u/Quiet-Arachnid6002

[PROJECT] Kumo Desu Minecraft Mod – Evolution System + Skills Already Working – Looking for Contributors (Modeling, Building, Design, etc.)

[PROJECT] Kumo Desu Minecraft Mod – Evolution System + Skills Already Working – Looking for Contributors (Modeling, Building, Design, etc.)

Hi everyone!

I’m currently developing a Minecraft mod based on Kumo Desu ga, Nani ka? (So I’m a Spider, So What?), and I’m looking for people who are interested in helping bring this project to life.

Current Progress:

  • Full RPG system implemented (HP / MP / SP, stats, traits, etc.)
  • Spider evolution system with branching paths
  • Skill system with multiple categories (active, passive, resistance, etc.)
  • Custom UI (status screen, skills menu, evolution interface)
  • GeckoLib integration for animated entities

https://preview.redd.it/c599l220pq2h1.png?width=689&format=png&auto=webp&s=b5d72070a17d49c166239c4a8ce3c89912e47810

https://preview.redd.it/4sabm420pq2h1.png?width=1919&format=png&auto=webp&s=6d6760f759d30829d52873626922e6f7271a850e

https://preview.redd.it/cokqk320pq2h1.png?width=1919&format=png&auto=webp&s=aa0980fa5ae139e1aec430910bef5639211a14e3

https://preview.redd.it/9beda220pq2h1.png?width=1919&format=png&auto=webp&s=7075c83e5dc52f2e3aae707eb516ece15ba7fe14

https://preview.redd.it/p80rr320pq2h1.png?width=1919&format=png&auto=webp&s=f8373bec2928aaa0ff0d392f6828cbdecfe3ef07

(See images for current in-game systems 👆)

https://preview.redd.it/ol3barz1pq2h1.png?width=1283&format=png&auto=webp&s=47d2366199549db92362155ba7874b36caca45f6

(Already implemented skills (not included passive skill because they don't need icon) 👆)

Right now, the biggest bottlenecks are:

  • 3D Models (GeckoLib / Blockbench)
  • Structures (dungeons, caves, world design)
  • Textures
  • Skill behavior design & balancing (since a lot of skills don’t have clear info in the source material)

I can handle coding, systems, and implementation — but I really need help on the creative/content side.

Some of the models people contributed:

https://preview.redd.it/jnty4jthpq2h1.png?width=677&format=png&auto=webp&s=583bb714fb04bf34f372dd1417e7b1f422748fc1

https://preview.redd.it/7oumiithpq2h1.png?width=1058&format=png&auto=webp&s=519492c77cdc8ad26a47a6425afb3f0a99092d4d

https://preview.redd.it/2wpb6kthpq2h1.png?width=1160&format=png&auto=webp&s=39856d6d4f4e131e7be08a93d6729ddbeb53837f

https://preview.redd.it/wilfnithpq2h1.jpg?width=1124&format=pjpg&auto=webp&s=f7c0bc3fa12891187626fb109c7a0fb84fe6bad4

Who I’m looking for:

  • Modelers (Blockbench / GeckoLib)
  • Builders (structures, environments)
  • Texture artists
  • KumoDesu fans who want to help with skill ideas, balancing, and lore-friendly design
  • Anyone interested in contributing

Even if you just want to give ideas or feedback, you’re welcome.

Discord (project hub):
https://discord.gg/raeNMeRwsw

If you’re interested or have questions, feel free to comment or join the Discord!

Thanks!

reddit.com
u/Quiet-Arachnid6002 — 17 hours ago

[PROJECT] Kumo Desu Minecraft Mod – Evolution System + Skills Already Working – Looking for Contributors (Modeling, Building, Design, etc.)

Hi everyone!

I’m currently developing a Minecraft mod based on Kumo Desu ga, Nani ka? (So I’m a Spider, So What?), and I’m looking for people who are interested in helping bring this project to life.

Current Progress:

  • Full RPG system implemented (HP / MP / SP, stats, traits, etc.)
  • Spider evolution system with branching paths
  • Skill system with multiple categories (active, passive, resistance, etc.)
  • Custom UI (status screen, skills menu, evolution interface)
  • GeckoLib integration for animated entities

https://preview.redd.it/dvat1f9itf2h1.png?width=1919&format=png&auto=webp&s=f13d39f2cccf2738d3ae1f957856da5c69f54d7f

https://preview.redd.it/04jyqf9itf2h1.png?width=1919&format=png&auto=webp&s=cea4e377aadad67e0707f3674f0f038564ed1797

https://preview.redd.it/p49fig9itf2h1.png?width=659&format=png&auto=webp&s=ac9aeceb810ea08464ecc71f34fddbabf2b05854

https://preview.redd.it/xwudqf9itf2h1.png?width=1919&format=png&auto=webp&s=6ff4ef8d58191a8de4511ffd5c1442106748e04e

(See images for current in-game systems 👆)

Right now, the biggest bottlenecks are:

  • 3D Models (GeckoLib / Blockbench)
  • Structures (dungeons, caves, world design)
  • Textures
  • Skill behavior design & balancing (since a lot of skills don’t have clear info in the source material)

I can handle coding, systems, and implementation — but I really need help on the creative/content side.

Example of my current modeling skill:
yeah… this is where things go wrong 💀

https://preview.redd.it/90g072g5uf2h1.png?width=751&format=png&auto=webp&s=f06b1e02ef1fea4e58ec5654f4da733c457baac1

Who I’m looking for:

  • Modelers (Blockbench / GeckoLib)
  • Builders (structures, environments)
  • Texture artists
  • KumoDesu fans who want to help with skill ideas, balancing, and lore-friendly design
  • Anyone interested in contributing

Even if you just want to give ideas or feedback, you’re welcome.

Discord (project hub):
https://discord.gg/raeNMeRwsw

If you’re interested or have questions, feel free to comment or join the Discord!

Thanks!

reddit.com
u/Quiet-Arachnid6002 — 2 days ago