
▲ 12 r/IndieGameDevs
First major game milestone! Finally reached 500 wishlists :)
u/No-Effective579 — 14 days ago

Been building this game solo for a while - party game where one button triggers a random event every round. Last playtest, someone pressed it thinking they'd get something mild. Instead a tornado spawned and just... redistributed the entire lobby across the map.
That's basically the whole game in one sentence - 17+ random events, you never know which one's coming, last player standing wins. Rounds are short, nobody needs a tutorial, chaos does the explaining.
What's the most chaotic thing that's ever happened to your friend group in a co-op game?