
Literally the "is my oc noticeable" of the constant 😭
No hate, but it literally feels like she was added because the devs liked her feature

No hate, but it literally feels like she was added because the devs liked her feature
Had to preorder his powers, begged Charlie for a skill tree, no major on screen feats or statement, and never once has he shown us why he deserves the title of the great.
This guy wants to act so monochrome and mysterious as if he wouldn't have gotten on all fours and begged Charlie to be her second in command 😭
Because of limited Ram, half of the actual gameplay is cut off for me.
I didn't intend of beating the game immediately after getting it, but I did want to at least explore them after a while🥲
We need to start asking the big questions here.
Is there any given reason as to why the animations don't always seem to often capture the characters in game personality? Such as Wendy or Wilson. Both characters have a somewhat harsh and sad outlook on life in the constant as that can be seen in their in game dialogue, but in the animations they just seem to never reflect or mirror that look. I'm not trying to be mean to the animators because to capture that is difficult, but I'm genuinely curious as to why?
(Also, when they finally escape the constant, will Wendy have to say goodbye to Abigail and Will Wilson have to say the same to his intelligence because that was given to him by Maxwel?)