Image 1 — 5.5e Revised Ranger v3.4
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Image 3 — 5.5e Revised Ranger v3.4
Image 4 — 5.5e Revised Ranger v3.4
Image 5 — 5.5e Revised Ranger v3.4

5.5e Revised Ranger v3.4

After a long round of playtests of the previous versions of the Revised Ranger and with the hindsight of the Hollow Warden recently published in Ravenloft: the Horrors Within; I come to you with the latest revisions to the Ranger class. You can find it here.

Goals

  • Restore the Nature Expert identity of the class.
  • De-couple class features to the Hunter's Mark spell, without removing the option to cast it spell-slot-free.
  • Reduce the bloat and streamline the class, to make it closer to Artificer and Paladin progressions.
  • Increase power from Tier 3 onwards, mostly through Subclass features.

Feedback

  • Nature's Bond (the previous substitute for Fav Enemy) while delivering the narrative hook that the Ranger needed, introduced a level of complexity and book keeping of Bond spells and resources that wasn't satisfactory.
  • It did not deliver the exploration utility associated to the class identity, or it did not deliver it soon enough.
  • It was way too focused on spellcasting.

Main Changes

  • Deft Explorer comes down to level 1, including an improvement to speed.
  • Ranger's Focus (subtitute of Nature's Bond and thus Fav Enemy as well) becomes a resource to cast Hunter's Mark, Find Familiar or interact with class features or subclass features, inspired by the Hollow Warden's use of Fav Enemy.
  • Moved and integrated features, leaving lv 13 and 17 intentionally blank to match the Artificer and Paladin's progression.
u/Pepebm_GM — 7 days ago
▲ 2 r/DnD5CommunityRanger+1 crossposts

5.5e Revised Ranger v3.4

After a long round of playtests of the previous versions of the Revised Ranger and with the hindsight of the Hollow Warden recently published in Ravenloft: the Horrors Within; I come to you with the latest revisions to the Ranger class. You can find it here.

Goals

  • Restore the Nature Expert identity of the class.
  • De-couple class features to the Hunter's Mark spell, without removing the option to cast it spell-slot-free.
  • Reduce the bloat and streamline the class, to make it closer to Artificer and Paladin progressions.
  • Increase power from Tier 3 onwards, mostly through Subclass features.

Feedback

  • Nature's Bond (the previous substitute for Fav Enemy) while delivering the narrative hook that the Ranger needed, introduced a level of complexity and book keeping of Bond spells and resources that wasn't satisfactory.
  • It did not deliver the exploration utility associated to the class identity, or it did not deliver it soon enough.
  • It was way too focused on spellcasting.

Main Changes

  • Deft Explorer comes down to level 1, including an improvement to speed.
  • Ranger's Focus (subtitute of Nature's Bond and thus Fav Enemy as well) becomes a resource to cast Hunter's Mark, Find Familiar or interact with class features or subclass features, inspired by the Hollow Warden's use of Fav Enemy.
  • Moved and integrated features, leaving lv 13 and 17 intentionally blank to match the Artificer and Paladin's progression.
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u/Pepebm_GM — 5 days ago