The Skirmisher (Operative speciality), now reloaded
I thought the it could benefit from a few changes. Tell me what you think
Skirmisher
You specialize in close-quarters missions that require you to operate in crowded or tight spaces, such as inside buildings or vehicles, down narrow alleys, or in busy downtown streets. Whether you're a mugger, bodyguard, assassin, or urban mercenary, you favor pistols and can use them efficiently in tight spaces. You're trained in Acrobatics. You gain a skill feat for Acrobatics.
Exploit
You're trained to fight in close combat using pistols. Your ranged Strikes with one-handed ranged weapons don't trigger reactions that are triggered by a ranged attack.Additionally, you're always prepared for a fight.
Trigger You are about to roll initiative.
As a free action you Interact to draw a one-handed ranged weapon. At the beginning of your first turn, you can Aim as a free action.
Enhanced Exploit (9th)
Your constant movement keeps your opponents off balance.
Frequency Once per round.
If you moved at least 10 feet immediately before making an Strike with a one-handed ranged weapon, that Strike also applies Suppressive until the start of you next turn