Creating a chapter for Poppy playtime
I have a chapter proposal for MOB; I’m currently developing the GDD and fleshing out every detail—from my hand-drawn sketches (done by hand 😊❤️) for level designers, puzzles, and maps designed to make the player get a little lost, to the script, fog settings, and render distances. Everything is visualized using vanishing-point perspective, featuring environments with varying fog and ruined areas. I’m also weaving in explanations for lore elements that haven't been fully explored yet—such as the source of the factory's power and the containment technologies used for the "Bigger Bodies"—all centered around a discarded toy serving as the main antagonist.