u/Neither-Scene-4198

Image 1 — I still genuinely don’t know what to do to complete these specific related quests
Image 2 — I still genuinely don’t know what to do to complete these specific related quests
Image 3 — I still genuinely don’t know what to do to complete these specific related quests

I still genuinely don’t know what to do to complete these specific related quests

I still don’t know how to get kills with Explosives/Grenades, like I have genuinely tried many methods (from RPG, LandMines, Claymore, Frag and Impact Grenades), and all of them are not considered by the game as my kills and instead considers it as self inflicted death (like fall damage)

u/Neither-Scene-4198 — 7 days ago

How do you genuinely do these quests

What I am specifically talking about are the quests involving getting kills with explosives/grenades, receiving damage and spending parts on spawning vehicles, I genuinely don’t know what to do to complete these, I have tried many methods, especially with the getting kills with explosives/grenades, as the only time I was able to get a “kill” is via unexpected glitches or luck, while I have already spawned many vehicles without success and have already taken a lot of damage while in a “Ground Vehicle”

u/Neither-Scene-4198 — 8 days ago

May someone explain this ongoing issue when it comes to all of my cities

I just cannot play this game anymore without soon experiencing an extreme upsurge in Water Demand, which already is present in all of the cities I have developed throughout last two years, I genuinely cannot find the specific cause of this

u/Neither-Scene-4198 — 17 days ago

Who would win?

Locked in Griefer vs Not Locked in Cruel King

stuff of both btw:

Locked in Griefer:
- Has a gorilla friend at all times
- Can inflict Poison when hitting anyone with his crowbar
- Has pretty good mobility (as mainly demonstrated in his Call Card attack)
- Has a Trowel (that he only used once in game)
- Has great combat experience
- Is locked in

Not Locked in Cruel King:
- Has a somewhat competent military force that comes at his aid when need be
- Can freeze anyone with his Scepter Strikes and Ice Dagger
- Has average to somewhat low mobility
- Can heal with his Scepter
- Had a Sentient Statue that killed a million lives while they were trying to defeat it
- Has average combat experience
- Is not yet locked in

u/Neither-Scene-4198 — 25 days ago

Definitive Block Tales OST Tier List by me

Why I put these OST in there:

  1. S+
    - Trinity Council: Absolute Peak, no further questions
    - Ancients: Absolute Peak, no further questions
    - Hatred: Absolute Peak, no further questions
    - Captain Trotter: It’s just the non-remix version of the Ancients
    - Trinity: Peak, no further questions
    - Astral Battle: Better Astral Isles in my opinion
    - Astral Isles: Peak, no further questions
    - Debriefing: Best version of Panacea ever
    - Greed: Straight up makes me want to bop my head forever
    - Fear: Really fits Fear, plus it’s just great
    - Splintered Skies: Peak, no further questions
    - Splintered Battle: Remix of Splintered Skies, but is a tad less better
    - Seventh Sanctum: Best ambience-esc music ever in the game
    - Temple of the Red Sun: Peak, no further questions
    - Remorse: Second best Panacea remix ever
    - Redemption: First ever and great Panacea remix
    - Panacea: Peak end music

  2. S
    - Bubonic Plant: Actually great shit, best boss music I’ve ever heard until Greed
    - Temple Guardian: Somewhat Remix of Temple of Red Sun, but not better than Bubonic Plant
    - Great Floccinaucinihilipilification: Funky music, no further questions
    - Reginald: Peak Remix of Redcliff Battle
    - Frostmaw: Pretty good military-esc theme, but not better than many other boss theme
    - Komodo Dragon: Definitely one of the best themes I’ve heard when Demo 2 released, definitely better than Cruel King
    - Solitude: Breakcore, no further questions
    - Cruel King: Actually good shit, best OST in Demo 1
    - Heights Battle: Remix of Heights ig, but better
    - Bizville Docks: Random place having great OST, best example though
    - Heights: Fits the SFOTH theming a lot
    - Hotel Turitopulis: Random place having great OST, great example of it
    - Redcliff: Great band theming that fits Redcliffs more militaristic culture
    - In the Cards: Second ever example of a Random place having great OST
    - Iron Cafe: First ever example of a Random place having great OST
    - Funky Battle: One of the best Battle themes ever

  3. A
    - Griefer: The non remix version of Bubonic Plant, overall still great in itself
    - Bigfoot: Remix of Mudroads, which makes it already high in the Tierlist
    - Redcliff Battle: Would have been in S if it wasn’t a battle theme (I just have a distaste of Battle Themes for no reason)
    - Mudroads: Peak Arcade Mini game music
    - Marching Band: While it appears only once, it’s still a great Band type song in the game
    - Turkey: Funky music, no further questions
    - Sentient Statue: Great, just great
    - Green and Purple Noobs: Great, also has Red and Blue motif, which makes it more peak
    - Train Battle: Was Great, but because of many more OST’s released overtime, it is here
    - Opticus the Magnificent: Being made as the Demo 5 trailer music already puts it this high
    - Supreme Ant: Peak First Chapter 1 Boss music
    - Noobador: Best Boss OST in Prologue, because there’s only two
    - Red and Blue Noobs: Best Introductory Boss OST
    - Heights Inn: Great Music in a random place again, but this is one of the worse examples of it
    - Desert Battle: Literally the only Battle theme in Chapter 4, but is still great nonetheless
    - Ancient Tomb: Glorified remix of Scorched Dunes, no further questions
    - Scorched Dunes: Appears for the first half of Chapter 4 and is still a great OST
    - Roadtown: Best Winter-esc themed music in the game in my opinion
    - Nirvana: Just good, just good
    - Bizville: One of the most memorable OST’s there is, no way around that fact

