
Heat: Pedal to the Metal with Legends Expansion
Getting back into Heat with the new Legends expansion.
One of the highly praised part of the game is how easily and quick it is to control the "AI" Legends to fill out the grid. I was super excited to add more legends, in which this expansion includes a new Legends Deck for 12 cars (including unreleased ones for planned/future expansion). It's actually 3 decks with 6 new difficulties and other functionally added to make legends more human like/challenging.
I 3D printed 12 cars matching the games colors and 1 extra for me and played 4 races using the base difficulty of a new deck. It was also the first time I added the Weather/Road Condition module.
Across the 4 races, I won with a total of 21 points, and the next two legends had 16. I really enjoy the weather and road conditions but had to keep reminding myself to check for them. I can't see myself not playing with them in the future unless I'm teaching new people, as they really change the tracks up in how you approach them.
I thought I would really enjoy having a "full" grid, 13 cars in this case. However, with how quick my turns go, I think moving 12 other cars definitely tipped the balance of how many legends I want to be controlling. I think the sweet spot might be around ~6-8 cars? I'm going to experiment to see what works best.
I'm also excited to try out the upgrades in the base game now that I've played about 10 total games. I have Heavy Rain and Tunnel Vision unopened as well and don't feel like I need Rocky Road at this moment.
- What do you guys think about Heat and its expansions?
- What's your preferred modular set up for solo play?
- How many legends do you think is "optimal" for easy controlling before it gets tedious?