save game management
I'm looking for a way to better organize my loading game menu. I have multiple characters and the saves are all over the place. I did't find any mod that solve my problem aside from filter saves by "life path and type" but it don't really offers an ideal solution so, somebody have a better solution?
Technical issues with the player
I'm new to kwgt, but I wanted to make my own widget. All this is one single widget, the music player, and the clock. I'm just having problems with two different things. How you can see, if the title is too big, the music name overlaps the other elements. I was thinking of making the text move in case it is too big, so it doesn't do it, but I have no idea how. A mask, perhaps? The other problem is the player itself. I wanted to make it switch between a play and pause button, but it is not working. My idea was to change the opacity of both buttons when the music is playing end when it is not, but it doesn't seem to work like that for some reason. Another concern is the refresh rate of the kwgt itself that can make this whole thing look strange.