improved immersion and attention at the table. I recommend checking the book out and seeing what you think!

The biggest impact for me has been seeing the GM as not being a magical person in the sky the players can ask questions to. For example instead of turning to the GM and asking out of character things like "Is this door locked?, can I see anything in this room?", they might instead say "I check the door handle", "I begin searching the room inspecting the shadows for hiding places". This also means that the player doesn't need to ask GM permission to do anything, they simply describe their action and the GM can say if their action was a success or failure or give a roll based on the difficulty of the task.

Anyways, I think it's a great book and has been a big help so far, if you've played in this style or something similar please let me know below how it went!

u/Naturaloneder — 1 month ago