  4. B
    - Blackrock Castle: In the Borderline of A and B, but it just sounds good to place it in B
    - Wizards Tower: Decent music for a Wizard Tower ig
    - Turitopulis: Decent music for a Jungle Town
    - Plainstown: This literally only appears in one area, but is still pretty decent
    - Tutorial Terry: Kinda decent Boss Theme ig
    - Penguinland: Random place with decent music
    - Crypt: Random place with decent music again
    - Modern Bizville: This genuinely does not sound the same way as Bizville is
    - Town on the Heights: It’s kinda decent ig
    - Bizville Library: The lowest example of a random place having a decent theme ever
    - Snowy Thicket: It’s kinda mid and does not completely fit a Snowy area, that’s it
    - Bizville Meadows: Decent theme for a meadow area
    - Menu Theme: Decent Theme for the Menu
    - Pirate Camp: While it fits the Pirate Theme, it just doesn’t hit much and literally exists in one place only
    - Rugged Rainforest: I just don’t like it much, but is low-key better than Supreme Mosquito
    - Supreme Mosquito: Best Superboss theme in the game
    - Jungle Battle: Kinda good Battle Theme
    - Mobile Battle: This just sits in the borderline of C Tier, but due to its somewhat good music, it’s here in low B Tier

  5. C
    - Finn McCool: If the original version was remade, this would have been up in A or S tier, but because the new version is actually worse than the original one, which by the way, was made by AI, it sits here until the Placeholder Theme is replaced by a great one
    - Mutant: Mid theme for a early version of R15 as a boss
    - Splintered Court: While it fits the location, it’s the worst OST in Chapter 5 I’ve ever heard
    - Slasher: This genuinely doesn’t make me feel like in fighting a boss
    - Bizville Railways: While it fits the area, it isn’t as good as most other OSTs in Chapter 3
    - Bizville Hotel: Honestly just better than Modern Hotel
    - Roblox HQ: It’s kinda decent for a HQ
    - Weird Battle: Just genuinely doesn’t sound good as a Battle Theme at all
    - VIP Convention: Represents Modern Roblox’s Greed in all honesty
    - Vermillion Village: While it fits the location, it’s just doesn’t sound good to me
    - Cemetery: I just don’t like this for no reason
    - Weak Battle: This also leaves a bad taste in my opinion
    - Modern Hotel: Worse version of Bizville Hotel
    - Bizville Arcade: While it fits the location, it’s just doesn’t compare to any other OST above it
    - Modern Battle: This leaves a bad taste in my opinion, but is only here because it is genuinely better than Spooky Battle
    - Spooky Battle: This combines my distaste of Battle Themes and Extreme Ambience Themes into one battle
    - Mt. Blackrock: I also also also also just don’t like this at all
    - Telamon’s Manor: I also also also just don’t like this at all
    - Catacombs: I also also just don’t like this at all
    - Sacred Hollow: I also just don’t like this at all
    - Ant Hill: I just don’t like this theme at all
    - Bizville Job Center: Job Application
    - The Pit: I just hate extreme ambience
    - Icy Caves: Better version of Caves btw
    - Caves: Worst Ambience OST

  6. D
    - Mysterious Figure: Straight up no music to be heard in here

  7. F
    - Nothing here, cuz no OST fits being here

never let me cook btw if this is trash

u/Neither-Scene-4198 — 26 days ago

Who would win? (image unrelated and also this is not meant to be serious)

John Block Tales (The Player) vs ALL OF THE BOSSES (except for Tutorial Terry) (including all superbosses and Toothy Deer btw) in one fight

For the stuff of both sides of this fight;

John Block Tales (The Player):
- Has all cards able to be obtained as of the recent Balance Changes equipped
- Has two of all items possible to have in the game to be in your inventory while in the fight
- Can use every main weapon in the game at the same time (meaning you can use Ball, Launcher, Sword and Slingshot at the action UI) and cards that strengthen a weapon does not get nullified
- Can use any action 5 times in your turn
- Has cracked skill (skill of those freaks able to beat superbosses while completely disabled)
- Has a fixed 100 HP and 50 SP in the fight (can be increased only by the HP+ and SP+ cards)
- Has Windwalker Cassie with 1000 HP (but is also immune to Halved Damage) alongside him only (if Windwalker Cassie dies, you lose) (Windwalker Cassie is also specifically attacked by every enemy in the fight every 2 turns)
- Can have two allies at the fight at once
- Gorilla Call Card is the only Call Cards able to be used in the fight

ALL OF THE BOSSES:
- Has all of their anti something stances nullified but specifically Toothy Deer has Melee and Item Stances
- Has all of their attributes nullified but specifically Toothy Deer has Double Turns, Mobile, Armor and Invincibility in Numbers
- They all can summon one enemy at a time (if they have a summon/call for help ability)
- Has all of their abilities that are undodgeable and deals heavy damage (ex. Hatred Sheer Power thingy, Azuri Azure Blast thingy, Captain Trotter Inferno thingy) be dodgeable and deal half of their normal damage
- All of them have 2 Defense
- All of them at 1 HP will have Persevere for 2 Turns (except for Blackrock King or Cruel King DX, which still has it at 1 HP for 3 Turns)

u/Neither-Scene-4198 — 28 days ago