New (to you) house rules
A guy reached out to me a few weeks back. He and his friends wanted to know if I could add a couple of their house rules to Spadesinator. These are rules they've been playing with for the last 20 years. So I built them in and it turns out, imo, they're a lot of fun and strategically interesting. I discussed these with u/SpadesQuiz over chat a few days ago but I'm curious whether any of you had run into these before, because I'd never heard of either one and I think they deserve more eyeballs.
Boosted 1
- Every bid of 1 becomes a solo contract. While the rule is on, there's no such thing as an ordinary 1 bid.
- You need exactly one trick. Take 1: +50. Take 0: -50. Take 2 or more: 0 points, and every extra is a bag.
- Overtricks do not help your partner make their bid.
Solo Blind
- Called before you look at your hand. Any number from 1 to 13. (No zero, since a blind zero is just Blind Nil.)
- Hit it exactly: +70. Come up short: -70. Go over: 0 points, and the extras become bags.
- It's an individual bid, not a team one. You don't have to be behind to call it, and your partner bids their own hand as normal. Their tricks don't help you and yours don't help them.
I've been play-tested both and they're genuinely fun, enjoy.