Image 1 — I thought it wasn't possible anymore but...
Image 2 — I thought it wasn't possible anymore but...
Image 3 — I thought it wasn't possible anymore but...
Image 4 — I thought it wasn't possible anymore but...
Image 5 — I thought it wasn't possible anymore but...
Image 6 — I thought it wasn't possible anymore but...
Image 7 — I thought it wasn't possible anymore but...

I thought it wasn't possible anymore but...

Changli: S1R1 (EoG) (Molten Rift)

Ciaconna: S0R1 (Sig) (Windward Pilgrimage, Kelpie)

Chisa: S0R1 (Sig) (Thread of Severed Fate)

PS. Was one second short on the Shorekeeper variant of this team 😭

u/NormalLog6 — 3 hours ago

Enjoy your favourite teams to the fullest while they last!

Changli: S1R1 (EoG) (Molten Rift)

Ciaconna: S0R1 (Sig) (Windward Pilgrimage, Kelpie)

Chisa: S0R1 (Sig) (Thread of Severed Fate)

PS. I was one second off with the Shorekeeper variant of the team 😭

u/NormalLog6 — 3 hours ago

The things we lost and the things we gained as combat grew

I did a little write up on aspects of Wuwa's combat that the devs abandoned moving into 3.x.

It's a bit of a long one so here are my points and if any of them interest you feel free to click on the doc's index which will take you to the elaboration on the points, cheers.

The things we lost

  • Weapons that meaningfully impact gameplay
  • Versatile signatures
  • 16/20 second Liberations
  • Crit rate buffs
  • Crit damage weapons (specifically swords)
  • Lingering hitboxes
  • Interesting Sonata sets
  • Interesting and Impactful main echoes
  • The freedom to quickswap
  • Galbrena and Pheobe type characters

The things we gained

  • Improved visuals
  • Shilled buffs
  • Shilled bosses/mobs
  • HP inflation
  • Hyper specific team synergies
  • Lucilla’s playable form and Carthetiya’s ‘Bug fix’
docs.google.com
u/NormalLog6 — 25 days ago

Hopefully not Encore's final clear

Lupa:S0R1(sig), Changli:S1R1(EoG), Encore:S0R1 (Denia sig)

This HP inflation really needs to stop man 😭

u/NormalLog6 — 2 months ago