Experimenting with AP/Heal Yuumi

Hey, I’ve been pretty interested in playing Yuumi ever since her AP ratios got buffed, I find there’s actually a lot of potential within her Q. I find the idea of harassing the enemy bot lane with my missiles, while they can do very little to stop me extremely fun. That said, I find the damage to be lacking within her usual builds.

Obviously Yuumi isn’t designed to be a full AP mage, but I think this build might be able to acquire the best of both worlds. Please tell me if it’s even worth it, since her Q has only a 30% AP ratio, and her Ult has even less. The goal is for her to have solid damage that you can’t ignore, but also be able to keep her carry alive. The issue I have encountered so far is that this build doesn’t give her much mana, and perhaps going 50/50 isn’t as worthwhile as speccing entirely into keeping your carry alive.

Runes:

Arcane comet
Axiom Arcanist
Transcendence
Scorch

Cut down
Presence of mind

Items:

Ardent censer
Dawncore
Staff of flowing water
Moonstone renewer
Redemption
Rabadons death cap

I’m still on the fence on which support item to choose with this build: Zazaks or Dreamblower? Which item would be replaced in this build for the support item?

What do you think? Is this build trolling?

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u/North-Duty1581 — 6 days ago

Triforce or Dusk and Dawn

What’s the better item? Let’s assume your team is balanced AD and AP and so is the enemy team, so you’re not forced to go with one or the other.

In jungle btw

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u/North-Duty1581 — 7 days ago

Never falling for the ER/omnivamp bait

I’m not sure how fogged is doing it, but he’s destroying in games with omnivamp builds running ER.

I’ll just stick with my attack speed builds, running his build is absolute torture and makes Trynd giga useless. Omnivamp is a fake stat for him too.

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u/North-Duty1581 — 2 months ago