r/onednd

MODERATOR ANNOUNCEMENT: Wizards of the Coast Unionization Efforts.
▲ 230 r/onednd+1 crossposts

MODERATOR ANNOUNCEMENT: Wizards of the Coast Unionization Efforts.

Some of you may already be aware that employees at Wizards of the Coast are pursuing unionization efforts. There is also a petition circulating for those who wish to express their support.

For anyone interested in learning more or supporting the effort, you can find the petition here:

https://actionnetwork.org/forms/uwotcpetition/

Sharing this information should not be interpreted as an endorsement or opposition by the r/onednd moderation team. We're simply making the information available to members who may be interested.

Unfortunately, previous discussions surrounding this topic have repeatedly devolved into personal attacks, hostility, and violations of our community rules. We've had to remove multiple posts and comments, shut down discussions, and issue bans as a result.

We recognize that people have strong opinions about this subject, and they're entitled to those opinions. However, disagreement does not excuse treating other members disrespectfully.

For the time being, we will not be hosting further discussions about this topic in r/onednd. This announcement is being provided for informational purposes, and comments will be locked. Additional posts attempting to restart the discussion will be removed.

This is not a judgment on the merits of unionization or anyone's position on the issue. It's a moderation decision based on the conduct we've encountered and our responsibility to maintain a civil community.

Thank you for understanding.

The r/onednd Moderation Team

u/macmoreno — 8 days ago
▲ 61 r/onednd

I don't understand why we say the one thing martials do better is damage when classes like druids exist

Not the only offender, but they deliberately changed the wording on spirit guardians style spells so they activate every round when you run them past people. Like, they didn't used to work this way, and now they do and a bunch of classes have such spells.

I mention druids in the title because they're the worst for it - our wildfire druid used to make enemies take three separate saves against conjure woodland beings every round, before we realised they could just turn into a small bird and get chucked around easily to shred teams.

And again, this is something they deliberately enabled. There are any number of tricks - artificer can have a half dozen full power elementals up at once, our necromancer has a battle familiar and a summoned undead and some reanimated skeletons all up at once, the list goes on - but what all those tricks tend to have in common is they're done by casters.

But the perception seems to be that the one big martial advantage is damage is higher? It's not even longer lasting, they run out of hit points eventually and the caster stuff tends to be one long lasting concentration boost that enables them to attack from a safer position. Is there something I'm missing?

reddit.com
u/Weak_Lion5326 — 10 days ago
▲ 17 r/onednd

How might someone gain powers from a Phoenix?

Thinking about building a Spellfire Sorcerer for an Upcoming campaign, and I thought that the features lended themselves nearly perfectly to a sorcerer who has powers based off a Phoenix.

My struggle is- how did they get the powers? I can’t settle on something I’m satisfied with. I’ve had a few ideas-

- accidentally ate a Phoenix egg as a child
- is a Phoenix themselves, that’s been cursed into human form
- blessed by a Phoenix

They all just seem… boring.

reddit.com
u/bvanvolk — 10 days ago
▲ 96 r/onednd

Dracoliches are surprisingly terrifying in 5.5e!

tl;dr: I grossly underestimated the 5.5e Dracolich stat block's impact on its lair and it is a menace!

My players are a group of level 17 characters and are very powerful, coordinated, and optimized, and are usually able to crush CR20+ threats without much issue as a result.

The context is that I run a tier 4 campaign for one of my groups and planned a tier 4 dungeon for them off the beaten path with a Dracolich as the core boss therein. As part of this I have 4 encounters following a harrowing trek through a desert that required resources to avoid Exhaustion, but crucially I designed the entire dungeon to fit within the 60-foot radius of the Dracolich's Life Suppression feature:

> Life Suppression. Creatures within 60 feet of the dracolich can't regain Hit Points.

On the 2nd encounter they finally took some real damage, bloodying the Wizard and damaging a few others quite dearly. When the party discovered that their usual plan (including some heavy hitter heals like Conjure Celestial and Aura of Vitality, plus Potions of Healing) of healing up between encounters wasn't going to work here, they locked in and got really worried! They've been planning back-and-forth all week ways to avoid having to retreat, which is really exciting to see from such optimizers!

Nota Bene: The dungeon is situated in such a way that to escape the Life Suppression feature, the party would have to brave mounting Exhaustion saves in the desert that they already nearly failed on the way here. They could always Teleport out or something if it gets too dire, but they know that this advances their enemies' plans and is a loss in the narrative sense, so they will try to avoid it.

