I'm at a crossroads. Help!

I'm at a crossroads. A little background. I'm an artist. 2d and 3d generalist and was looking to transition into a more technical role. Since I enjoy playing with tech too.

The two options before me are technical artist in production studio or software dev.

I have self taught myself playing with APIs and build simple web applications for my own use case. I'm already good with html, css and understand basic JavaScript. Can work with graphQl and already know UI | UX, because of the design background. I understand CMS, APIs and automation albeit using tools like n8n.

I'm not good at the hardcore programming stuff like C++ and C# and python. But it's something I'm looking to learn in the next one year.

My current dilemma is I'm in Africa, so getting artist jobs is a bit of a challenge because of creative industry prejudices and industry in the continent is not that advanced. So software development looks a bit promising. With the current state of the software engineer landscape would you recommend I make the complete transition or is the industry really as horrible as everyone online says?

And what role would you recommend? Was thinking of combining UI | UX and frontend. But I also enjoy a lot of backend stuff.

My biggest concern is software engineering is too saturated. The technical artist role is less competitive but is geo-locked.

reddit.com
u/Open-Air-8845 — 6 days ago

Your expert opinion needed

I'm at a crossroads. A little background. I'm an artist. 2d and 3d generalist and was looking to transition into a more technical role. Since I enjoy playing with tech too.

The two options before me are technical artist in production studio or software dev.

I have self taught myself playing with APIs and build simple web applications for my own use case. I'm already good with html, css and understand basic JavaScript. Can work with graphQl and already know UI | UX, because of the design background. I understand CMS, APIs and automation albeit using tools like n8n.

I'm not good at the hardcore programming stuff like C++ and C# and python. But it's something I'm looking to learn in the next one year.

My current dilemma is I'm in Africa, so getting artist jobs is a bit of a challenge because of creative industry prejudices and industry in the continent is not that advanced. So software development looks a bit promising. With the current state of the software engineer landscape would you recommend I make the complete transition or is the industry really as horrible as everyone online says?

And what role would you recommend? Was thinking of combining UI | UX and frontend. But I also enjoy a lot of backend stuff.

My biggest concern is software engineering is too saturated. The technical artist role is less competitive but is geo-locked.

reddit.com
u/Open-Air-8845 — 6 days ago

You expert opinion needed

I'm at a crossroads. A little background. I'm an artist. 2d and 3d generalist and was looking to transition into a more technical role. Since I enjoy playing with tech too.

The two options before me are technical artist in production studio or software dev.

I have self taught myself playing with APIs and build simple web applications for my own use case. I'm already good with html, css and understand basic JavaScript. Can work with graphQl and already know UI | UX, because of the design background. I understand CMS, APIs and automation albeit using tools like n8n.

I'm not good at the hardcore programming stuff like C++ and C# and python. But it's something I'm looking to learn in the next one year.

My current dilemma is I'm in Africa, so getting artist jobs is a bit of a challenge because of creative industry prejudices and industry in the continent is not that advanced. So software development looks a bit promising. With the current state of the software engineer landscape would you recommend I make the complete transition or is the industry really as horrible as everyone online says?

And what role would you recommend? Was thinking of combining UI | UX and frontend. But I also enjoy a lot of backend stuff.

My biggest concern is software engineering is too saturated. The technical artist role is less competitive but is geo-locked.

reddit.com
u/Open-Air-8845 — 6 days ago
▲ 5 r/artstation+1 crossposts

How is the technical artist job market?

I'm terribly sorry if anyone already asked this. Couldn't find it anywhere. I'm a 2d | 3d generalist and looking to transition to a technical artist role after three brutal years of getting my ass handed to me by the current job market.

A little background, i fully understand the entire 3D pipeline. Can do an entire project from start to finish. Including rendering and compositing. My strongest skillset is animation and lighting. I've been enjoying working on programming side projects the last few years.

I know HTML, CSS and basic JavaScript. Understand a lot about APIs and automation for some reason. But never got deep into python and C+ which is the basis of 3d programming.

I'm willing to learn that, as Houdini is the next DCC I want to bring into my skillset.

My main question is, is it worth it to become a Technical artist? The gaming and film industry are in shambles. But for me it has never really made a difference, since I'm in Africa and been closed off to the industry overall.

Do you recommend me learning to become a technical artist? Do I have to be in a production hub to get work like other roles in games and film? And is it worth it given the current state of the industry. Or should I just transition to software development?

reddit.com
u/Open-Air-8845 — 6 days ago