![[BotW] Do you like how healing works in Breath of the Wild?](https://preview.redd.it/8xtny21nclih1.jpeg?auto=webp&s=121fe02437a60cd6fd5380fae8496cf11f59b25f)
[BotW] Do you like how healing works in Breath of the Wild?
I've been going through Breath of the Wild and Tears of the Kingdom and looking at things that I want them to bring over to the new games, as well as what I think they should leave behind (for Ocarina of Time Remake and other future new games).
One thing that I'm not a huge fan of is how you have to pause the game to heal. I think it has two negative effects on the game:
- It makes the game way to easy; unless an enemy can one-shot you, you're hardly ever in danger of actually dying, since you can pause the game and get back to full health whenever you want.
- It ruins the pacing of the gameplay. You can be in the middle of a super intense battle, pause the game, slam 18 apples, and then resume the game like nothing happened.
I'd like to see future Zelda games force the player to be a bit more strategic about healing, and not allow them to pause the game whenever they're in trouble.
I made a video with some additional thoughts if anyone is curious and wants to hear a bit more on the topic: https://youtu.be/ni5nGk7Pqdc
What do you guys think? Do you want to see changes to how healing currently works? Or do you like how it currently functions?