Would It Be Harder If You Were Playing Granny in Real Life With a Physical Body Instead of on a Phone or PC?
This is a long post. I guess it might be controversial because some things I imagine are not fully logical. First, let’s ignore some game logic like duct tape, the flashlight, the player not escaping by climbing or breaking windows, the player’s invincibility until the end of Day 5, etc.
I’ve imagined for years what it would be like if we were actually playing Granny with our real bodies instead of controlling a character on a device.
There would probably be many differences compared to the actual game, such as:
You may be able to run faster than Granny, even on Extreme mode. I also think Granny probably cannot hear you while you are running. However, you would have stamina and could feel tired. Still, I think we would not have a strict stamina limit because, to make the game playable in the first place, you are technically still alive until the end of Day 5 no matter how you “die” (bat, shotgun, Iron Maiden, being eaten, etc). Your body must have at least some unnatural durability like the player’s body in-game.
You may be able to carry more than 1 item. Dropping items is now optional
Granny and Grandpa would still be extremely dangerous even if you tried to fight back barehanded or hide their weapons.
You could probably hide in more places than the player can.
You could avoid creaking floors and bear traps more easily as long as you remembered every detail of the house. Bell alarms would probably become almost useless.
Solving puzzles would be slower in real life. For example, removing screws or unlocking mechanisms would take much longer than in-game.
You could tear notes/messages from the previous victim into multiple pieces to create more distractions and lure Granny.
Maybe you could close your eyes to avoid Slendrina.
I’m not sure whether you could survive jumping off the roof in Granny 3 because the ''surface'' (idk the name) the player lands on is very small.
You could break the Melon by throwing it without guillotine, and maybe you would not risk losing the Gasoline Can by throwing, dropping it from height
Your reach would be shorter compared to the player’s reach in-game. You probably could not grab large items like the Car Battery through iron bars. However, you could throw items, allowing you to lure Granny from farther away without moving too much.
Maybe you can jump across the unstable flooring in Granny’s attic.
Jumping out of the backyard window would probably be much harder
In some situations, you might be able to get items from the Crow without Bird Seed, maybe by using the Pliers.
You would crawl, moving more slowly and would not be able to instantly turn around while inside tight crouchable spaces.
Even if you technically could not die until Game Over, you would still feel pain, fear, mental exhaustion, or become traumatized the longer you stayed in Granny’s house. That could affect how well you normally play.
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I also imagine that, in the far future, we might even have a real-life Granny game show.
Players would follow rules similar to the actual game. The enemies could be robots, but also controlled by moderators if the AI makes mistakes. Dangerous parts would be made safe, such as cushions for high falling, replacing the shotgun with a smart laser system for interacting with objects, removing the unstable attic floor while still requiring the Plank, etc. Basically, turning Granny into a safe but realistic horror experience, maybe even friendly enough for kids to play.