What is the hardest unit to kill in the game ?
Wraith brick ?
Nightbringer ?
Dark angels knights ?
Deathguard Terminators ?
A knight ?
Trying to work out how to deal with hard to remove units and woukd like to do some math hammer on each of them
Wraith brick ?
Nightbringer ?
Dark angels knights ?
Deathguard Terminators ?
A knight ?
Trying to work out how to deal with hard to remove units and woukd like to do some math hammer on each of them
Ive been playing 40k for about 5 years but have only done 1 tournament and that was in 10th . Starting off 11th with the intention of doing plenty more.
Ive submitted the below list ready for the tournament on saturday and i have (with alot of help from claude) put a play book togther to remind me to stay on track and not get blood lust.
I know its alot to read but if anyone sees anything ive got wrong please let me know i did have to spend alot of time training claude to out this out but I might have missed something.
Tournament is only using layout B for all match ups for eases . Its a 1 dayer so 3 rounds.
The DreadHunt (1995 points)
Chaos Knights
Strike Force (2000 points)
Helhunt Lance and Hunting Warpack (3 Detachment Points)
Force Dispositions: Disruption, Reconnaissance
CHARACTERS
Chaos Cerastus Knight Atrapos (395 points)
• 1x Atrapos lascutter
1x Graviton singularity cannon
Knight Abominant (395 points)
• Warlord
• 1x Balemace
1x Diabolus heavy stubber
1x Electroscourge
1x Volkite combustor
• Enhancement: Octagram of Conjuration
OTHER DATASHEETS
War Dog Executioner (140 points)
• 1x Armoured feet
1x Diabolus heavy stubber
2x War Dog autocannon
• Enhancement: Snarling Rivalry (Upgrade)
War Dog Executioner (140 points)
• 1x Armoured feet
1x Diabolus heavy stubber
2x War Dog autocannon
• Enhancement: Snarling Rivalry (Upgrade)
War Dog Karnivore (155 points)
• 1x Havoc multi-launcher
1x Reaper chaintalon
1x Slaughterclaw
War Dog Karnivore (155 points)
• 1x Havoc multi-launcher
1x Reaper chaintalon
1x Slaughterclaw
War Dog Karnivore (155 points)
• 1x Havoc multi-launcher
1x Reaper chaintalon
1x Slaughterclaw
War Dog Stalker (140 points)
• 1x Avenger chaincannon
1x Havoc multi-launcher
1x Reaper chaintalon
ALLIED UNITS
Beasts of Nurgle (70 points)
• 1x Putrid appendages
Beasts of Nurgle (70 points)
• 1x Putrid appendages
Nurglings (45 points)
• 3x Nurgling Swarm
• 3x Diseased claws and teeth
Nurglings (45 points)
• 3x Nurgling Swarm
• 3x Diseased claws and teeth
Nurglings (45 points)
• 3x Nurgling Swarm
• 3x Diseased claws and teeth
Nurglings (45 points)
• 3x Nurgling Swarm
• 3x Diseased claws and teeth
187 (2000 points)
Helhunt Lance
Chaos Cerastus Knight Lancer (385 points)
• 1x Cerastus shock lance
2 x Knight Rampager (380 points)
• Warlord
• 1x Diabolus heavy stubber
1x Reaper chainsword
1x Warpstrike claw
1 of them with
Enhancement: Hunter’s Helm
3x War Dog Karnivore (150 points)
• 1x Havoc multi-launcher
1x Reaper chaintalon
1x Slaughterclaw
3x War Dog Stalker (140 points)
• 1x Avenger chaincannon
1x Havoc multi-launcher
1x Reaper chaintalon
My intention is to for Purge the foe with killy fixed . Depending on deployment ill stage turn on and be pushing absolutely everything down there throat turn 2 .
Staging turn one with cover and darkness i am hoping most of my army will be ready to push turn 2 still .
Based on what ive understood of 11th i feel melee is going to be much more reliable.
Is this a sound thought process or am I just meme listing and wanting it to make sence ?