Challenge Extended!

My mates and I have only completed this challenge in a few games:

Red, Blue, Yellow, Gold, Silver, Fire red, Leaf green, and Heart gold. And I will be attempting a Crystal run soon as my thirst for adventure has been renewed.

We don’t play any of the newer games because we’re old, shout at clouds, and don’t like new things. But we are curious if this challenge is possible in other games so please try and let us know!

The impossible new cap challenge:

  1. The crux - You must capture any new encounter. If you haven't caught this Pokemon before you must capture it. Once captured that Pokemon is now free to be battled in future wild encounters.
  2. The standard - Solo rules apply, only your newest capture may be used in battle. If your solo fighter faints you must reset or blackout.
  3. The first wildcard - No repels, this encourages more frequent encounters ensuring better randomising of potential Pokemon.
  4. The worst wildcard - No HM slaves. This is the rule that ends most runs due to soft locking you in or out of areas. This is what brings the real fun to the challenge adding a puzzle element to the overworld.

Optional rules.
No items in battle, no evolving, no repeats of evolutions line (e.g. you catch a caterpie you now can’t catch metapod or butter free), no in game trades or gift pokemon - we’ve only completed fire red with all these rules in place and it was an incredibly difficult team effort.

Honestly this challenge is really fun, like Jrose said in his Prof Oak challenge, considering the routing you use is actually quite fun. Because the further you progress naturally you capture more and more pokemon which whittles away your options in the future. This means you have to think round corners for upcoming battles, HM requirements, and which encounters are worth keeping for the future, but most importantly how to over come victory road and the elite four. To make it through Victory road you need strength and surf. After that your kind of stuck with the pokemon you have, the victory road new encounters (if any), and whatever TM's you have. Unless you white out and fly back, limiting your options to one of the legendary birds, which may also be a problem to reach... But this may not be a problem in other games, like I said earlier we're old and only play the classics.

Here's some stupid ways we have lost the challenge.

Running out of cash and not being able to enter the Safari Zone and being unable to go to new areas due to being unable to acquire pokemon that could learn the needed HM's.

Stranded on Cinnabar with a Growlithe and not picking up any decent rods to get a surf user.

Stuck on Seafoam after catching Golbat and having no pokeballs to collect a new HM user, eventually fainted and returned to Cinnabar and was stuck there due to no rods.

Multiple times softlocked in those stupid islands Bill drags you too after beating Blaine - yes we soon realised you can skip these islands by just saying no to Bill - Thanks for the tip Jrose!

Here’s a link to the first time I ever tried this while on paternity leave if anyone feels like reading a new fathers insomniac ramblings. It was nightmarishly difficult due to it being a first attempt, single speed on one of those knock off game boys with a thousand games on it, and being sleep deprived because of my newborn son.

https://www.reddit.com/r/pokemonchallenges/s/mnn45xxR0K

TL;DR Fuck Bill and his bullshit islands, fuck the elite four, and in order of capture here's the 46 pokemon I ended up using:

Charmander > Rattata > Pidgey > Kakkuna > Caterpie > Pikachu > Spearow > Mankey > Clefairy > Zubat > Geodude > Paras > Machop > Machoke (evolved) > Cubone > Ghastly > Haunter (evolved) > Oddish > Snorlax > Exeggcute > Nidoran male > Venonat > Dugtrio > Horsea > Tenetacool > Koffing > Growlithe > Grimer > Ditto > Krabby > Shelldar > Psyduck > Tangela > Meowth > Persian (evolved) > Hypno > Gyarados > Doduo > Scyther > Goldeen > Seel > Dewgong (evolved) > Onix > Arbok > Poliwhirl > Poliwrath (evolved).

Anyway, please let us know if and how this would play out in newer games and share your experience with us. We're 4 mid 30's dads who have little gaming joy left outside of our pokemon challenge, and seeing who can fuck up the least in survival games.

reddit.com
u/Original_Ad3998 — 7 days ago

General advice for cannon mods

For canon mods I have:

Amplifying Strike
Astral Deliverance
Being Annihilator
Death Penalty
Havoc Bringer
Shrink Ray

All of these are at mythic + and I have a good chunk of refill shards.

I’m pretty idle with this game, usually get 2 full runs a day between T10 or T11 and just let it farm away and idle the tournaments as well, usually bounce between champ and platinum.

As someone who doesn’t really micromanage, or will remember to change mods, often is there a rule of thumb on what’s the best option out of these? Also which effects should I try to roll for?

My wall is fairly advanced, my other mods are Restorative Bonus Mythic +, Sharp fortitude ancestral, and Primordial Collapse ancestral.

Screenshot of my previous amazing pull, not only for engagement. But to say that I got Orbital Augment to ancestral but have found Sharp Fortitude to be much better for CPH and higher average waves? What should I be doing with that?

u/Original_Ad3998 — 1 month ago

Drink off Scotland vs Wisconson

Legal drinking age adults who would
Win?

Rules:
alcohol is considered to be anything legally classed as alcohol in either country.
Participants are typical ‘average Joe’s’ for their locus.
Participants are ‘world cup lusted’ - enjoying their time, drinking to excess but still a practicable amount.

Round 1: On Scotlands home turf, legal drinking age 18, using UK measures over 24 hours. Most consumed alcohol wins.

Round 2: On Wisconsin’s home turf, legal drinking age 21 using US measures. Most consumed alcohol wins.

Round 3: last person standing, everyone over 18 drinks, last one standing wins.

reddit.com
u/Original_Ad3998 — 2 months ago

Help us do this challenge

My mates and I have completed this challenge in a few games:

Red, Blue, Yellow, Gold, Silver, Fire red, Leaf green, and, Heart gold.

We don’t play any other games we’re old, shout at clouds, and don’t like new things. But we are curious if this challenge is possible in other games.

Rules:

  1. You must capture any *new* encounter.
  2. Once the species has been caught feel free to kill for xp or flee with repeat encounters.
  3. only one Pokémon to be used in battle, and it must be your latest capture. Sending the rest to the PC when possible helps speed up black out training/resets.
  4. If your solo fighter faints you must reset or blackout.
  5. No repels.
  6. No HM slaves - this is the rule that ends most runs due to soft locking you in or out of areas.

*for areas where pokemon may flee, such as the safari zone, save before entering and reset for a failed capture. Repels are allowed but not required in such areas.

Optional rules.
No items in battle, no evolving, no repeats of evolutions line (e.g. you catch a caterpie you now can’t catch metapod or butter free) no in game trades - we’ve only completed fire red with all these rules in place and it was incredibly difficult.

Here’s a link to the first time I ever tried this while on paternity leave if anyone feels like reading a new fathers insomniac ramblings. It was nightmarishly difficult due to it being a first attempt and being sleep deprived because of my newborn son.

https://www.reddit.com/r/pokemonchallenges/s/mnn45xxR0K

reddit.com
u/Original_Ad3998 — 3 months ago

I seen this video sent by a non ambulance friend and I have some questions.

  1. Do Americans really tend to not move for ambulances/other emergency vehicles?

  2. Are your ambulances not as clearly displayed as ours?

  3. Is that drive considered particularly impressive? Or is it just due to the reviewers lack of emergency response experience?

  4. Do you really not know what a roundabout is?

u/Original_Ad3998 — 4 months ago