





For some reason i'm having problem with the Ocean baking.
I'm baking the Ocean Swell, using the image texture as shown in the tutorial, node setup exactly as in the video, and yet no displacement or baking data appears.
Adjusting the displacement scale does show something, but it completely breaks the mesh.
Also, the displacement is extremely pixelated, and broken.
In almost all the tutorials I've seen, they also recommend using this mesh setup.
Am I doing something wrong? I need to layer the Swell Baking and the Detail Baking on top of each other to add the details and import that into my main project. So far, only Bake do Swell is there.