animations so far of my boss, the sclera totem
its for my game skyward
can someone explain the new publishing requirements?
i pay for roblox plus, and the current games i have published have a minimal content rating, but on the creator hub all of those public still say 16+, as if im not paying for roblox plus. i saw some people say its a new horrible update, and that it would be reverted next month, and some people saying it rolls OUT next month, but that makes me even more confused.
Infinite worldgen part 2
Not a lot has changed on the surface, i didnt do a very good job showcasing the changes, but ive added rougher terrain, more biomes, all rivers leading to newly added oceans, more foliage like bushes, and optimization regarding how trees were spawning
Boss from my game
I believe ive already showed this, but i wanted to slightly polish the video and i dont think this new version is public so here! The bosses name is USBrute
My wip infinite terrain gen thing
Far from done but i wanted to show it off
Little project i just began
The games name is mashmallow. I dont know exactly what im gonna do with it yet, so ill be maybe posting every now and then on this project when ive added things i or maybe other people have thought of
i made this for fun, idk exactly what it is but its a thing now and i wanted to showcase it
i made this for fun but still i wanna share it so
I'm not the owner of the group, just someone who asked to join, but the name is gonna be Velvet Studios, we're looking for some people that are I suppose somewhat experienced, and pay would come in the form of the revenue the game makes. In specific I'd personally love some builders and scripters that would be awesome.
I'm not the owner of the group, just someone who asked to join, but the name is gonna be Velvet Studios, we're looking for some people that are I suppose somewhat experienced, and pay would come in the form of the revenue the game makes. In specific I'd personally love some builders and scripters that would be awesome.
This is for a project of mine called UPROOT. I plan for it to be an expressive open platformer! It's a showcase of the games movement mechanics, and some rough, WIP abilities too.