What features and popular scrolls mods do you think will be in TES:6?
To be clear, I am asking what features like survival, base building, ship building and water combat, which Bethesda has tried their hand at already, do you think will be present in ES:6?
Also, what popular mods that commonly have a place in most modded load orders, will be either referenced lore-wise or modeled after mechanics-wise? Things like Beyond Skyrim: Bruma’s time adjusted lore, dodge mods, SkyParkour, etc…
In terms of features that Bethesda has worked with already in other games, I expect base building, ship building (and ship combat tbh), and survival mechanics, though this needs to be more in depth than just food, water, and cold. IMO, if paired with base building and material gathering, Bethesda has a chance to truly make ES:6 stand out as something new and unique to the series; an addition. I also want faction building to pair with settlements. As for mod inspiration, I feel like because they chose to have modders finish the games for them, they need to respect the voice of the modding community, and turn to it for references as to what players want.
What do you think?