Image 1 — the game has been unplayable for me since last update (the one before the current one) despite having PERFECT network graph. konami needs either fix their server to eliminate input delay or fix their network indicator to show real network quality.
Image 2 — the game has been unplayable for me since last update (the one before the current one) despite having PERFECT network graph. konami needs either fix their server to eliminate input delay or fix their network indicator to show real network quality.

the game has been unplayable for me since last update (the one before the current one) despite having PERFECT network graph. konami needs either fix their server to eliminate input delay or fix their network indicator to show real network quality.

take 2 of my most recent games i played just now for example, look the perfect network graph i had, yet in the game, i had huge input delay which made me unable to do anything meaningful about football.

the network of this game is always bad, but before the last update, at least 20% of games are playable, sometimes i can even enjoy totally lag-free off-line like games, but since the last update, i haven't played a single game without terrible input delay yet. ironically, i didn't have such perfect network graphs before last update, there was always some fluctuation, since last update, the graphs look way better, but the game become much worse. and another thing i notice is, matchmaking become much faster, in most case, just a few seconds. konami must have fked up something in their matchmaking, to make unsuitable players play together, and showing fake network graphs.

u/NeoEraSuperman — 1 day ago

guys, don't have second thought anymore, just sign Aguero!

this is definitely a s+ tier p2w card given for free, i even suspect konami made a mistake.

he has very big arm, waist, thigh, calf size, meaning he can hold off physical pressure with just 80 physical contact. he is short with relatively long leg of 8, meaning he is smooth with just 90 tight possession. he has high ball control, meaning he can shoot quicker after receiving a pass.

for his two special skills:

I always thought blitz curler is useless for center strikers, i specifically avoid to buy CF with blitz curler, he is my first one who has this skill and after a few games, it proves me wrong. blitz curler indeed allow you to score goals otherwise you can't, even at CF position. and i surprisingly found that shooting blitz curlers at CF position has much less chance to hit cross bar like when you shooting it at winger's position.

for low screamer, to be honest, i didn't find many chance to utilize it maybe it's my skill issue. in my opinion this skill is better equipped on midfielders or physical strikers like Gullit Kane Haaland. if he was equipped with something like attacking surge or magnetic feet (i don't think momentum dribbling is necessary, he is smooth enough for me), this card will be totally op.

and last, this is the only card in the pack which is the first card for that player in the game, it even has some collection value.

ps, the pic is how i train him, the 2nd booster might not be the optimal one, it is just what i got from the random token.

u/NeoEraSuperman — 11 days ago

fix your fking server!

after all my games, my network graph shows like this, yet in all my games my players can't even do simple one touch pass and tap-in and all the players turn like trucks. what a depressing game!

u/NeoEraSuperman — 13 days ago

player id

as someone who buys new cards regularly, i'm telling you, if you want to buy a new card, stats are not the only thing you need to watch. some cards are just more smooth than others, or can i say some cards are just more clumsy than others.

take this two newest op p2w cards for example: Kvara has worse dribbling stats than Cruyff, he is taller, heavier, wider, common sense will tell you he would be clunkier than Cruyff when playing with the ball, yet the reality is totally another way round, he is way more smooth than Cruyff on the ball even with worse dribbling stats. actually Cruyff is one of the most clunky cards i've used with similar stats and model profile.

of course, with such op stats and p2w skills, this is still an op p2w card, i'm here exclusively talking about the smoothness on the ball.

u/NeoEraSuperman — 15 days ago

Heavy gameplay, input delay, stats nerf. I don’t understand.

TLDR:

1. a game feels so heavy and with such huge input delay even when someone is playing with perfect network is criminal.

2. in other games, when the ping is high, it will just make everything delayed, you can still adapt and just play with worse performance, but in efootball, when the game is heavy, your cards will get huge nerf to their stats, which render the game totally unplayable.

I’m very close to a server, after most games, the network graphic shows flat 5bars. and yes, i'm playing with wired network. Yet since the recent ‘big update’ most of games feel extremely heavy with huge input delay. previously, the game sometime good sometime bad, but since the recent update, it has never be good.

Ok, Konami has shitty server, that’s common understanding among us, what I don’t understand is the stats nerfing when the game is heavy and with input delay. In other games, when you have high ping, your guns still have same damage, you can still predict and for example aim in front of your opponent’s moving direction to get a hit. I played a game built by a Russian developer last year which didn’t have asian server with around 180 pings, and I still climb to a decent ranking. But in efootball, it’s totally another case: when the game feels heavy, it’s not only the heaviness and delay, but also your cards are playing with like 10% of their stats, 95+ ball control players will trap a slow low pass with several painfully slow touches; 95 jumping 101 physical Zlatan losing every goal kick against Arnold even when you manually positioned him in front of your opponent, and my favorite dribblers turn like a trucks, and all your 90+ passing cards with one-touch pass skill lost that ability.

And the thing I don’t understand most: there are few games, which start very decent, but after a while the heaviness kick in. it always kick in sooner or later. it always happens right after you score, if no one scored, the heaviness will certainly kick in in sometime around 50s or 60s mins. This makes me wonder, the input delay might not be a server issue at all rather it is some shitty ‘mechanics’ intentionally built into the game. if you don't believe me, go try 'quick match' mode, such effect is much less in that mode.

I just don’t understand.

reddit.com
u/NeoEraSuperman — 19 days ago

Heavy gameplay, input delay, stats nerf. I don’t understand.

TLDR:

1. a game feels so heavy and with such huge input delay even when someone is playing with perfect network is criminal.

2. in other games, when the ping is high, it will just make everything delayed, you can still adapt and just play with worse performance, but in efootball, when the game is heavy, your cards will get huge nerf to their stats, which render the game totally unplayable.

I’m very close to a server, after most games, the network graphic shows flat 5bars. and yes, i'm playing with wired network. Yet since the recent ‘big update’ most of games feel extremely heavy with huge input delay. previously, the game sometime good sometime bad, but since the recent update, it has never be good.

Ok, Konami has shitty server, that’s common understanding among us, what I don’t understand is the stats nerfing when the game is heavy and with input delay. In other games, when you have high ping, your guns still have same damage, you can still predict and for example aim in front of your opponent’s moving direction to get a hit. I played a game built by a Russian developer last year which didn’t have asian server with around 180 pings, and I still climb to a decent ranking. But in efootball, it’s totally another case: when the game feels heavy, it’s not only the heaviness and delay, but also your cards are playing with like 10% of their stats, 95+ ball control players will trap a slow low pass with several painfully slow touches; 95 jumping 101 physical Zlatan losing every goal kick against Arnold even when you manually positioned him in front of your opponent, and my favorite dribblers turn like a trucks, and all your 90+ passing cards with one-touch pass skill lost that ability.

And the thing I don’t understand most: there are few games, which start very decent, but after a while the heaviness kick in. it always kick in sooner or later. it always happens right after you score, if no one scored, the heaviness will certainly kick in in sometime around 50s or 60s mins. This makes me wonder, the input delay might not be a server issue at all rather it is some shitty ‘mechanics’ intentionally built into the game. if you don't believe me, go try 'quick match' mode, such effect is much less in that mode.

I just don’t understand.

reddit.com
u/NeoEraSuperman — 19 days ago

is automated survey extremely stupid or i did something wrong?

look there is all the unsurveyed systems around this arkship, yet it insists to go the land of death.

update:

it looks like the arkship will prioritize wanderlust systems, if i use a science ship to do auto survey, it will act sensibly.

u/NeoEraSuperman — 1 month ago