u/ProblemDue7111

Killing Tempo

Tempo (BS, pg. 122) has the injection and ingestion vectors. It imposes -1 Willpower on the subject, and gives them the Astral Perception power. But most people don't have the Astral skill, and so will be unlikely to get much use out of it.

Tempo is a remarkable assassination tool. Dose the victim, then have an astrally projecting magician kill them with Manabolt while the victim's Willpower is down by one, and before the victim can possibly figure out what is happening.

Except...the description of this Awakened drug says that it gives the user Astral Perception. Does this mean that they automatically perceive astrally, whether they want to or not? A character who has Astral Perception due to having a Magic attribute can turn it on and off.

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u/ProblemDue7111 — 2 days ago

Do you have to maintain line of sight to sustain a spell? For example, can you stand in the living room, cast Trid Phantasm, then walk out to the back yard, break line of sight with your illusion, but keep sustaining it?

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u/ProblemDue7111 — 26 days ago

The existence of Polymarkets in the real world - and the recent run on the Paris thermometer - shows that there are absolutely endless ways for shadowrunners to be employed by gamblers.

People will make and take bets on any kind of event, and shadowrunners could easily be hired to influence those events, or to prevent them being influenced.

IRL, you can go online and make bets about what temperature will be recorded by a certain thermometer outside Charles de Gaulle airport on a certain day. So some guy bet the temp would spike-then he walked up to the thermometer with a hairdryer and made himself nearly forty grand.

If that's real life, then there are no end of possibilities in the 6th World. Someone bets 10m nuyen that a Great Eastern Dragon-any Great Eastern Dragon-will be seen flying over Miami between 6 AM and 12 PM, and the runners get hired to make sure that happens.

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u/ProblemDue7111 — 26 days ago