u/Raevelry

▲ 8 r/EDH

What Matters More To You, Versatility or Consistency?

So I was planning to make [[Vnwxt, Verbose Host]], little guy from Aetherdrift, who draws you a bunch of cards, and I realized a problem in the deck: Its good, but it plays the same dang time every game

  1. Play an evasive creature turn 1
  2. Vnwxt, Verbose Host turn 2 (or sol ring into him
  3. Attack turn 3, do something here (ramp, draw, etc)
  4. Attack turn 4, start drawing a fuck ton

Eventually you draw your entire deck, and can use some cheesy free counterspells and pitch spells because of your absurd amount of card draw

And each game goes like this. Which is a good thing, its a very consistent deck.

Too consistent. The deck basically plays out the same 4 turns every time, and because of the absurd card draw, it has no reason not to. Delaying Vnwxt is a huge mistake or has to be in a super detrimental board state turn 2 (which wont happen most of the time). And because he has no power, you want to get your speed going asap so you gotta play the turn 1 Evasive guy each.

And it doesnt evne have tutors.

It made me think: Would I even like the deck? Because I might get bored with it after playing the same way. I do tend to enjoy decks that, while consistent, are usually able to produce a variety of gameplay states.

So how do you guys balance that out in your deck building? The consistency of always having a certain play on a certain turn, but also not falling for it being the same thing every game.

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u/Raevelry — 13 hours ago