![[COTD] Amnesty Housing](https://preview.redd.it/70gmjqegmfth1.png?auto=webp&s=79646697cd451062ec59ccc1449a4f0384bf77e3)
[COTD] Amnesty Housing
Aspects: Cunning
Health: 30
Traits: Coruscant
^(This bot is maintained by Patrick.)
![[COTD] Amnesty Housing](https://preview.redd.it/70gmjqegmfth1.png?auto=webp&s=79646697cd451062ec59ccc1449a4f0384bf77e3)
Aspects: Cunning
Health: 30
Traits: Coruscant
^(This bot is maintained by Patrick.)
Lando Calrissian, Trust Me (Image)
Subname: Trust Me
Aspects: Vigilance
Abilities: Grit When Played: You may choose an enemy unit and another friendly non-leader unit. If you do, heal 6 damage from your base and the enemy unit captures the friendly unit.
Cost: 7
Power: 6
Health: 8
Traits: Fringe, Official
^(This bot is maintained by Patrick.)
Aspects: Command
Abilities: While you control another exhausted unit, this unit gains Sentinel. (Enemy units in this arena must attack a Sentinel when they attack you.)
Cost: 2
Power: 2
Health: 3
Traits: Mandalorian, Trooper
^(This bot is maintained by Patrick.)
Vel Sartha, Aldhani Insurgent (Image)
Subname: Aldhani Insurgent
Aspects: Vigilance, Heroism
Abilities: On Attack: You may give an Experience token to a unit. If you do, an opponent creates a Credit token.
Hero Ability: Action [[tap]]: Give an Experience token to a unit. An opponent creates a Credit token.
Epic Action: If you control 6 or more resources, deploy this leader.
Cost: 6
Power: 4
Health: 7
Traits: Rebel
^(This bot is maintained by Patrick.)
Aspects: Heroism
Abilities: On Attack: You may heal 2 damage from another unit.
Cost: 4
Power: 3
Health: 6
Traits: Republic, Vehicle, Capital Ship
^(This bot is maintained by Patrick.)
Leia Organa, Vigilant For Danger (Image)
Subname: Vigilant For Danger
Aspects: Vigilance, Heroism
Abilities: Support (When you play this unit, you may attack with another unit. It gains this unit's other abilities for this attack.) On Attack: You may deal 1 damage to this unit. If you do, heal 2 damage from your base.
Cost: 3
Power: 3
Health: 4
Traits: Rebel, Official
^(This bot is maintained by Patrick.)
Darth Vader, Unstoppable (Image)
Subname: Unstoppable
Aspects: Aggression, Villainy
Abilities: On Attack: Discard any number of cards from your hand. Deal damage to a unit or base equal to the number of cards discarded this way.
Hero Ability: Action [[tap], discard a card from your hand]: Deal 1 damage to a unit or base.
Epic Action: If you control 7 or more resources, deploy this leader.
Cost: 7
Power: 6
Health: 8
Traits: Force, Imperial, Sith
^(This bot is maintained by Patrick.)
Black One, Straight at them (Image)
Subname: Straight at them
Aspects: Aggression, Heroism
Cost: 2
Power: 2
Health: 3
Traits: Resistance, Vehicle, Fighter
^(This bot is maintained by Patrick.)
Han Solo, Hibernation Sick (Image)
Subname: Hibernation Sick
Aspects: Vigilance, Command
Abilities: Shielded (When you play this unit, give a Shield token to him.) On Attack: Give an Experience token to this unit.
Cost: 1
Power: 1
Health: 1
Traits: Rebel
^(This bot is maintained by Patrick.)
Aspects: None
Abilities: This upgrade costs 1 less to play on an Imperial unit.
Cost: 2
Bonus Power: 1
Bonus Health: 2
Traits: Imperial
^(This bot is maintained by Patrick.)
Subname: Fighting Back
Aspects: Aggression, Heroism
Abilities: On Attack: Another friendly unit gains Raid 2 for this phase. (It gets +2/+0 while attacking.)
Cost: 2
Power: 2
Health: 3
Traits: Underworld
^(This bot is maintained by Patrick.)
Alexsandr Kallus, With New Purpose (Image)
Subname: With New Purpose
Aspects: Aggression, Heroism
Abilities: While you have the initiative, each other friendly [unique] (unique) unit gains Raid 2. When Played: Deal 2 damage to each of up to 3 ground units.
Cost: 7
Power: 6
Health: 6
Traits: Rebel, Spectre
^(This bot is maintained by Patrick.)
Jyn Erso, Time to Fight (Image)
Subname: Time to Fight
Aspects: Vigilance, Heroism
Abilities: On Attack: If a friendly Rebel unit was defeated this phase, search the top 3 cards of your deck for a card and draw it.
Hero Ability: Action [1, [tap]]: If a friendly Rebel unit was defeated this phase, search the top 3 cards of your deck for a card and draw it. (Put the other cards on the bottom of your deck in a random order.)
Epic Action: If you control 5 or more resources, deploy this leader.
Cost: 5
Power: 3
Health: 6
Traits: Rebel
^(This bot is maintained by Patrick.)
Subname: It is too late
Aspects: Cunning
Abilities: Hidden (This unit can't be attacked if it was played this phase.) When Played: Each friendly unit with Hidden can't be attacked for this phase.
Cost: 4
Power: 5
Health: 4
Traits: Force, Jedi
^(This bot is maintained by Patrick.)
Aspects: Command, Villainy
Abilities: Attach to a friendly unit. When Played: Deal damage to an enemy unit equal to attached unit's power.
Cost: 5
Bonus Power: 2
Bonus Health: 2
Traits: Innate
^(This bot is maintained by Patrick.)
Aspects: Vigilance
Abilities: Heal 3 damage from a unit. You may disclose [vigilance] (reveal a card from your hand with this aspect icon). If you do, heal 3 damage from another unit.
Cost: 2
Traits: Law
^(This bot is maintained by Patrick.)
Aspects: Vigilance, Villainy
Abilities: Choose 2 friendly [unique] Sith units. If you do, give 2 Shield tokens and 2 Experience tokens to each chosen unit. Defeat all other friendly units.
Cost: 4
Traits: Sith
^(This bot is maintained by Patrick.)
Aspects: None
Abilities: Give an Advantage token to each of up to 2 units.
Cost: 1
Traits: Plan
^(This bot is maintained by Patrick.)
Aspects: Aggression
Abilities: Choose a friendly unit and an enemy unit in the same arena. If you do, deal 3 damage to each of them.
Cost: 1
Traits: Gambit
^(This bot is maintained by Patrick.)
Adi Gallia, Stern and Focused (Image)
Subname: Stern and Focused
Aspects: Aggression, Heroism
Abilities: When an opponent plays an event: Deal 1 damage to that player's base.
Cost: 2
Power: 2
Health: 4
Traits: Force, Jedi, Republic
^(This bot is maintained by Patrick.)