






Step by step to a full Cyber Foggy Town
Foggy Town grows a little bit more every day ;>







Foggy Town grows a little bit more every day ;>
I currently have a rail network with 5 trains and various stops, but sometimes the trains don't stop at exactly the right spot!
So far, I’ve been using sensors and action relays to handle the stops. My setup looks like this:
Tracks:
Sensor = Detects train and starts Timer 1
Action Relay = Sends signal to train
Timer 1 (1s) = Triggers Action Relay immediately, turns off sensor, starts Timer 2
Timer 2 (40s) = Turns the sensor back on
Train:
Action Relay: Upon receiving the signal, it starts Timer 1
Timer 1 STOP (1s): Immediately sets propulsion to 0 and starts Timer 2
Timer 2 LOOP (25s): Sets propulsion to 25% override
Event Controller: Opens doors if the train isn't moving
Any ideas for a better setup?
For me, it’s one of the best things in the game.
I think the slow and jerky movement can be improved with rotor fine-tuning. But the rockets themselves seem to be the problem.
I think every base needs at least one small spaceship factory. This one isn't particularly fancy, but it serves its purpose excellently in Survival Mode... with a few exceptions xD
Too lazy to make a new video, but here are a few more screenshots.
They were the best Vans shoes! Does anyone know them? Pics are from 2004 -2006