Sparxie E0S0 Main DPS

Maybe she's like sort of pretty good at this. Heavy Footfall was painful but I think I pulled through.

There was a funny moment in an earlier node where I got Ichor Memosprite as an elite and because Yunli was on my team there was quite a bit of helpless back and forth as my team got consistently delayed.

u/NoobyFatO — 3 days ago
▲ 21 r/arcaea

There is No Good Difficulty Scale

Or rather, it must be taken in context. That being said, I have no idea exactly what factors are taken into account and how much they are weighted for the chart constant (CC) scale used inside the game.

Many people claim that PM difficulty or accuracy/max difficulty should be the primary factor for CC, but I'm not sure if that really should be the case. At least we know that the primary use for CC is to calculate play ratings, subsequently to be ranked.

By observation, most midrange potential people are not trying to get PMs as a placement in their best plays, so why should the CC necessarily be a reflection of PM difficulty? In fact, getting close to it already gives you a bulk of the available play rating. I think overcoming this potentially huge mental barrier is a very different challenge when the reward with regards to play rating is basically scrap.

What I think the CC scale should reflect is how the "target audience" for the chart views it. For example, nowadays I don't dare claim authority on how I think a 9 or 9+ should be rated, because I believe I'm seeing it in a very different light from the 10-11 potential (ptt) players, who are actually playing the chart when it matters for a placement in their top plays.

For instance, I got max on Opium Future 9+ fairly easily. By far the easiest 9+ for that title. I even happened to skip a 9 max. Would I think it's a 9? Now ask an 11 ptt what they think of it, well at least for some, it's like hell incarnate.

You could even look at the lower difficulties in the game. Take Suomi or Dialnote. They do get easy after getting a handle of the arc mechanics, but it is also one of the starting points when getting into the Future difficulty. Should difficulty be viewed in the eyes of the experienced, or in the eyes of one of those beginners? When it's for the newer players figuring out what to play at their level, I do think it's more appropriate to cater to them.

There's another side to this. Do we claim the opinion of someone who barely got AA on Arcana Eden Beyond and thinks it is easier than potentially multiple easier 11s and maybe 10+s because the intro section increases the room for error? Probably not.

The real answer is probably context I guess. There are charts with easy EX barriers and hard EX+ barriers, and like I said, sometimes even going from 998 to PM is a leap in itself. Feel free to frame your CC opinions as such, but personally I think PM difficulty is not really right considering its intended use in game.

I am somewhat interested to see what people think about this.

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u/NoobyFatO — 5 days ago

Does She Hold a Candle to M0 New DPSes?

I ended up getting this without paying for a single pull on this game, so after a few 50/50s and selectors I got this.

​

How competitive is she though? Is it time to start using her? I have Orphie and Trigger so thematically I would like that team.

u/NoobyFatO — 19 days ago

1 Star 5 Cost SW Lv. 999 Beats Difficulty 150 Plane 3 Encounter Node

I don't know what else to say. This team is so strong right now haha. You don't even need to ask about the last boss, this is the real deal.

I honestly did not expect this. Unfortunately I didn't capture it but I'd say like I had maybe 10 or so AV left, so it wasn't a complete sweep.

On a sidenote, Owlbert when? Not a single one since the inception of Currency Wars. When will I get lucky? Maybe even a 3 star 5 cost Silver Wolf Lv. 999 would make me happy.

u/NoobyFatO — 2 months ago

Not sure if I could find the answer to this online. I think I even got contradicting answers regarding the topic. But for my own knowledge, I want to know the following:

  1. What are the timing windows for Perfects, as well as internal "perfect" Perfects (neither early nor late)? Does the same hold for sheets?

  2. What is the accuracy weightage of each note type? This includes blue notes and obstacles and boss attacks. Scoring doesn't matter, this question only pertains to the percent accuracy.

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u/NoobyFatO — 2 months ago

I love Heart-Pounding Flight so much. I genuinely believe it's one of the best Muse Dash originals. The vocals are so delightful and cute.

I know it probably wouldn't be in spirit, but I do wish there was an actual master difficulty for it, just so I can enjoy it more...

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u/NoobyFatO — 2 months ago

https://preview.redd.it/1l2gt3mplcyg1.png?width=1920&format=png&auto=webp&s=7752134390757b49a3434e7e9cdb2cb91da6f2d3

https://preview.redd.it/82er202emcyg1.png?width=1920&format=png&auto=webp&s=b1036e77d1e32ba40f97af246cdb3f6a9fae3a86

https://preview.redd.it/ynqeqaxfmcyg1.png?width=1920&format=png&auto=webp&s=15df76f76fdcf7d9065d4b529c6a2cce79e41aa8

These are currently my best 9, 10 and 11 scores respectively. It is definitely cherry-picking because my other scores are not really close at all, especially the 9, like that definitely wasn't one in my opinion.

So far, around 37 hours within two weeks of revisiting the game (I had 33 hours before that like years ago but I was so bad at it so 90% of my progress came from the latter half of playtime). I am finally putting my just as planned into good use, what a worthy investment.

I think my one hand trill really needs work. Firstly, it is slow and secondly, I can barely control it. This really costs my accuracy ngl. Tech involving simultaneous notes are also really hard to execute for me, so I will work on that too I guess. Reading is also generally very tough.

Muse Dash is a hard game.

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u/NoobyFatO — 2 months ago