Found a Tron Reference.

The Laserdisc. A circular thrown disc of hardlight that can store data? Yeah, that's Tron.

Anyone wanting to mess with the GAP could even use this as some kind of adventure hook as the item description says it would be difficult to find a way to read the data on it.

And I found this while looking at the Rules for Zero-G. Which makes the Grenadier a Pinball Wizard with Grenades. 1400ft of range and the ability to bounce them three times by level 8 with two feats: Long Thrower and Extra Rebound.

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u/Otechni — 4 days ago

Spirit Calling, and its forms

In Otechni Magic is not innate to a person. Magic is an ability and quality of Spirits. To do something as simple as light a Candle you must know how to Call Spirits.

Magic works by letting spirits inhabit your body. Spirits cannot experience physical sensations, so they will bond with Living Creatures. It has been noted Spirits with a more Animal level of intelligence will bond with Animals. A rare occurrence, but that's how you find a fire breathing ocelot.

Spirits are numerous, and they are as different to one another as most creatures are to one another. To properly Bond you must know what the Spirits are capable of, and what you want from them. What you can do is solely dependent on the Spirit itself.

Symbiote Spirits: Mindless Spirits with weak magical power. They are easy to bond with, and near impossible to remove without knowing Spirit Manipulation (Will cover later). Symbiotes bond with the Soul, making a permanent change to the Caller. Almost every Caller has a Symbiote Spirit. One does have to be wary when Calling for these Spirits. As they can cause physical changes. Though if you want those changes, be careful. You might accidentally get an extra leg or something.

Empath Spirits are around Animal Intelligence, which are the majority of Spirits. They tend to feed off of emotions and feelings. What Magic they provide is often related to that emotion or feeling. A Hunger Spirit, for example, could grant you Magic to make any food or drink safe, or give you Magic that could be used to acquire or cook food. All to facilitate the experience of eating.

If you do not hold up your end of the deal the Spirits may leave, or try and force you to do as they want. It's been recorded that those with Hunger Spirits have manifested mouths on their palms. Said mouths try and consume any food near them. Other Spirits do other things. Rarely are they violent to others.

Nature Spirits are exactly what you would expect. Callers that deal mainly with these Spirits are called Druids or Shamans. They are regularly seen barefoot or wearing little on their arms or legs. Nature Spirits are very close to the Natural World, so being open to it is a requirement for them. Their Magic is tied to what they are. Plant Spirits have Plant Magic, Fire Spirits have Fire Magic and so on. These Spirits can be hard to control for beginners, or if you wear to much.

Possessor Spirits: Sapient, powerful and very difficult to bond with. Callers rarely bond with these Spirits. When they do, it's never long. Possessor Spirits want a body, and tend to treat Callers like one would treat their clothes. They have a great variety of Magic, mostly focused on the Ethereal. Always think before Calling these Spirits.

Amalgams, Spirits that came together and became Sapient. Amalgams are not called like Other Spirits. They are so rare that you'll need to travel for miles to see another. Most Amalgams are Spiritual Leaders, and Teachers of Spirit Calling. They are one of the few Teachers of Spirit Manipulation.

Object Calling is a form of Spirit Calling that places Spirits in Objects. It limits the Magic one can use, but it can allow for others to use the item, so long as they follow the instructions on how to care for it. These Callers tend to have Dolls for Possessor Spirits to inhabit.

Spirit Manipulation is a very personal form of Calling, often called Soul Magic. It calls upon your own Soul to perform actions. Not as flashy, but you can do many things. Such as alter your body and channel various Magical Energies. What you can do is tied to your Soul and its Aspects. It's as fluid as you are. Though the majority of Soul Mages just learn enough to alter their physical form.

Regardless of the form, Spirit Calling requires Rituals and an understanding of the Spirits and their desires. For many it's akin to taming an animal, and for some it's an expansion of their own Spirit.

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u/Otechni — 11 days ago

Hot Take: Pathfinder 2E has too many Undead related options and not enough Construct related ones

There are so many ways to get some form of Undead. There are several Archetypes to become undead, and a handful that relate to Undead in some way.

In regards to Construct related options: You have two classes that have them as an Option, two ancestries and two Archetypes. Both of the Archetypes using dead bodies to create said construct. There's also Golem Grafter, but that feels a touch out of place in this stupid rant.

I haven't numbered the Backgrounds, but I know there are a few with Undead relations.

Is it that difficult for Magic Users in Golarion to animate objects? An Archetype to command an animated weapon would be interesting.

It honestly feels weird to have so few Construct related options. But that's just how I feel. So few ways to get a Construct under my control. And of the Classes and Archetypes I can use to get them, only one is a more common construct. Summoner uses an Astral Spirit and the Archetypes use corpses.

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u/Otechni — 2 months ago

Cyborg, what will it do?

Paizo has recently put up the Preview images for Tech Core. Love it, and the Feat I loved from the Playtest is Back. Fabricator will be the reason my character will want to be paid in UPBs.

However, my question about what Cyborg will actually do is reinforced by the book also having 10 pages of Augmentations. Like, it's not very hard to actually make a Cyborg already. Take your character and find a place that will apply Cybernetic Augmentations. And there is going to be probably 3 pages for Cybernetics if Paizo is going to be even with Magitech and Biotech Augments.

I'm sure Paizo will have something for the Cyborg. It has 4 pages of stuff, half of the Living Hologram's pages and 2 less than SRO and Verthani.

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u/Otechni — 2 months ago

Either Necromancer needs a Class Archetype for Fungal Thralls, or it needs to be an Archetype of its own.

We have Real Life Fungi that can over take the bodies of creatures. Fungi are heavily associated with rot and decay. Death is part of their Life.

It could give some access to the Primal List. Make the Master of Life and Death thing Paizo is saying it is a bit more believable beyond switching Void and Vitality.

Fungal "Undead" would be one of the better options for people wanting to argue for ethical necromancy.

Hell, it could do wonders as a way to recontextulize Undead. The dead used as a frame for new life to act on the world. Hell, it doesn't have to stop at Thralls. Vampires could be carnivorous plants or fungi using the dead to hunt. Liches could be Spellcasters that performed a ritual to bind them to the Nature around them. Probably giving them a reason to protect the area.

Always seeing people wanting Undead to not be evil, so why not make their animating force something that's just alive and not the energy that is the opposite of Life?

You can argue they're not Undead, but it is still animating a corpse.

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u/Otechni — 2 months ago

Can Undead be made from vat grown flesh?

Research into Eox, just general reading about the Pact worlds, and I find that Eox basically feeds everyone with vat grown flesh.

Logical question: Can they just grow bodies and make them Undead? Like it feels like someone would think of doing such a thing.

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u/Otechni — 2 months ago