u/Rich-Safety532

Image 1 — Cozy Rainy Room Loop | Complete Environment & Animation Pipeline
Image 2 — Cozy Rainy Room Loop | Complete Environment & Animation Pipeline
Image 3 — Cozy Rainy Room Loop | Complete Environment & Animation Pipeline
Image 4 — Cozy Rainy Room Loop | Complete Environment & Animation Pipeline
Image 5 — Cozy Rainy Room Loop | Complete Environment & Animation Pipeline

Cozy Rainy Room Loop | Complete Environment & Animation Pipeline

This is a stylized cozy room loop created for a client project.

The project started from a simple brief with a reference photo of the client's pug. Based on that, I designed the room, modeled the environment and props, created the pug, animated the scene, and built the lighting to create a calm rainy-night atmosphere.

The gallery shows the production process, including the original reference, character modeling, environment development, and the final loop animation.

Software:
• Autodesk Maya

Feedback is always appreciated.

https://reddit.com/link/1umwfr5/video/xoedetzcc4bh1/player

u/Rich-Safety532 — 3 days ago
▲ 29 r/Maya

Stylized Cozy Room Loop Animation | Autodesk Maya

This is a stylized cozy room loop animation created in Autodesk Maya.

The project started from a simple client brief with a reference photo of their pug. Based on that, I designed the room, modeled the environment and assets, created the pug, animated the scene, and built the lighting to create a calm rainy-night atmosphere.

The goal was to create a seamless looping animation while keeping the environment alive through rain, TV light, subtle ambient movement, and atmospheric lighting.

Software:

• Autodesk Maya

Feedback is always appreciated.

u/Rich-Safety532 — 3 days ago

Stylized Knight Character | Complete 3D Pipeline (Modeling, UVs, Texturing & Final Render)

This is a stylized knight character I created for a client project.

The client provided AI-generated concept references along with separate references for different body parts. Based on those, I modeled the character, created the UVs, textured it, and completed the final render in Blender.

The images show the complete production pipeline, from the finished render to the modeling stage, UV layout, texture maps, and the original concept references.

Software:

• Blender

Feedback is always appreciated.

u/Rich-Safety532 — 3 days ago