Weird bug or am I missing something?
▲ 24 r/Disgaea

Weird bug or am I missing something?

Trying to reach this level sphere while reverse pirating and for some reason I can't actually get over to it, there are no go block effects, enemies with evil evilities or any other reason I can think of why my character won't move to the space beside the block.

Is it bugged? Any ideas?

u/PacoRUK — 4 days ago

So close.

It's a strange kind of soul destroying to know that Burnie and Ashley were (possibly) 100m away from me and I didn't get to meet them.

I live next to what I think is the biggest tubees in glasgow . Would have been surreal to actually meet them.

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u/PacoRUK — 2 months ago

X-dimension

I've just spent the last few hours working my way through the x dimension maps without a guide, managed to get 58/63 done but how in the hell are you supposed to do some of these with the absolute areas that fist skills can't bypass?

I'm obviously going to have to Google the rest but just curious if any of you managed to work these out on your own?

The ones I couldn't get are

4-6 fall of the zenith

6-3 ghoul standard

6-4 abysmal mirage

7-5 post purge purge

8-5 section g9

I'm guessing there's some way to manipulate an absolute area that I just haven't figured out.

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u/PacoRUK — 3 months ago
▲ 35 r/Disgaea

Thoughts after platinum

If you're just playing through the story of these games, d6 isn't bad. The characters are very 1 note and the game isn't difficult at all because the level scaling is easy to break from the get go.

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Where this entry to the series really falters is how much is missing from it. No magichange, no chara world, tower attacks, enemy capture. Even the fact that each character can only learn 4 skills and the magic spells feels really limiting. The more you play it the more you see why it is considered the worst one.

u/PacoRUK — 4 months ago
▲ 2 r/Saros

The art design

So much of the discussion about Saros has been about the difficulty and the comparisons to Returnal. I understand why but we're all doing this game a disservice by not talking about how incredible the art design is, especially the later areas.

Iwan breeding through this game because I was replaying old biomes pretty much every run and started to feel like i was cheating myself out of a decent challenge so when I reached Acolyte's shore I decided to only start from there to make the game a bit more difficult. I've been stuck on Shepherd for about a week just playing here and there but tonight I finally killed him and made it to the Cathedral.

This is one of the most impressive areas I have ever seen. The way the marbled hallways look, the eerie non Euclidean spaces that stretch out to infinity, the black and gold gilding on the walls.

The entire place is amazing.

For all of its faults and places where it doesn't quite live up to Returnal, the one place I think it truly excels in is the art design.

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u/PacoRUK — 5 months ago