Need Help Progressing to Mid/Late-Game Power Generation
Hello,
Right now I've hit my new wall: power...
I need some advice on mid to late-game power generation because I've never made it this far before.
At the moment, my base needs around 4000 kJ per cycle, and I want to keep my current power setup as a backup while building a proper long-term power plant.
My current power sources are:
- 4 coal generators supplied by my hatch ranches.
- 12 solar panels, but I'm getting really tired of cleaning meteor and slime meteor debris off them every single day. I also can't seem to build rockets capable of defending them properly because there are just too many meteors.
- A few hydrogen generators running on the excess hydrogen from my SPOM.
That's basically it.
Now I really need to start using heavy machinery and other power-hungry equipment, but before I do anything else, I'd like to stabilize my power production.
I started looking up guides, but almost all of them eventually point to sour gas boilers. The problem is that they require Super Coolant, and I don't have access to that yet because I'd need more advanced rockets... which I can't build because I'm already running into power shortages. It feels like a vicious cycle
So my questions are:
- Is it possible to build a good sour gas boiler without Super Coolant? if so, i really need a newbie guide..
- If not, what is the usual progression for power before reaching that point?
I really don't want to give up again. My goal is finally to beat the game (build the Monument and reach the farthest star) and i feel im doing quite good.
For reference, these are the geysers and volcanoes I have on my starting asteroid:
- 2 Gold Volcanoes
- Chlorine Gas Vent 118.37 g/s
- 2 Liquid Sulfur Geysers
- Cool Salt Slush Geyser 1.14 kg/s
- Water Geyser 2.59 kg/s
- Polluted Oxygen Vent 100 g/s
- Volcano 1.20 kg/s
- Salt Water Geyser 2.79 kg/s
- 2 Snow Geysers 1.32 kg/s and 2.86 kg/s
- Natural Gas Geyser 82 g/s
- Steam Vent 1.59 kg/s
Any advice would be greatly appreciated!