Changli & Lupa TOA 40 clear (Shorkeeper Vs Verina comparison)

Lupa S0R1 (Sig)

Changli S1R1 (EoG)

Shorekeeper S1R5 (Variation)

Verina S3R1 (Variation)

u/NormalLog6 — 24 days ago
▲ 47 r/XiangliYao+2 crossposts

Xiangli Yao, Ciaccona, Shorekeeper TOA 40 Clear

Not yet... Ciaccona quickswap isn't done just yet!

Ciaccona S0R1 (Sig) (Windward Pilgrimage, Kelpie)

Xiangli Yao S0R1 (Iuno Sig) (Void Thunder)

Shorekeeper S1R5 (Variation) (Rejuvenating Glow)

PS: Hyvatia is a bitch

u/NormalLog6 — 18 days ago
▲ 64 r/RoverMains+1 crossposts

Did a little comparison for S-Rover vs Shore and Verina on the Edgerunner's team for fun

All the teams are using 5 Liberation rotations courtesy of

Verina team: NomNomMaster's rotation (showcased by Daddywanter)

Shorekeeper team: NomNomMaster's rotation (showcased by Daddywanter)

S-Rover team: Slicker from Fractured Shores who helped me reduce my original 19.5 second opener to 16-17 seconds

PS: Mornye dodged me on the 1st rerun :(

PPS: I'm not the best player so the rotations, especially Shorekeeper's, could use some tightening up

Edit: General token used; +20% all damage and +20% heavy attack

Edit 2: YouTube if anyone needs the vid at higher quality https://youtu.be/4ytrvdvDRpc?si=TLzqipyyRMHdjxLt

u/NormalLog6 — 1 month ago
▲ 20 r/CiacconaMains+1 crossposts

Hiyuki, Ciaccona & Chisa TOA 39 Clear

Detailed builds at the end of the video

Hiyuki S0R1 (EoG)

Ciaccona S0R1 (Sig)

Chisa S0R1 (Sig)

u/NormalLog6 — 1 month ago
▲ 32 r/LucyMainsWW+1 crossposts

Not sure if it's been done before but I stumbled on a 20 second opener with S-Rover

Rover is kind of in hot demand though so I don't know how useful it would be + I haven't really refined the loop portion but that part seems pretty straight forward (also I'm pretty sure the other supports are better but hey, it should be roughly equal to Verina i think)

edit: the opener is like 19.5 seconds so that's kind of dubious as well

edit 2: comparisons and improved rotation https://www.reddit.com/r/LucyMainsWW/s/aqDKEpAOJG

u/NormalLog6 — 1 month ago
▲ 103 r/XiangliYao+2 crossposts

Xiangli Yao, Ciaccona, Shorekeeper TOA 39 Clear

Detailed builds at the end of the video

Xiangli Yao: S0R1 (Iuno Sig)

Ciaccona: S0R1 (Sig)

Shorekeeper: S1R5 (Variation)

PS: To u/voxpopiuli I'm sorry but I couldn't resist, I felt that if Changli could do it XLY could do it too so I had to 😭

u/NormalLog6 — 2 months ago
▲ 100 r/CiacconaMains+5 crossposts

This is why Kuro killed 16/20 second Liberations. Feat Mortefi, Lupa & Changli TOA 39 Clear

8 Liberations, 7 rotations, <150 seconds (mistakes included)

Changli: S1R1 (EoG) (Molten Rift)

Lupa; S0R1 (Sig) (Flaming Clawprint)

Mortefi: S6R1 (Phasic Homogenizer) (Empyrean Anthem, Hecate)

u/NormalLog6 — 1 month ago
▲ 156 r/CiacconaMains+5 crossposts

Encore TOA clear, Feat. Changli &amp; Lupa

Encore: S0R1 (Stringmaster) (Molten Rift, Nightmare Inferno Rider)

Changli: S1R1 (EoG) (Molten Rift)

Lupa: S0R1 (Sig) (Flaming Clawprint)

PS. Just wanted to leave a recording of one of my favourite teams in action.

u/NormalLog6 — 22 days ago

Changli Ciaconna Chisa TOA clear

The ending kinda scuffed though not gonna lie.

Changli: S1R1 (EoG) (Molten Rift)

Ciaconna: S0R1 (Sig) (Windward Pilgramage, Kelpie)

Chisa: S0R1 (Sig) (Thread of Severed Fate)

u/NormalLog6 — 2 months ago

I thought it wasn't possible anymore but...

Changli: S1R1 (EoG) (Molten Rift)

Ciaconna: S0R1 (Sig) (Windward Pilgrimage, Kelpie)

Chisa: S0R1 (Sig) (Thread of Severed Fate)

PS. Was one second short on the Shorekeeper variant of this team 😭

u/NormalLog6 — 2 months ago

Enjoy your favourite teams to the fullest while they last!

Changli: S1R1 (EoG) (Molten Rift)

Ciaconna: S0R1 (Sig) (Windward Pilgrimage, Kelpie)

Chisa: S0R1 (Sig) (Thread of Severed Fate)

PS. I was one second off with the Shorekeeper variant of the team 😭

u/NormalLog6 — 2 months ago

The things we lost and the things we gained as combat grew

I did a little write up on aspects of Wuwa's combat that the devs abandoned moving into 3.x.

It's a bit of a long one so here are my points and if any of them interest you feel free to click on the doc's index which will take you to the elaboration on the points, cheers.

The things we lost

  • Weapons that meaningfully impact gameplay
  • Versatile signatures
  • 16/20 second Liberations
  • Crit rate buffs
  • Crit damage weapons (specifically swords)
  • Lingering hitboxes
  • Interesting Sonata sets
  • Interesting and Impactful main echoes
  • The freedom to quickswap
  • Galbrena and Pheobe type characters

The things we gained

  • Improved visuals
  • Shilled buffs
  • Shilled bosses/mobs
  • HP inflation
  • Hyper specific team synergies
  • Lucilla’s playable form and Carthetiya’s ‘Bug fix’
docs.google.com
u/NormalLog6 — 3 months ago

Hopefully not Encore's final clear

Lupa:S0R1(sig), Changli:S1R1(EoG), Encore:S0R1 (Denia sig)

This HP inflation really needs to stop man 😭

u/NormalLog6 — 4 months ago