Originally I was planning to use the Sammaster (Dracolich) stat block as the boss Dracolich of this dungeon to make it meaningfully threatening to them, but in their current state with a complete additional encounter to get through before fighting it I think it might just be a complete TPK to do so! Given the minions planned for the Dracolich encounter, I think I might just run the basic CR17 version and not push it too hard. The average damage on the CR17's Necrotic Breath would outright kill the Wizard right now on a failed save since he wouldn't be able to be healed once downed.

Anyway, I was just really impressed by how a simple effect like the Life Suppression trait with a tailored dungeon designed to abuse it could be more threatening than many other high-tier bosses I've run in recent history. Highly recommend!

reddit.com
u/RisingDusk — 10 days ago
▲ 37 r/onednd+2 crossposts

How do you hope Professions actually work in the D&D: World of Warcraft manual?

One of the things I'm probably most curious about in the upcoming book is the profession system.

We know there are going to be 10+ professions, and WotC has described them as a new D&D mechanic used between adventures to craft gear, tinker with trinkets and prepare upgrades, but as far as I know we still haven't seen the actual rules behind them.

I'm really curious how deep they'll go with it.

Would you want professions to have their own progression, recipes and rare materials? Should Mining, Herbalism and Skinning actually matter while exploring? Should an Engineer slowly unlock crazier gadgets, or should professions remain a relatively lightweight downtime mechanic?

Personally, I hope they're substantial enough that choosing something like Engineering, Alchemy or Blacksmithing actually feels like part of the character rather than just another tool proficiency.

What would you want the profession system to look like? And if the rules turn out to be good, would you use them in regular non-Warcraft D&D campaigns too?

reddit.com
u/Slash2936 — 10 days ago
▲ 15 r/onednd

D&D 5.5e Warcraft: Professions, Items & Factions

People were wondering how professions work, this video goes fairly in depth on it. My first impressions are quite positive, the companion stuff is especially cool.

youtu.be
u/MrLucky7s — 9 days ago
▲ 8 r/onednd

Balance of Grim Hollow: Player pack?

As per the title, I was wondering on whether the balance of the player pack is generally decent. Dndbeyond partnered content tends to be checked a little less as its considered more 'official' than regular homebrew content, but some books on there (Book of Ebon Tides) are pretty awfully balanced. I like having some darker options available though and the vibes look good so I was curious if anyone has any experience with it.

reddit.com
u/Maynse — 10 days ago
▲ 0 r/onednd+1 crossposts

Character Companion 5.5, my D&D 2024 character app for Android, looking for your input

Hey all,

Im Peer from Munich, Germany and I played D&D since around 40 years now.

Some weeks ago I released my app Character Companion 5.5 on Google Play and I would really like to hear what you think about it.

Why I build it?

I wanted an app that really know the 2024 rules and does the work for you, not only a digital character sheet where you type everything in by yourself. So the rules engine calculates your character automatically, AC, attacks, saves, spell DC and all the stuff that changes when you level up or multiclass.

What it does right now?

• automatic character calculation after the 2024 rules

• multiclass support

• spells and inventory

• dice roller that knows your stats, asks you for decisions after the roll and counts the dice pools correct

• customizer for your own items and homebrew, built deep into the engine

• English, German, French, Spanish and Italian (all languages where the SRD 5.2.1 exists) • works offline, no account, no ads

• one time purchase, no subscription. Free version has 3 characters up to level 3

To be honest about it: I m a solo developer and I used AI a lot for the coding. Without that a project in this size was not possible for me alone, not this completeness. But I saw that there is a real need for a good 2024 tool and so I decided to do it this way.

There is no AI artwork in the app.

And now the important part: your input interests me very much.

- What is missing for your table?

- Which rules does it handle wrong or is strange?

- What would make you switch from your current tool?

Honest critic is very welcome, I develop it actively and much of the feedback goes direct into the next updates. For bugs please use the support function in the app, it sends me the debug info so I can fix it faster.

And I give away 50 Premium upgrades for free. First come, first served, just send me a PM.

You can find it easy on Play Store: Character Companion Sheet 5.5 or use: https://play.google.com/store/apps/details?id=com.charactercompanion.app

Thanks for reading and happy rolling 🎲

u/PeHaX — 12 days ago