Updated Ciaccona Lingyang Verina Rotation
Special thanks to u/Specialist-Fail8539 for his advice on upgrading the rotation. It was a fun one to mess around with.
Special thanks to u/Specialist-Fail8539 for his advice on upgrading the rotation. It was a fun one to mess around with.
Lupa S0R1 (Sig)
Changli S1R1 (EoG)
Shorekeeper S1R5 (Variation)
Verina S3R1 (Variation)
Not yet... Ciaccona quickswap isn't done just yet!
Ciaccona S0R1 (Sig) (Windward Pilgrimage, Kelpie)
Xiangli Yao S0R1 (Iuno Sig) (Void Thunder)
Shorekeeper S1R5 (Variation) (Rejuvenating Glow)
PS: Hyvatia is a bitch
All the teams are using 5 Liberation rotations courtesy of
Verina team: NomNomMaster's rotation (showcased by Daddywanter)
Shorekeeper team: NomNomMaster's rotation (showcased by Daddywanter)
S-Rover team: Slicker from Fractured Shores who helped me reduce my original 19.5 second opener to 16-17 seconds
PS: Mornye dodged me on the 1st rerun :(
PPS: I'm not the best player so the rotations, especially Shorekeeper's, could use some tightening up
Edit: General token used; +20% all damage and +20% heavy attack
Edit 2: YouTube if anyone needs the vid at higher quality https://youtu.be/4ytrvdvDRpc?si=TLzqipyyRMHdjxLt
Detailed builds at the end of the video
Hiyuki S0R1 (EoG)
Ciaccona S0R1 (Sig)
Chisa S0R1 (Sig)
Rover is kind of in hot demand though so I don't know how useful it would be + I haven't really refined the loop portion but that part seems pretty straight forward (also I'm pretty sure the other supports are better but hey, it should be roughly equal to Verina i think)
edit: the opener is like 19.5 seconds so that's kind of dubious as well
edit 2: comparisons and improved rotation https://www.reddit.com/r/LucyMainsWW/s/aqDKEpAOJG
Detailed builds at the end of the video
Xiangli Yao: S0R1 (Iuno Sig)
Ciaccona: S0R1 (Sig)
Shorekeeper: S1R5 (Variation)
PS: To u/voxpopiuli I'm sorry but I couldn't resist, I felt that if Changli could do it XLY could do it too so I had to 😭
8 Liberations, 7 rotations, <150 seconds (mistakes included)
Changli: S1R1 (EoG) (Molten Rift)
Lupa; S0R1 (Sig) (Flaming Clawprint)
Mortefi: S6R1 (Phasic Homogenizer) (Empyrean Anthem, Hecate)
Encore: S0R1 (Stringmaster) (Molten Rift, Nightmare Inferno Rider)
Changli: S1R1 (EoG) (Molten Rift)
Lupa: S0R1 (Sig) (Flaming Clawprint)
PS. Just wanted to leave a recording of one of my favourite teams in action.
The ending kinda scuffed though not gonna lie.
Changli: S1R1 (EoG) (Molten Rift)
Ciaconna: S0R1 (Sig) (Windward Pilgramage, Kelpie)
Chisa: S0R1 (Sig) (Thread of Severed Fate)
Changli: S1R1 (EoG) (Molten Rift)
Ciaconna: S0R1 (Sig) (Windward Pilgrimage, Kelpie)
Chisa: S0R1 (Sig) (Thread of Severed Fate)
PS. Was one second short on the Shorekeeper variant of this team 😭
Changli: S1R1 (EoG) (Molten Rift)
Ciaconna: S0R1 (Sig) (Windward Pilgrimage, Kelpie)
Chisa: S0R1 (Sig) (Thread of Severed Fate)
PS. I was one second off with the Shorekeeper variant of the team 😭
I did a little write up on aspects of Wuwa's combat that the devs abandoned moving into 3.x.
It's a bit of a long one so here are my points and if any of them interest you feel free to click on the doc's index which will take you to the elaboration on the points, cheers.
The things we lost
The things we gained
Lupa:S0R1(sig), Changli:S1R1(EoG), Encore:S0R1 (Denia sig)
This HP inflation really needs to stop man 😭
Would have made her perfect in a Changli-Lupa team :(