I wish there was more multi-hit attacks in the game.
Going through the game again I realize that the battles can often feel slow, especially the end game grind for spheres and the big health pool on bossfights.
I do wish there was more multi-hit attacks and magic in the game and not only restricted for Overdrives.
Like "Full Break" could be a 4-hit skill attack, one hit for each Break or something.
"Triple Foul" could have been a 3-hit attack.
Ultima and Holy could definitely been a multi hit attack.
Now when you reach the cap of 99999, every attack just feels the same just with different effects and animation.
Oh, and also Protectga and Shellga should definitely be in the game, like you can haste the entire team at once but not protect? Why?
And a cure spell to heal the entire party would also be very nice to have, Pray is too weak for that.
I hope this is something they change if a remake will ever happen.